I am experiencing a severe issue in my completely vanilla playthrough of X4: Foundations (version 9.00). The global trigger for registering enemy destruction (Kill Credit) seems to be completely broken or softlocked in my current save game.
Issue description:
1. I receive absolutely no credits, reputation, or pilot experience for destroying any enemy ships.
2. Even destroying station mass traffic (criminals) right next to the docks yields no rewards, no notifications on screen, and no logbook entries.
3. However, the economic engine is working fine: I still get paid and my pilots still gain experience from trading and completing bulletin board missions.
- Game Version: 9.00 (Empire Update)
- Language: Russian
- Mods: None (Pure Vanilla, *modified* tag is NOT present)
Link to my save file:
https://drive.google.com/file/d/1j4_Spb ... sp=sharing
[#5841][v9.00] No rewards or XP for kills
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Please ensure that you provide the following information for all questions posted in this Technical Support forum.
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If you are supplying information that will not conveniently fit into posts in this forum (approx 70,000 character limit per post), in the worst case you can split long text files across 2 consecutive posts, or ideally you can upload the data to a reputable public fileshare site (a few examples are Google Drive, DropBox or PasteBin, etc) but please don't use sites that spam advertising or require registration for downloads. Please use in your post the open public sharing link to your file(s) that will not require any account or registration for others to download.
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tenmou
- Posts: 9
- Joined: Mon, 25. Sep 17, 00:35

[#5841][v9.00] No rewards or XP for kills
Last edited by Tranxalive on Fri, 26. Jun 26, 16:26, edited 2 times in total.
Reason: Adding Mantis Report number.
Reason: Adding Mantis Report number.
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Alan Phipps
- Moderator (English)

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Re: [v9.00] No rewards or XP for kills
I'm playing vanilla 9.00 and the kill rewards when close to stations when without a police licence, and those sector-wide with a licence, are just fine. Some less scrupulous or less friendly factions may not give kill rewards mind.
A dog has a master; a cat has domestic staff.
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tenmou
- Posts: 9
- Joined: Mon, 25. Sep 17, 00:35

Re: [v9.00] No rewards or XP for kills
Thank you for the reply, but I am well aware of how the reputation and license mechanics work. This is not a case of missing licenses or unfriendly factions.As stated in my initial post:The issue persists everywhere, including core sectors of major friendly factions (like Argon Prime) where rewards are guaranteed for destroying station mass traffic criminals, even without a police license.There are absolutely no logbook entries and no UI notifications whatsoever. When killing a station criminal, the station police announcer even says the standard "Thank you for your assistance" voice line, but the game logic completely fails to execute the actual reward script (reputation, credits, and pilot XP).This is not a gameplay misunderstanding; it is a broken script trigger in this specific save file. Could a developer or someone from the tech team please actually load the attached vanilla save and destroy a single criminal ship near any core faction station to see the bug in action?Is there any way to fix or reset this trigger? I have invested dozens of hours into this specific playthrough, and it would be devastating to lose all this progress over a softlocked global script. I really want to keep this save vanilla, so any advice or assistance from the team on how to fix this would be deeply appreciated.
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Mystik
- Posts: 3
- Joined: Sat, 20. Jun 26, 00:24

Re: [#5841][v9.00] No rewards or XP for kills
I don't have this problem.
Can you record a video and share it?
Can you record a video and share it?
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Imperial Good
- Moderator (English)

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Re: [#5841][v9.00] No rewards or XP for kills
Be aware that X4 has no concept of "XP". Crew level up by rolls. This can mean a lucky individual levels up very quickly, while an unlucky individual might seem to never level up. Note that I am using lucky and unlucky as an adjective, there is no such hidden game mechanic in X4. The idea is that if subjected to enough rolls, the crew will on average level up as if some sort of experience system was used without needing to track individual experience values for each crew and instead only tracking the 1 to 15 level value.
I recall that player rewards for mass traffic kills count as a communication event. If your communication event queue is stuck then they can be put on hold until it is unstuck. This is so that critical mission/story dialog is not interrupted, and instead the communication occurs after, or mixed between, dialog. I have experienced this in past versions of X4, but it was my understanding that cause has long been fixed. Back then the solution was to save/load cycle, as after you loaded you were then bombarded by all the stuck messages, possibly even over several minutes.
I recall that player rewards for mass traffic kills count as a communication event. If your communication event queue is stuck then they can be put on hold until it is unstuck. This is so that critical mission/story dialog is not interrupted, and instead the communication occurs after, or mixed between, dialog. I have experienced this in past versions of X4, but it was my understanding that cause has long been fixed. Back then the solution was to save/load cycle, as after you loaded you were then bombarded by all the stuck messages, possibly even over several minutes.
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j.harshaw
- EGOSOFT

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Re: [#5841][v9.00] No rewards or XP for kills
Looks like a stuck mission blocking comms. Passed on. Thanks for the report and the save.
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dfay
- Posts: 1
- Joined: Tue, 2. Jun 26, 02:26

Re: [#5841][v9.00] No rewards or XP for kills
I came here looking for help with the same issue and your comment gave me an idea. I advanced the Paranid plot mission that I haven't been working on (where you meet the informant). The second I completed the informant portion of the mission, I got a steady stream of "Thanks for your help" from tons of factions for about 2 minutes and all my reputations jumped up, especially the Zyarth which was the one I was trying to improve, it went from -16 to 0! Not sure if this is a new to 9.0 thing but this is the first time I've had it happen to me. Hopefully no further reputation blockages from here on.
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Alan Phipps
- Moderator (English)

- Posts: 32853
- Joined: Fri, 16. Apr 04, 19:21

Re: [#5841][v9.00] No rewards or XP for kills
@ dfay: If you have a vanilla save from where it was still stuck then linking it here might help the devs to investigate, fix and test.
A dog has a master; a cat has domestic staff.
