[DUP][#4984] Bug Report: Sector map exponentially expanded out

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killerfoxfire2005
Posts: 4
Joined: Wed, 8. Jul 26, 21:31
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[DUP][#4984] Bug Report: Sector map exponentially expanded out

Post by killerfoxfire2005 »

Version: 9.0 (611726)
Language: English
Modded: Yes
Game start: Terran Cadet
Save files, dxdiag, vulkaninfo and config.xml: https://drive.google.com/drive/folders/ ... drive_link (Note: The save does not have any of the mods aside from 1 [which i couldn't remove to load the save] when it happened. The issue remains even with pretty much all those mods off)

Problem:
Im experiencing an issue where the map of the Grand Exchange I sector has exponentially expanded for some unknown reason. No ships, deployables or stations of mine are out of boundries, mainly this far off.
Image
Image

This happened much before I even noticed it had happened, as I was in a Boron Mission related to the game story ["The High Road" mission]

Removing all the third-party extensions (Aside from 1) did not fix the issue. Nor did reloading the save various times. After +24 hours in the save, the map remains the exact same as it is in the screenshots.

Accessing the savefile to locate entities at ridiculous coords was an attempt. I located a few vessels at +1mil coord values. I tried to delete them (from <connection: ...> to </connection>) using a python script [generated by Gemini Pro], but then the file was not being correctly read by the game.

I had no controller (PS4/5, XBOX, HOTAS, etc) connected during the entirety of my playthrough in this save, nor do I intend to.

I've seen people having similar issues with the sector map expanding a lot, but not yet to the scale mine has yet.

Thanks in advance for any help given.
Last edited by killerfoxfire2005 on Sat, 11. Jul 26, 16:19, edited 2 times in total.
Alan Phipps
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Re: Bug Report: Sector map exponentially expanded out

Post by Alan Phipps »

@ devs: Perhaps connected with this thread [#5852].
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