Hello all
some time ago i found an wares xml file in one of the many mods arround.
this wares xml had also all DLCs in it , only timelines was missing.
is there anyone out here who has this file, or can help with it ?
or create one please ?
i try to unpack the whole game but either iam stupid, or iam missing something because the tool is not completly unpacking anything
and i also havbe a questio, when i finaly manage to unpack the game, do i have to delete any files to play the unpacked version of the game ??
wares.xml and UNPAKCED GAME
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
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Halpog
- Posts: 585
- Joined: Sat, 13. Feb 21, 14:09

wares.xml and UNPAKCED GAME
Last edited by Halpog on Fri, 24. Jul 26, 07:33, edited 1 time in total.
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ChemODun
- Posts: 634
- Joined: Mon, 12. Feb 07, 21:58

Re: wares.xml
Hi.
- Usually, no anyone playing the unpacked game.
- Tool can unpack all.
And there isa better place to get fast answer:
Regarding all such things you can ask any question directly in x4_modding channel on Egosoft Discord.
- Usually, no anyone playing the unpacked game.
- Tool can unpack all.
And there isa better place to get fast answer:
Regarding all such things you can ask any question directly in x4_modding channel on Egosoft Discord.
Multiply entropy by absolute zero
Freedom in space
Freedom in space
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Halpog
- Posts: 585
- Joined: Sat, 13. Feb 21, 14:09

Re: wares.xml and UNPAKCED GAME
ok, so how to run an unpacked game ? with nosteam.exe it dosent work
but i can remembr that arround 4.0 i was running an unpacked game because iut was easier to edit stuff on the fly, in stead of unpacking edit packing again, runnng the game, and unpacking it again , over , and over ,and over
but i can remembr that arround 4.0 i was running an unpacked game because iut was easier to edit stuff on the fly, in stead of unpacking edit packing again, runnng the game, and unpacking it again , over , and over ,and over
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euclid
- Moderator (Script&Mod)

- Posts: 13557
- Joined: Sun, 15. Feb 04, 20:12

Re: wares.xml and UNPAKCED GAME
Add the line command prefersinglefiles to your exe.
Cheers Euclid
"In any special doctrine of nature there can be only as much proper science as there is mathematics therein.”
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786
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ChemODun
- Posts: 634
- Joined: Mon, 12. Feb 07, 21:58

Re: wares.xml and UNPAKCED GAME
But why do you need to pack it again?Halpog wrote: Fri, 24. Jul 26, 07:34 ok, so how to run an unpacked game ? with nosteam.exe it dosent work
but i can remembr that arround 4.0 i was running an unpacked game because iut was easier to edit stuff on the fly, in stead of unpacking edit packing again, runnng the game, and unpacking it again , over , and over ,and over
Simply put changes as extensions (mods)
Multiply entropy by absolute zero
Freedom in space
Freedom in space
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Halpog
- Posts: 585
- Joined: Sat, 13. Feb 21, 14:09

Re: wares.xml and UNPAKCED GAME
i got no idea how to do so . i tryed this now since 3 weeks and gave upChemODun wrote: Fri, 24. Jul 26, 14:26But why do you need to pack it again?Halpog wrote: Fri, 24. Jul 26, 07:34 ok, so how to run an unpacked game ? with nosteam.exe it dosent work
but i can remembr that arround 4.0 i was running an unpacked game because iut was easier to edit stuff on the fly, in stead of unpacking edit packing again, runnng the game, and unpacking it again , over , and over ,and over
Simply put changes as extensions (mods)
so i try it with an unpacked game
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ChemODun
- Posts: 634
- Joined: Mon, 12. Feb 07, 21:58

Re: wares.xml and UNPAKCED GAME
Always better to use extensions and diffing xml
Multiply entropy by absolute zero
Freedom in space
Freedom in space
