[#5834] Falling through the floor of Hydra when getting up playing as a Paranid - Information Requested

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Please ensure that you provide the following information for all questions posted in this Technical Support forum.
  • Version and language (e.g. 8.00 Hotfix 3, English, etc.).
  • Whether or not your game is modified using any third party scripts or mods (see note below).
  • The game start you originally selected for the game in which the problem occurred.
  • Exact nature of the problem, where and when it occurs and what you were doing at the time.
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MrSadalvel
Posts: 1
Joined: Wed, 24. Jun 26, 17:40

[#5834] Falling through the floor of Hydra when getting up playing as a Paranid - Information Requested

Post by MrSadalvel »

version 9.00
Hello,
I have found thr bug on my Kingdoms End the Emergence campaign, playing as a Paranid. Some time into the campaign I have taken over an enemy Hydra. The issue is I'm clipping through the floor when trying go get up from the pilot seat while in space. Same thing happens when I sit and get up from that front seat to the right. The issue is easily replicable in custom campaign mode.

To replicate:
1. Start New Open Universe, Custom Game Editor
2. Choose a Paranid player character
3. For starting ship pick (Size M) Hydra - Corvette or Hydra Regal - Corvette, any loadout
4. Confirm, start modified game
5. After the game loads try to get up

I've also checked with the default Argon character and a Boron, only Paranids fall through

Edit: I've found the issue in the changelog for Version: 7.60 (562021) - 2025-05-27
"Fixed Paranid player getting stuck in Hydra and Hydra Regal when getting up from pilot chair."
The issue is still there. I have asked on discord and others could replicate the bug as well
Last edited by Tranxalive on Wed, 24. Jun 26, 20:26, edited 3 times in total.
Reason: Adding Mantis Report number, and editing the title to say that more information has been requested from the user.
CBJ
EGOSOFT
EGOSOFT
Posts: 55310
Joined: Tue, 29. Apr 03, 00:56
x4

Re: Falling through the floor of Hydra when getting up playing as a Paranid

Post by CBJ »

Please provide the information requested in the forum rules, in particular your DXDiag. It may be easily reproducible for you but this is not something most people run into, so we need to see why this is a problem in your specific case. A link to a savegame might also help.
RCH
Posts: 3
Joined: Fri, 26. Jun 26, 17:30

Re: [#5834] Falling through the floor of Hydra when getting up playing as a Paranid - Information Requested

Post by RCH »

I've had the same bug, also as a Paranid (I think I chose the labcoat paranid model).

Version: 9.00 (611726)
Language: English
No mods - I'm playing the Linux steam version of the game.
Custom Game start
I haven't got a regular Hydra to test, but I fall through the floor of the Hydra Regal when standup up from the pilot's seat.
Other seats don't cause the problem consistently - I've managed to cause this from the gunnery seat while the ship was moving, but not while it's still/docked. I've only tested the navigation seat while docked, but didn't fall.
I have to teleport to the ship to get back on the floor, things go smoothly from there.

I don't think I've made any changes to this game that would affect things, aside from running on Linux.

Vulkaninfo follows, it's too long for a single post:

Code: Select all

==========
VULKANINFO
==========

Vulkan Instance Version: 1.3.275

Instance Extensions: count = 24
===============================
	VK_EXT_acquire_drm_display             : extension revision 1
	VK_EXT_acquire_xlib_display            : extension revision 1
	VK_EXT_debug_report                    : extension revision 10
	VK_EXT_debug_utils                     : extension revision 2
	VK_EXT_direct_mode_display             : extension revision 1
	VK_EXT_display_surface_counter         : extension revision 1
	VK_EXT_headless_surface                : extension revision 1
	VK_EXT_surface_maintenance1            : extension revision 1
	VK_EXT_swapchain_colorspace            : extension revision 5
	VK_KHR_device_group_creation           : extension revision 1
	VK_KHR_display                         : extension revision 23
	VK_KHR_external_fence_capabilities     : extension revision 1
	VK_KHR_external_memory_capabilities    : extension revision 1
	VK_KHR_external_semaphore_capabilities : extension revision 1
	VK_KHR_get_display_properties2         : extension revision 1
	VK_KHR_get_physical_device_properties2 : extension revision 2
	VK_KHR_get_surface_capabilities2       : extension revision 1
	VK_KHR_portability_enumeration         : extension revision 1
	VK_KHR_surface                         : extension revision 25
	VK_KHR_surface_protected_capabilities  : extension revision 1
	VK_KHR_wayland_surface                 : extension revision 6
	VK_KHR_xcb_surface                     : extension revision 6
	VK_KHR_xlib_surface                    : extension revision 6
	VK_LUNARG_direct_driver_loading        : extension revision 1

Layers: count = 7
=================
VK_LAYER_INTEL_nullhw (INTEL NULL HW) Vulkan version 1.1.73, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (AMD Radeon RX 580 Series (RADV POLARIS10))
		Layer-Device Extensions: count = 0

		GPU id = 1 (llvmpipe (LLVM 20.1.2, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.4.303, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (AMD Radeon RX 580 Series (RADV POLARIS10))
		Layer-Device Extensions: count = 0

		GPU id = 1 (llvmpipe (LLVM 20.1.2, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.4.303, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (AMD Radeon RX 580 Series (RADV POLARIS10))
		Layer-Device Extensions: count = 0

		GPU id = 1 (llvmpipe (LLVM 20.1.2, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_fossilize_32 (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (AMD Radeon RX 580 Series (RADV POLARIS10))
		Layer-Device Extensions: count = 0

		GPU id = 1 (llvmpipe (LLVM 20.1.2, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_fossilize_64 (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (AMD Radeon RX 580 Series (RADV POLARIS10))
		Layer-Device Extensions: count = 0

		GPU id = 1 (llvmpipe (LLVM 20.1.2, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_overlay_32 (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (AMD Radeon RX 580 Series (RADV POLARIS10))
		Layer-Device Extensions: count = 0

		GPU id = 1 (llvmpipe (LLVM 20.1.2, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_overlay_64 (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (AMD Radeon RX 580 Series (RADV POLARIS10))
		Layer-Device Extensions: count = 0

		GPU id = 1 (llvmpipe (LLVM 20.1.2, 256 bits))
		Layer-Device Extensions: count = 0

Presentable Surfaces:
=====================
GPU id : 0 (AMD Radeon RX 580 Series (RADV POLARIS10)):
	Surface types: count = 2
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	Formats: count = 2
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		SurfaceFormat[1]:
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			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
	Present Modes: count = 4
		PRESENT_MODE_IMMEDIATE_KHR
		PRESENT_MODE_MAILBOX_KHR
		PRESENT_MODE_FIFO_KHR
		PRESENT_MODE_FIFO_RELAXED_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
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		currentExtent:
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			IMAGE_USAGE_SAMPLED_BIT
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			IMAGE_USAGE_COLOR_ATTACHMENT_BIT
			IMAGE_USAGE_INPUT_ATTACHMENT_BIT
			IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT
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	----------------------------------
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	VK_EXT_surface_maintenance1:
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					PRESENT_MODE_FIFO_RELAXED_KHR
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					height = 256
				maxScaledImageExtent:
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					height = 256
			VkSurfacePresentModeCompatibilityEXT:
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				pPresentModes: count = 4
					PRESENT_MODE_MAILBOX_KHR
					PRESENT_MODE_IMMEDIATE_KHR
					PRESENT_MODE_FIFO_KHR
					PRESENT_MODE_FIFO_RELAXED_KHR
		PRESENT_MODE_FIFO_KHR:
			VkSurfacePresentScalingCapabilitiesEXT:
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				supportedPresentGravityX:
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				supportedPresentGravityY:
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				minScaledImageExtent:
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					height = 256
				maxScaledImageExtent:
					width  = 256
					height = 256
			VkSurfacePresentModeCompatibilityEXT:
				presentModeCount                = 4
				pPresentModes: count = 4
					PRESENT_MODE_FIFO_KHR
					PRESENT_MODE_IMMEDIATE_KHR
					PRESENT_MODE_MAILBOX_KHR
					PRESENT_MODE_FIFO_RELAXED_KHR
		PRESENT_MODE_FIFO_RELAXED_KHR:
			VkSurfacePresentScalingCapabilitiesEXT:
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				supportedPresentGravityX:
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				supportedPresentGravityY:
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				minScaledImageExtent:
					width  = 256
					height = 256
				maxScaledImageExtent:
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					height = 256
			VkSurfacePresentModeCompatibilityEXT:
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				pPresentModes: count = 4
					PRESENT_MODE_FIFO_RELAXED_KHR
					PRESENT_MODE_IMMEDIATE_KHR
					PRESENT_MODE_MAILBOX_KHR
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GPU id : 1 (llvmpipe (LLVM 20.1.2, 256 bits)):
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		VK_KHR_xcb_surface
		VK_KHR_xlib_surface
	Formats: count = 2
		SurfaceFormat[0]:
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		SurfaceFormat[1]:
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	Present Modes: count = 4
		PRESENT_MODE_IMMEDIATE_KHR
		PRESENT_MODE_MAILBOX_KHR
		PRESENT_MODE_FIFO_KHR
		PRESENT_MODE_FIFO_RELAXED_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
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		maxImageCount = 0
		currentExtent:
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		minImageExtent:
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			COMPOSITE_ALPHA_OPAQUE_BIT_KHR
			COMPOSITE_ALPHA_INHERIT_BIT_KHR
		supportedUsageFlags: count = 7
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	----------------------------------
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	----------------------------
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	-------------------------
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		SurfaceFormat[9]:
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			colorSpace = COLOR_SPACE_PASS_THROUGH_EXT
		SurfaceFormat[10]:
			format = FORMAT_R8G8B8A8_SRGB
			colorSpace = COLOR_SPACE_PASS_THROUGH_EXT
		SurfaceFormat[11]:
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			colorSpace = COLOR_SPACE_PASS_THROUGH_EXT
		SurfaceFormat[12]:
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			colorSpace = COLOR_SPACE_PASS_THROUGH_EXT
		SurfaceFormat[13]:
			format = FORMAT_A2R10G10B10_UNORM_PACK32
			colorSpace = COLOR_SPACE_PASS_THROUGH_EXT
		SurfaceFormat[14]:
			format = FORMAT_A2B10G10R10_UNORM_PACK32
			colorSpace = COLOR_SPACE_PASS_THROUGH_EXT
		SurfaceFormat[15]:
			format = FORMAT_R16G16B16A16_SFLOAT
			colorSpace = COLOR_SPACE_PASS_THROUGH_EXT
	Present Modes: count = 2
		PRESENT_MODE_MAILBOX_KHR
		PRESENT_MODE_FIFO_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
		minImageCount = 4
		maxImageCount = 0
		currentExtent:
			width  = 4294967295
			height = 4294967295
		minImageExtent:
			width  = 1
			height = 1
		maxImageExtent:
			width  = 16384
			height = 16384
		maxImageArrayLayers = 1
		supportedTransforms: count = 1
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		supportedCompositeAlpha: count = 2
			COMPOSITE_ALPHA_OPAQUE_BIT_KHR
			COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR
		supportedUsageFlags: count = 7
			IMAGE_USAGE_TRANSFER_SRC_BIT
			IMAGE_USAGE_TRANSFER_DST_BIT
			IMAGE_USAGE_SAMPLED_BIT
			IMAGE_USAGE_STORAGE_BIT
			IMAGE_USAGE_COLOR_ATTACHMENT_BIT
			IMAGE_USAGE_INPUT_ATTACHMENT_BIT
			IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT
	VkSurfaceProtectedCapabilitiesKHR:
	----------------------------------
		supportsProtected = false

	VK_EXT_surface_maintenance1:
	----------------------------
		PRESENT_MODE_MAILBOX_KHR:
			VkSurfacePresentScalingCapabilitiesEXT:
				supportedPresentScaling:
					None
				supportedPresentGravityX:
					None
				supportedPresentGravityY:
					None
				minScaledImageExtent:
					width  = 1
					height = 1
				maxScaledImageExtent:
					width  = 16384
					height = 16384
			VkSurfacePresentModeCompatibilityEXT:
				presentModeCount                = 2
				pPresentModes: count = 2
					PRESENT_MODE_MAILBOX_KHR
					PRESENT_MODE_FIFO_KHR
		PRESENT_MODE_FIFO_KHR:
			VkSurfacePresentScalingCapabilitiesEXT:
				supportedPresentScaling:
					None
				supportedPresentGravityX:
					None
				supportedPresentGravityY:
					None
				minScaledImageExtent:
					width  = 1
					height = 1
				maxScaledImageExtent:
					width  = 16384
					height = 16384
			VkSurfacePresentModeCompatibilityEXT:
				presentModeCount                = 2
				pPresentModes: count = 2
					PRESENT_MODE_FIFO_KHR
					PRESENT_MODE_MAILBOX_KHR


Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
	apiVersion        = 1.4.318 (4211006)
	driverVersion     = 25.2.8 (104865800)
	vendorID          = 0x1002
	deviceID          = 0x67df
	deviceType        = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
	deviceName        = AMD Radeon RX 580 Series (RADV POLARIS10)
	pipelineCacheUUID = 81083e57-af5d-e002-1230-8be7d6da98cf

VkPhysicalDeviceLimits:
-----------------------
	maxImageDimension1D                             = 16384
	maxImageDimension2D                             = 16384
	maxImageDimension3D                             = 2048
	maxImageDimensionCube                           = 16384
	maxImageArrayLayers                             = 2048
	maxTexelBufferElements                          = 536870912
	maxUniformBufferRange                           = 4294967295
	maxStorageBufferRange                           = 4294967295
	maxPushConstantsSize                            = 256
	maxMemoryAllocationCount                        = 4294967295
	maxSamplerAllocationCount                       = 65536
	bufferImageGranularity                          = 0x00000001
	sparseAddressSpaceSize                          = 0xfffffffc
	maxBoundDescriptorSets                          = 32
	maxPerStageDescriptorSamplers                   = 8388606
	maxPerStageDescriptorUniformBuffers             = 8388606
	maxPerStageDescriptorStorageBuffers             = 8388606
	maxPerStageDescriptorSampledImages              = 8388606
	maxPerStageDescriptorStorageImages              = 8388606
	maxPerStageDescriptorInputAttachments           = 8388606
	maxPerStageResources                            = 8388606
	maxDescriptorSetSamplers                        = 8388606
	maxDescriptorSetUniformBuffers                  = 8388606
	maxDescriptorSetUniformBuffersDynamic           = 16
	maxDescriptorSetStorageBuffers                  = 8388606
	maxDescriptorSetStorageBuffersDynamic           = 8
	maxDescriptorSetSampledImages                   = 8388606
	maxDescriptorSetStorageImages                   = 8388606
	maxDescriptorSetInputAttachments                = 8388606
	maxVertexInputAttributes                        = 32
	maxVertexInputBindings                          = 32
	maxVertexInputAttributeOffset                   = 4294967295
	maxVertexInputBindingStride                     = 2048
	maxVertexOutputComponents                       = 128
	maxTessellationGenerationLevel                  = 64
	maxTessellationPatchSize                        = 32
	maxTessellationControlPerVertexInputComponents  = 128
	maxTessellationControlPerVertexOutputComponents = 128
	maxTessellationControlPerPatchOutputComponents  = 120
	maxTessellationControlTotalOutputComponents     = 4096
	maxTessellationEvaluationInputComponents        = 128
	maxTessellationEvaluationOutputComponents       = 128
	maxGeometryShaderInvocations                    = 32
	maxGeometryInputComponents                      = 64
	maxGeometryOutputComponents                     = 128
	maxGeometryOutputVertices                       = 256
	maxGeometryTotalOutputComponents                = 1024
	maxFragmentInputComponents                      = 128
	maxFragmentOutputAttachments                    = 8
	maxFragmentDualSrcAttachments                   = 1
	maxFragmentCombinedOutputResources              = 8388606
	maxComputeSharedMemorySize                      = 65536
	maxComputeWorkGroupCount: count = 3
		4294967295
		65535
		65535
	maxComputeWorkGroupInvocations                  = 1024
	maxComputeWorkGroupSize: count = 3
		1024
		1024
		1024
	subPixelPrecisionBits                           = 8
	subTexelPrecisionBits                           = 8
	mipmapPrecisionBits                             = 8
	maxDrawIndexedIndexValue                        = 4294967295
	maxDrawIndirectCount                            = 4294967295
	maxSamplerLodBias                               = 16
	maxSamplerAnisotropy                            = 16
	maxViewports                                    = 16
	maxViewportDimensions: count = 2
		16384
		16384
	viewportBoundsRange: count = 2
		-32768
		32767
	viewportSubPixelBits                            = 8
	minMemoryMapAlignment                           = 4096
	minTexelBufferOffsetAlignment                   = 0x00000004
	minUniformBufferOffsetAlignment                 = 0x00000004
	minStorageBufferOffsetAlignment                 = 0x00000004
	minTexelOffset                                  = -32
	maxTexelOffset                                  = 31
	minTexelGatherOffset                            = -32
	maxTexelGatherOffset                            = 31
	minInterpolationOffset                          = -2
	maxInterpolationOffset                          = 2
	subPixelInterpolationOffsetBits                 = 8
	maxFramebufferWidth                             = 16384
	maxFramebufferHeight                            = 16384
	maxFramebufferLayers                            = 1024
	framebufferColorSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferDepthSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferStencilSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferNoAttachmentsSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	maxColorAttachments                             = 8
	sampledImageColorSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageIntegerSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageDepthSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageStencilSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	storageImageSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	maxSampleMaskWords                              = 1
	timestampComputeAndGraphics                     = true
	timestampPeriod                                 = 40
	maxClipDistances                                = 8
	maxCullDistances                                = 8
	maxCombinedClipAndCullDistances                 = 8
	discreteQueuePriorities                         = 2
	pointSizeRange: count = 2
		0
		8191.88
	lineWidthRange: count = 2
		0
		8
	pointSizeGranularity                            = 0.125
	lineWidthGranularity                            = 0.125
	strictLines                                     = false
	standardSampleLocations                         = true
	optimalBufferCopyOffsetAlignment                = 0x00000001
	optimalBufferCopyRowPitchAlignment              = 0x00000001
	nonCoherentAtomSize                             = 0x00000040

VkPhysicalDeviceSparseProperties:
---------------------------------
	residencyStandard2DBlockShape            = true
	residencyStandard2DMultisampleBlockShape = false
	residencyStandard3DBlockShape            = false
	residencyAlignedMipSize                  = false
	residencyNonResidentStrict               = true

VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
	maxCustomBorderColorSamplers = 4096

VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT:
--------------------------------------------------------
	combinedImageSamplerDensityMapDescriptorSize = 0

VkPhysicalDeviceDescriptorBufferPropertiesEXT:
----------------------------------------------
	combinedImageSamplerDescriptorSingleArray            = true
	bufferlessPushDescriptors                            = true
	allowSamplerImageViewPostSubmitCreation              = false
	descriptorBufferOffsetAlignment                      = 0x00000004
	maxDescriptorBufferBindings                          = 32
	maxResourceDescriptorBufferBindings                  = 32
	maxSamplerDescriptorBufferBindings                   = 32
	maxEmbeddedImmutableSamplerBindings                  = 32
	maxEmbeddedImmutableSamplers                         = 8388606
	bufferCaptureReplayDescriptorDataSize                = 8
	imageCaptureReplayDescriptorDataSize                 = 8
	imageViewCaptureReplayDescriptorDataSize             = 1
	samplerCaptureReplayDescriptorDataSize               = 4
	accelerationStructureCaptureReplayDescriptorDataSize = 1
	samplerDescriptorSize                                = 16
	combinedImageSamplerDescriptorSize                   = 96
	sampledImageDescriptorSize                           = 64
	storageImageDescriptorSize                           = 32
	uniformTexelBufferDescriptorSize                     = 16
	robustUniformTexelBufferDescriptorSize               = 16
	storageTexelBufferDescriptorSize                     = 16
	robustStorageTexelBufferDescriptorSize               = 16
	uniformBufferDescriptorSize                          = 16
	robustUniformBufferDescriptorSize                    = 16
	storageBufferDescriptorSize                          = 16
	robustStorageBufferDescriptorSize                    = 16
	inputAttachmentDescriptorSize                        = 64
	accelerationStructureDescriptorSize                  = 16
	maxSamplerDescriptorBufferRange                      = 0xffffffff
	maxResourceDescriptorBufferRange                     = 0xffffffff
	samplerDescriptorBufferAddressSpaceSize              = 0xfffffffc
	resourceDescriptorBufferAddressSpaceSize             = 0xfffffffc
	descriptorBufferAddressSpaceSize                     = 0xfffffffc

VkPhysicalDeviceDiscardRectanglePropertiesEXT:
----------------------------------------------
	maxDiscardRectangles = 4

VkPhysicalDeviceDrmPropertiesEXT:
---------------------------------
	hasPrimary   = true
	hasRender    = true
	primaryMajor = 226
	primaryMinor = 1
	renderMajor  = 226
	renderMinor  = 128

VkPhysicalDeviceExtendedDynamicState3PropertiesEXT:
---------------------------------------------------
	dynamicPrimitiveTopologyUnrestricted = false

VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
	minImportedHostPointerAlignment = 0x00001000

VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT:
-----------------------------------------------------
	graphicsPipelineLibraryFastLinking                        = true
	graphicsPipelineLibraryIndependentInterpolationDecoration = true

VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
	lineSubPixelPrecisionBits = 4

VkPhysicalDeviceMaintenance5PropertiesKHR:
------------------------------------------
	earlyFragmentMultisampleCoverageAfterSampleCounting = true
	earlyFragmentSampleMaskTestBeforeSampleCounting     = true
	depthStencilSwizzleOneSupport                       = true
	polygonModePointSize                                = true
	nonStrictSinglePixelWideLinesUseParallelogram       = true
	nonStrictWideLinesUseParallelogram                  = true

VkPhysicalDeviceMaintenance6PropertiesKHR:
------------------------------------------
	blockTexelViewCompatibleMultipleLayers = true
	maxCombinedImageSamplerDescriptorCount = 3
	fragmentShadingRateClampCombinerInputs = true

VkPhysicalDeviceMultiDrawPropertiesEXT:
---------------------------------------
	maxMultiDrawCount = 2048

VkPhysicalDeviceNestedCommandBufferPropertiesEXT:
-------------------------------------------------
	maxCommandBufferNestingLevel = 4294967295

VkPhysicalDevicePCIBusInfoPropertiesEXT:
----------------------------------------
	pciDomain   = 0
	pciBus      = 11
	pciDevice   = 0
	pciFunction = 0

VkPhysicalDevicePipelineRobustnessPropertiesEXT:
------------------------------------------------
	defaultRobustnessStorageBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT
	defaultRobustnessUniformBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT
	defaultRobustnessVertexInputs = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT
	defaultRobustnessImages = PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2_EXT

VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
	provokingVertexModePerPipeline                       = true
	transformFeedbackPreservesTriangleFanProvokingVertex = true

VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
	maxPushDescriptors = 32

VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
	robustStorageBufferAccessSizeAlignment = 0x00000004
	robustUniformBufferAccessSizeAlignment = 0x00000004

VkPhysicalDeviceSampleLocationsPropertiesEXT:
---------------------------------------------
	sampleLocationSampleCounts: count = 3
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	maxSampleLocationGridSize:
		width  = 2
		height = 2
	sampleLocationCoordinateRange: count = 2
		0
		0.9375
	sampleLocationSubPixelBits       = 4
	variableSampleLocations          = true

VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT:
----------------------------------------------------
	shaderModuleIdentifierAlgorithmUUID     = 4d455341-2d42-4c41-4b45-330000000000

VkPhysicalDeviceShaderObjectPropertiesEXT:
------------------------------------------
	shaderBinaryUUID     = 81083e57-af5d-e002-1230-8be7d6da98cf
	shaderBinaryVersion  = 1

VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
	maxTransformFeedbackStreams                = 4
	maxTransformFeedbackBuffers                = 4
	maxTransformFeedbackBufferSize             = 0xffffffff
	maxTransformFeedbackStreamDataSize         = 512
	maxTransformFeedbackBufferDataSize         = 512
	maxTransformFeedbackBufferDataStride       = 512
	transformFeedbackQueries                   = true
	transformFeedbackStreamsLinesTriangles     = true
	transformFeedbackRasterizationStreamSelect = false
	transformFeedbackDraw                      = true

VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
	maxVertexAttribDivisor = 4294967295

VkPhysicalDeviceVertexAttributeDivisorPropertiesKHR:
----------------------------------------------------
	maxVertexAttribDivisor       = 4294967295
	supportsNonZeroFirstInstance = true

VkPhysicalDeviceVulkan11Properties:
-----------------------------------
	deviceUUID                        = 00000000-0b00-0000-0000-000000000000
	driverUUID                        = 414d442d-4d45-5341-2d44-525600000000
	deviceNodeMask                    = 0
	deviceLUIDValid                   = false
	subgroupSize                      = 64
	subgroupSupportedStages: count = 6
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
	subgroupSupportedOperations: count = 8
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_CLUSTERED_BIT
		SUBGROUP_FEATURE_QUAD_BIT
	subgroupQuadOperationsInAllStages = true
	pointClippingBehavior             = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
	maxMultiviewViewCount             = 8
	maxMultiviewInstanceIndex         = 2147483647
	protectedNoFault                  = false
	maxPerSetDescriptors              = 22369621
	maxMemoryAllocationSize           = 0xfffffffc

VkPhysicalDeviceVulkan12Properties:
-----------------------------------
	driverID                                             = DRIVER_ID_MESA_RADV
	driverName                                           = radv
	driverInfo                                           = Mesa 25.2.8-0ubuntu0.24.04.2
	conformanceVersion:
		major    = 1
		minor    = 4
		subminor = 0
		patch    = 0
	denormBehaviorIndependence                           = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	roundingModeIndependence                             = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	shaderSignedZeroInfNanPreserveFloat16                = false
	shaderSignedZeroInfNanPreserveFloat32                = true
	shaderSignedZeroInfNanPreserveFloat64                = true
	shaderDenormPreserveFloat16                          = false
	shaderDenormPreserveFloat32                          = true
	shaderDenormPreserveFloat64                          = true
	shaderDenormFlushToZeroFloat16                       = false
	shaderDenormFlushToZeroFloat32                       = true
	shaderDenormFlushToZeroFloat64                       = true
	shaderRoundingModeRTEFloat16                         = false
	shaderRoundingModeRTEFloat32                         = true
	shaderRoundingModeRTEFloat64                         = true
	shaderRoundingModeRTZFloat16                         = false
	shaderRoundingModeRTZFloat32                         = true
	shaderRoundingModeRTZFloat64                         = true
	maxUpdateAfterBindDescriptorsInAllPools              = 67108863
	shaderUniformBufferArrayNonUniformIndexingNative     = false
	shaderSampledImageArrayNonUniformIndexingNative      = false
	shaderStorageBufferArrayNonUniformIndexingNative     = false
	shaderStorageImageArrayNonUniformIndexingNative      = false
	shaderInputAttachmentArrayNonUniformIndexingNative   = false
	robustBufferAccessUpdateAfterBind                    = true
	quadDivergentImplicitLod                             = false
	maxPerStageDescriptorUpdateAfterBindSamplers         = 8388606
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 8388606
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 8388606
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 8388606
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 8388606
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 8388606
	maxPerStageUpdateAfterBindResources                  = 8388606
	maxDescriptorSetUpdateAfterBindSamplers              = 8388606
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 8388606
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 8388606
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindSampledImages         = 8388606
	maxDescriptorSetUpdateAfterBindStorageImages         = 8388606
	maxDescriptorSetUpdateAfterBindInputAttachments      = 8388606
	supportedDepthResolveModes: count = 4
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_AVERAGE_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	supportedStencilResolveModes: count = 3
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	independentResolveNone                               = true
	independentResolve                                   = true
	filterMinmaxSingleComponentFormats                   = true
	filterMinmaxImageComponentMapping                    = false
	maxTimelineSemaphoreValueDifference                  = 18446744073709551615
	framebufferIntegerColorSampleCounts: count = 1
		SAMPLE_COUNT_1_BIT

VkPhysicalDeviceVulkan13Properties:
-----------------------------------
	minSubgroupSize                                                               = 64
	maxSubgroupSize                                                               = 64
	maxComputeWorkgroupSubgroups                                                  = 4294967295
	requiredSubgroupSizeStages:
		None
	maxInlineUniformBlockSize                                                     = 4194304
	maxPerStageDescriptorInlineUniformBlocks                                      = 134217728
	maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks                       = 134217728
	maxDescriptorSetInlineUniformBlocks                                           = 64
	maxDescriptorSetUpdateAfterBindInlineUniformBlocks                            = 64
	maxInlineUniformTotalSize                                                     = 65535
	integerDotProduct8BitUnsignedAccelerated                                      = false
	integerDotProduct8BitSignedAccelerated                                        = false
	integerDotProduct8BitMixedSignednessAccelerated                               = false
	integerDotProduct4x8BitPackedUnsignedAccelerated                              = false
	integerDotProduct4x8BitPackedSignedAccelerated                                = false
	integerDotProduct4x8BitPackedMixedSignednessAccelerated                       = false
	integerDotProduct16BitUnsignedAccelerated                                     = false
	integerDotProduct16BitSignedAccelerated                                       = false
	integerDotProduct16BitMixedSignednessAccelerated                              = false
	integerDotProduct32BitUnsignedAccelerated                                     = false
	integerDotProduct32BitSignedAccelerated                                       = false
	integerDotProduct32BitMixedSignednessAccelerated                              = false
	integerDotProduct64BitUnsignedAccelerated                                     = false
	integerDotProduct64BitSignedAccelerated                                       = false
	integerDotProduct64BitMixedSignednessAccelerated                              = false
	integerDotProductAccumulatingSaturating8BitUnsignedAccelerated                = false
	integerDotProductAccumulatingSaturating8BitSignedAccelerated                  = false
	integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated         = false
	integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated        = false
	integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated          = false
	integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
	integerDotProductAccumulatingSaturating16BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating16BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating32BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating32BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating64BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating64BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated        = false
	storageTexelBufferOffsetAlignmentBytes                                        = 0x00000004
	storageTexelBufferOffsetSingleTexelAlignment                                  = true
	uniformTexelBufferOffsetAlignmentBytes                                        = 0x00000004
	uniformTexelBufferOffsetSingleTexelAlignment                                  = true
	maxBufferSize                                                                 = 0xfffffffc


VkPhysicalDeviceHostImageCopyPropertiesEXT:
	copySrcLayoutCount                  = 29
	pCopySrcLayouts: count = 29
		IMAGE_LAYOUT_UNDEFINED
		IMAGE_LAYOUT_GENERAL
		IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
		IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
		IMAGE_LAYOUT_PREINITIALIZED
		IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_ATTACHMENT_OPTIMAL
		UNKNOWN_VkImageLayout_value1000232000
		IMAGE_LAYOUT_PRESENT_SRC_KHR
		IMAGE_LAYOUT_VIDEO_DECODE_DST_KHR
		IMAGE_LAYOUT_VIDEO_DECODE_SRC_KHR
		IMAGE_LAYOUT_VIDEO_DECODE_DPB_KHR
		IMAGE_LAYOUT_SHARED_PRESENT_KHR
		IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR
		IMAGE_LAYOUT_VIDEO_ENCODE_DST_KHR
		IMAGE_LAYOUT_VIDEO_ENCODE_SRC_KHR
		IMAGE_LAYOUT_VIDEO_ENCODE_DPB_KHR
		IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT
		UNKNOWN_VkImageLayout_value1000620000
	copyDstLayoutCount                  = 29
	pCopyDstLayouts: count = 29
		IMAGE_LAYOUT_UNDEFINED
		IMAGE_LAYOUT_GENERAL
		IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
		IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
		IMAGE_LAYOUT_PREINITIALIZED
		IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_ATTACHMENT_OPTIMAL
		UNKNOWN_VkImageLayout_value1000232000
		IMAGE_LAYOUT_PRESENT_SRC_KHR
		IMAGE_LAYOUT_VIDEO_DECODE_DST_KHR
		IMAGE_LAYOUT_VIDEO_DECODE_SRC_KHR
		IMAGE_LAYOUT_VIDEO_DECODE_DPB_KHR
		IMAGE_LAYOUT_SHARED_PRESENT_KHR
		IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR
		IMAGE_LAYOUT_VIDEO_ENCODE_DST_KHR
		IMAGE_LAYOUT_VIDEO_ENCODE_SRC_KHR
		IMAGE_LAYOUT_VIDEO_ENCODE_DPB_KHR
		IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT
		UNKNOWN_VkImageLayout_value1000620000
	optimalTilingLayoutUUID             = 414d442d-4d45-5341-2d44-525600000000
	identicalMemoryTypeRequirements     = false
Device Extensions: count = 192
	VK_AMD_buffer_marker                          : extension revision 1
	VK_AMD_device_coherent_memory                 : extension revision 1
	VK_AMD_draw_indirect_count                    : extension revision 2
	VK_AMD_gcn_shader                             : extension revision 1
	VK_AMD_memory_overallocation_behavior         : extension revision 1
	VK_AMD_mixed_attachment_samples               : extension revision 1
	VK_AMD_rasterization_order                    : extension revision 1
	VK_AMD_shader_ballot                          : extension revision 1
	VK_AMD_shader_core_properties                 : extension revision 2
	VK_AMD_shader_core_properties2                : extension revision 1
	VK_AMD_shader_early_and_late_fragment_tests   : extension revision 1
	VK_AMD_shader_explicit_vertex_parameter       : extension revision 1
	VK_AMD_shader_fragment_mask                   : extension revision 1
	VK_AMD_shader_image_load_store_lod            : extension revision 1
	VK_AMD_shader_trinary_minmax                  : extension revision 1
	VK_AMD_texture_gather_bias_lod                : extension revision 1
	VK_EXT_4444_formats                           : extension revision 1
	VK_EXT_attachment_feedback_loop_dynamic_state : extension revision 1
	VK_EXT_attachment_feedback_loop_layout        : extension revision 2
	VK_EXT_buffer_device_address                  : extension revision 2
	VK_EXT_calibrated_timestamps                  : extension revision 2
	VK_EXT_color_write_enable                     : extension revision 1
	VK_EXT_conditional_rendering                  : extension revision 2
	VK_EXT_custom_border_color                    : extension revision 12
	VK_EXT_depth_bias_control                     : extension revision 1
	VK_EXT_depth_clamp_control                    : extension revision 1
	VK_EXT_depth_clamp_zero_one                   : extension revision 1
	VK_EXT_depth_clip_control                     : extension revision 1
	VK_EXT_depth_clip_enable                      : extension revision 1
	VK_EXT_depth_range_unrestricted               : extension revision 1
	VK_EXT_descriptor_buffer                      : extension revision 1
	VK_EXT_descriptor_indexing                    : extension revision 2
	VK_EXT_device_address_binding_report          : extension revision 1
	VK_EXT_device_fault                           : extension revision 2
	VK_EXT_device_generated_commands              : extension revision 1
	VK_EXT_device_memory_report                   : extension revision 2
	VK_EXT_discard_rectangles                     : extension revision 2
	VK_EXT_display_control                        : extension revision 1
	VK_EXT_dynamic_rendering_unused_attachments   : extension revision 1
	VK_EXT_extended_dynamic_state                 : extension revision 1
	VK_EXT_extended_dynamic_state2                : extension revision 1
	VK_EXT_extended_dynamic_state3                : extension revision 2
	VK_EXT_external_memory_acquire_unmodified     : extension revision 1
	VK_EXT_external_memory_dma_buf                : extension revision 1
	VK_EXT_external_memory_host                   : extension revision 1
	VK_EXT_global_priority                        : extension revision 2
	VK_EXT_global_priority_query                  : extension revision 1
	VK_EXT_graphics_pipeline_library              : extension revision 1
	VK_EXT_hdr_metadata                           : extension revision 3
	VK_EXT_host_query_reset                       : extension revision 1
	VK_EXT_image_2d_view_of_3d                    : extension revision 1
	VK_EXT_image_compression_control              : extension revision 1
	VK_EXT_image_robustness                       : extension revision 1
	VK_EXT_image_view_min_lod                     : extension revision 1
	VK_EXT_index_type_uint8                       : extension revision 1
	VK_EXT_inline_uniform_block                   : extension revision 1
	VK_EXT_legacy_vertex_attributes               : extension revision 1
	VK_EXT_line_rasterization                     : extension revision 1
	VK_EXT_load_store_op_none                     : extension revision 1
	VK_EXT_map_memory_placed                      : extension revision 1
	VK_EXT_memory_budget                          : extension revision 1
	VK_EXT_memory_priority                        : extension revision 1
	VK_EXT_multi_draw                             : extension revision 1
	VK_EXT_mutable_descriptor_type                : extension revision 1
	VK_EXT_nested_command_buffer                  : extension revision 1
	VK_EXT_non_seamless_cube_map                  : extension revision 1
	VK_EXT_pci_bus_info                           : extension revision 2
	VK_EXT_physical_device_drm                    : extension revision 1
	VK_EXT_pipeline_creation_cache_control        : extension revision 3
	VK_EXT_pipeline_creation_feedback             : extension revision 1
	VK_EXT_pipeline_robustness                    : extension revision 1
	VK_EXT_primitive_topology_list_restart        : extension revision 1
	VK_EXT_primitives_generated_query             : extension revision 1
	VK_EXT_private_data                           : extension revision 1
	VK_EXT_provoking_vertex                       : extension revision 1
	VK_EXT_queue_family_foreign                   : extension revision 1
	VK_EXT_robustness2                            : extension revision 1
	VK_EXT_sample_locations                       : extension revision 1
	VK_EXT_sampler_filter_minmax                  : extension revision 2
	VK_EXT_scalar_block_layout                    : extension revision 1
	VK_EXT_separate_stencil_usage                 : extension revision 1
	VK_EXT_shader_atomic_float                    : extension revision 1
	VK_EXT_shader_atomic_float2                   : extension revision 1
	VK_EXT_shader_demote_to_helper_invocation     : extension revision 1
	VK_EXT_shader_image_atomic_int64              : extension revision 1
	VK_EXT_shader_module_identifier               : extension revision 1
	VK_EXT_shader_object                          : extension revision 1
	VK_EXT_shader_replicated_composites           : extension revision 1
	VK_EXT_shader_stencil_export                  : extension revision 1
	VK_EXT_shader_subgroup_ballot                 : extension revision 1
	VK_EXT_shader_subgroup_vote                   : extension revision 1
	VK_EXT_shader_viewport_index_layer            : extension revision 1
	VK_EXT_subgroup_size_control                  : extension revision 2
	VK_EXT_swapchain_maintenance1                 : extension revision 1
	VK_EXT_texel_buffer_alignment                 : extension revision 1
	VK_EXT_tooling_info                           : extension revision 1
	VK_EXT_transform_feedback                     : extension revision 1
	VK_EXT_vertex_attribute_divisor               : extension revision 3
	VK_EXT_vertex_input_dynamic_state             : extension revision 2
	VK_EXT_ycbcr_image_arrays                     : extension revision 1
	VK_EXT_zero_initialize_device_memory          : extension revision 1
	VK_GOOGLE_decorate_string                     : extension revision 1
	VK_GOOGLE_hlsl_functionality1                 : extension revision 1
	VK_GOOGLE_user_type                           : extension revision 1
	VK_INTEL_shader_integer_functions2            : extension revision 1
	VK_KHR_16bit_storage                          : extension revision 1
	VK_KHR_8bit_storage                           : extension revision 1
	VK_KHR_bind_memory2                           : extension revision 1
	VK_KHR_buffer_device_address                  : extension revision 1
	VK_KHR_calibrated_timestamps                  : extension revision 1
	VK_KHR_compute_shader_derivatives             : extension revision 1
	VK_KHR_copy_commands2                         : extension revision 1
	VK_KHR_create_renderpass2                     : extension revision 1
	VK_KHR_dedicated_allocation                   : extension revision 3
	VK_KHR_deferred_host_operations               : extension revision 4
	VK_KHR_depth_clamp_zero_one                   : extension revision 1
	VK_KHR_depth_stencil_resolve                  : extension revision 1
	VK_KHR_descriptor_update_template             : extension revision 1
	VK_KHR_device_group                           : extension revision 4
	VK_KHR_draw_indirect_count                    : extension revision 1
	VK_KHR_driver_properties                      : extension revision 1
	VK_KHR_dynamic_rendering                      : extension revision 1
	VK_KHR_dynamic_rendering_local_read           : extension revision 1
	VK_KHR_external_fence                         : extension revision 1
	VK_KHR_external_fence_fd                      : extension revision 1
	VK_KHR_external_memory                        : extension revision 1
	VK_KHR_external_memory_fd                     : extension revision 1
	VK_KHR_external_semaphore                     : extension revision 1
	VK_KHR_external_semaphore_fd                  : extension revision 1
	VK_KHR_format_feature_flags2                  : extension revision 2
	VK_KHR_get_memory_requirements2               : extension revision 1
	VK_KHR_global_priority                        : extension revision 1
	VK_KHR_image_format_list                      : extension revision 1
	VK_KHR_imageless_framebuffer                  : extension revision 1
	VK_KHR_incremental_present                    : extension revision 2
	VK_KHR_index_type_uint8                       : extension revision 1
	VK_KHR_line_rasterization                     : extension revision 1
	VK_KHR_load_store_op_none                     : extension revision 1
	VK_KHR_maintenance1                           : extension revision 2
	VK_KHR_maintenance2                           : extension revision 1
	VK_KHR_maintenance3                           : extension revision 1
	VK_KHR_maintenance4                           : extension revision 2
	VK_KHR_maintenance5                           : extension revision 1
	VK_KHR_maintenance6                           : extension revision 1
	VK_KHR_maintenance7                           : extension revision 1
	VK_KHR_maintenance8                           : extension revision 1
	VK_KHR_maintenance9                           : extension revision 1
	VK_KHR_map_memory2                            : extension revision 1
	VK_KHR_multiview                              : extension revision 1
	VK_KHR_pipeline_binary                        : extension revision 1
	VK_KHR_pipeline_executable_properties         : extension revision 1
	VK_KHR_pipeline_library                       : extension revision 1
	VK_KHR_present_id                             : extension revision 1
	VK_KHR_present_id2                            : extension revision 1
	VK_KHR_present_wait                           : extension revision 1
	VK_KHR_present_wait2                          : extension revision 1
	VK_KHR_push_descriptor                        : extension revision 2
	VK_KHR_relaxed_block_layout                   : extension revision 1
	VK_KHR_robustness2                            : extension revision 1
	VK_KHR_sampler_mirror_clamp_to_edge           : extension revision 3
	VK_KHR_sampler_ycbcr_conversion               : extension revision 14
	VK_KHR_separate_depth_stencil_layouts         : extension revision 1
	VK_KHR_shader_atomic_int64                    : extension revision 1
	VK_KHR_shader_clock                           : extension revision 1
	VK_KHR_shader_draw_parameters                 : extension revision 1
	VK_KHR_shader_expect_assume                   : extension revision 1
	VK_KHR_shader_float16_int8                    : extension revision 1
	VK_KHR_shader_float_controls                  : extension revision 4
	VK_KHR_shader_float_controls2                 : extension revision 1
	VK_KHR_shader_integer_dot_product             : extension revision 1
	VK_KHR_shader_maximal_reconvergence           : extension revision 1
	VK_KHR_shader_non_semantic_info               : extension revision 1
	VK_KHR_shader_quad_control                    : extension revision 1
	VK_KHR_shader_relaxed_extended_instruction    : extension revision 1
	VK_KHR_shader_subgroup_extended_types         : extension revision 1
	VK_KHR_shader_subgroup_rotate                 : extension revision 2
	VK_KHR_shader_subgroup_uniform_control_flow   : extension revision 1
	VK_KHR_shader_terminate_invocation            : extension revision 1
	VK_KHR_spirv_1_4                              : extension revision 1
	VK_KHR_storage_buffer_storage_class           : extension revision 1
	VK_KHR_swapchain                              : extension revision 70
	VK_KHR_swapchain_mutable_format               : extension revision 1
	VK_KHR_synchronization2                       : extension revision 1
	VK_KHR_timeline_semaphore                     : extension revision 2
	VK_KHR_uniform_buffer_standard_layout         : extension revision 1
	VK_KHR_variable_pointers                      : extension revision 1
	VK_KHR_vertex_attribute_divisor               : extension revision 1
	VK_KHR_vulkan_memory_model                    : extension revision 3
	VK_KHR_workgroup_memory_explicit_layout       : extension revision 1
	VK_KHR_zero_initialize_workgroup_memory       : extension revision 1
	VK_NV_compute_shader_derivatives              : extension revision 1
	VK_VALVE_mutable_descriptor_type              : extension revision 1
Last edited by RCH on Fri, 26. Jun 26, 17:47, edited 1 time in total.
RCH
Posts: 3
Joined: Fri, 26. Jun 26, 17:30

Re: [#5834] Falling through the floor of Hydra when getting up playing as a Paranid - Information Requested

Post by RCH »

Vulkaninfo Continued:

Code: Select all

VkQueueFamilyProperties:
========================
	queueProperties[0]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 1
		queueFlags                  = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
		timestampValidBits          = 64
		present support             = true
		VkQueueFamilyGlobalPriorityPropertiesKHR:
		-----------------------------------------
			priorityCount  = 4
			priorities: count = 4
				QUEUE_GLOBAL_PRIORITY_LOW_KHR
				QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
				QUEUE_GLOBAL_PRIORITY_HIGH_KHR
				QUEUE_GLOBAL_PRIORITY_REALTIME_KHR


	queueProperties[1]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 4
		queueFlags                  = QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
		timestampValidBits          = 64
		present support             = true
		VkQueueFamilyGlobalPriorityPropertiesKHR:
		-----------------------------------------
			priorityCount  = 4
			priorities: count = 4
				QUEUE_GLOBAL_PRIORITY_LOW_KHR
				QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
				QUEUE_GLOBAL_PRIORITY_HIGH_KHR
				QUEUE_GLOBAL_PRIORITY_REALTIME_KHR


	queueProperties[2]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 1
		queueFlags                  = QUEUE_SPARSE_BINDING_BIT
		timestampValidBits          = 0
		present support             = false
		VkQueueFamilyGlobalPriorityPropertiesKHR:
		-----------------------------------------
			priorityCount  = 4
			priorities: count = 4
				QUEUE_GLOBAL_PRIORITY_LOW_KHR
				QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
				QUEUE_GLOBAL_PRIORITY_HIGH_KHR
				QUEUE_GLOBAL_PRIORITY_REALTIME_KHR


VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 3
	memoryHeaps[0]:
		size   = 8321499136 (0x1f0000000) (7.75 GiB)
		budget = 37892096 (0x02423000) (36.14 MiB)
		usage  = 0 (0x00000000) (0.00 B)
		flags: count = 1
			MEMORY_HEAP_DEVICE_LOCAL_BIT
	memoryHeaps[1]:
		size   = 16784584704 (0x3e8707000) (15.63 GiB)
		budget = 15660900352 (0x3a5766000) (14.59 GiB)
		usage  = 0 (0x00000000) (0.00 B)
		flags:
			None
	memoryHeaps[2]:
		size   = 268435456 (0x10000000) (256.00 MiB)
		budget = 57868288 (0x03730000) (55.19 MiB)
		usage  = 0 (0x00000000) (0.00 B)
		flags: count = 1
			MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 7
	memoryTypes[0]:
		heapIndex     = 0
		propertyFlags = 0x0001: count = 1
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR:
				color images
	memoryTypes[1]:
		heapIndex     = 0
		propertyFlags = 0x0001: count = 1
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				None
			IMAGE_TILING_LINEAR:
				None
	memoryTypes[2]:
		heapIndex     = 1
		propertyFlags = 0x0006: count = 2
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR:
				color images
	memoryTypes[3]:
		heapIndex     = 2
		propertyFlags = 0x0007: count = 3
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR:
				color images
	memoryTypes[4]:
		heapIndex     = 2
		propertyFlags = 0x0007: count = 3
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				None
			IMAGE_TILING_LINEAR:
				None
	memoryTypes[5]:
		heapIndex     = 1
		propertyFlags = 0x000e: count = 3
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR:
				color images
	memoryTypes[6]:
		heapIndex     = 1
		propertyFlags = 0x000e: count = 3
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				None
			IMAGE_TILING_LINEAR:
				None

VkPhysicalDeviceFeatures:
=========================
	robustBufferAccess                      = true
	fullDrawIndexUint32                     = true
	imageCubeArray                          = true
	independentBlend                        = true
	geometryShader                          = true
	tessellationShader                      = true
	sampleRateShading                       = true
	dualSrcBlend                            = true
	logicOp                                 = true
	multiDrawIndirect                       = true
	drawIndirectFirstInstance               = true
	depthClamp                              = true
	depthBiasClamp                          = true
	fillModeNonSolid                        = true
	depthBounds                             = true
	wideLines                               = true
	largePoints                             = true
	alphaToOne                              = true
	multiViewport                           = true
	samplerAnisotropy                       = true
	textureCompressionETC2                  = false
	textureCompressionASTC_LDR              = false
	textureCompressionBC                    = true
	occlusionQueryPrecise                   = true
	pipelineStatisticsQuery                 = true
	vertexPipelineStoresAndAtomics          = true
	fragmentStoresAndAtomics                = true
	shaderTessellationAndGeometryPointSize  = true
	shaderImageGatherExtended               = true
	shaderStorageImageExtendedFormats       = true
	shaderStorageImageMultisample           = true
	shaderStorageImageReadWithoutFormat     = true
	shaderStorageImageWriteWithoutFormat    = true
	shaderUniformBufferArrayDynamicIndexing = true
	shaderSampledImageArrayDynamicIndexing  = true
	shaderStorageBufferArrayDynamicIndexing = true
	shaderStorageImageArrayDynamicIndexing  = true
	shaderClipDistance                      = true
	shaderCullDistance                      = true
	shaderFloat64                           = true
	shaderInt64                             = true
	shaderInt16                             = true
	shaderResourceResidency                 = true
	shaderResourceMinLod                    = true
	sparseBinding                           = true
	sparseResidencyBuffer                   = true
	sparseResidencyImage2D                  = true
	sparseResidencyImage3D                  = true
	sparseResidency2Samples                 = false
	sparseResidency4Samples                 = false
	sparseResidency8Samples                 = false
	sparseResidency16Samples                = false
	sparseResidencyAliased                  = true
	variableMultisampleRate                 = true
	inheritedQueries                        = true

VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
	formatA4R4G4B4 = true
	formatA4B4G4R4 = true

VkPhysicalDeviceAddressBindingReportFeaturesEXT:
------------------------------------------------
	reportAddressBinding = true

VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT:
--------------------------------------------------------------
	attachmentFeedbackLoopDynamicState = true

VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT:
--------------------------------------------------------
	attachmentFeedbackLoopLayout = true

VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
-----------------------------------------------
	bufferDeviceAddress              = true
	bufferDeviceAddressCaptureReplay = false
	bufferDeviceAddressMultiDevice   = false

VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
	colorWriteEnable = true

VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
	conditionalRendering          = true
	inheritedConditionalRendering = false

VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
	customBorderColors             = true
	customBorderColorWithoutFormat = true

VkPhysicalDeviceDepthBiasControlFeaturesEXT:
--------------------------------------------
	depthBiasControl                                = true
	leastRepresentableValueForceUnormRepresentation = true
	floatRepresentation                             = true
	depthBiasExact                                  = true

VkPhysicalDeviceDepthClampZeroOneFeaturesEXT:
---------------------------------------------
	depthClampZeroOne = true

VkPhysicalDeviceDepthClipControlFeaturesEXT:
--------------------------------------------
	depthClipControl = true

VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
	depthClipEnable = true

VkPhysicalDeviceDescriptorBufferFeaturesEXT:
--------------------------------------------
	descriptorBuffer                   = true
	descriptorBufferCaptureReplay      = true
	descriptorBufferImageLayoutIgnored = true
	descriptorBufferPushDescriptors    = true

VkPhysicalDeviceDeviceMemoryReportFeaturesEXT:
----------------------------------------------
	deviceMemoryReport = true

VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT:
-------------------------------------------------------------
	dynamicRenderingUnusedAttachments = true

VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
	extendedDynamicState2                   = true
	extendedDynamicState2LogicOp            = true
	extendedDynamicState2PatchControlPoints = true

VkPhysicalDeviceExtendedDynamicState3FeaturesEXT:
-------------------------------------------------
	extendedDynamicState3TessellationDomainOrigin         = true
	extendedDynamicState3DepthClampEnable                 = true
	extendedDynamicState3PolygonMode                      = true
	extendedDynamicState3RasterizationSamples             = true
	extendedDynamicState3SampleMask                       = true
	extendedDynamicState3AlphaToCoverageEnable            = true
	extendedDynamicState3AlphaToOneEnable                 = true
	extendedDynamicState3LogicOpEnable                    = true
	extendedDynamicState3ColorBlendEnable                 = true
	extendedDynamicState3ColorBlendEquation               = true
	extendedDynamicState3ColorWriteMask                   = true
	extendedDynamicState3RasterizationStream              = false
	extendedDynamicState3ConservativeRasterizationMode    = false
	extendedDynamicState3ExtraPrimitiveOverestimationSize = false
	extendedDynamicState3DepthClipEnable                  = true
	extendedDynamicState3SampleLocationsEnable            = true
	extendedDynamicState3ColorBlendAdvanced               = false
	extendedDynamicState3ProvokingVertexMode              = true
	extendedDynamicState3LineRasterizationMode            = true
	extendedDynamicState3LineStippleEnable                = true
	extendedDynamicState3DepthClipNegativeOneToOne        = true
	extendedDynamicState3ViewportWScalingEnable           = false
	extendedDynamicState3ViewportSwizzle                  = false
	extendedDynamicState3CoverageToColorEnable            = false
	extendedDynamicState3CoverageToColorLocation          = false
	extendedDynamicState3CoverageModulationMode           = false
	extendedDynamicState3CoverageModulationTableEnable    = false
	extendedDynamicState3CoverageModulationTable          = false
	extendedDynamicState3CoverageReductionMode            = false
	extendedDynamicState3RepresentativeFragmentTestEnable = false
	extendedDynamicState3ShadingRateImageEnable           = false

VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
	extendedDynamicState = true

VkPhysicalDeviceFaultFeaturesEXT:
---------------------------------
	deviceFault             = true
	deviceFaultVendorBinary = false

VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR:
-----------------------------------------------
	globalPriorityQuery = true

VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT:
---------------------------------------------------
	graphicsPipelineLibrary = true

VkPhysicalDeviceImage2DViewOf3DFeaturesEXT:
-------------------------------------------
	image2DViewOf3D   = true
	sampler2DViewOf3D = false

VkPhysicalDeviceImageCompressionControlFeaturesEXT:
---------------------------------------------------
	imageCompressionControl = true

VkPhysicalDeviceImageViewMinLodFeaturesEXT:
-------------------------------------------
	minLod = true

VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
	indexTypeUint8 = true

VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
	rectangularLines         = true
	bresenhamLines           = true
	smoothLines              = true
	stippledRectangularLines = false
	stippledBresenhamLines   = true
	stippledSmoothLines      = false

VkPhysicalDeviceMaintenance5FeaturesKHR:
----------------------------------------
	maintenance5 = true

VkPhysicalDeviceMaintenance6FeaturesKHR:
----------------------------------------
	maintenance6 = true

VkPhysicalDeviceMemoryPriorityFeaturesEXT:
------------------------------------------
	memoryPriority = true

VkPhysicalDeviceMultiDrawFeaturesEXT:
-------------------------------------
	multiDraw = true

VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT:
-------------------------------------------------
	mutableDescriptorType = true

VkPhysicalDeviceNestedCommandBufferFeaturesEXT:
-----------------------------------------------
	nestedCommandBuffer                = true
	nestedCommandBufferRendering       = true
	nestedCommandBufferSimultaneousUse = true

VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT:
----------------------------------------------
	nonSeamlessCubeMap = true

VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
--------------------------------------------------------
	pipelineExecutableInfo = true

VkPhysicalDevicePipelineRobustnessFeaturesEXT:
----------------------------------------------
	pipelineRobustness = true

VkPhysicalDevicePresentIdFeaturesKHR:
-------------------------------------
	presentId = true

VkPhysicalDevicePresentWaitFeaturesKHR:
---------------------------------------
	presentWait = true

VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
	primitiveTopologyListRestart      = true
	primitiveTopologyPatchListRestart = false

VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT:
----------------------------------------------------
	primitivesGeneratedQuery                      = true
	primitivesGeneratedQueryWithRasterizerDiscard = true
	primitivesGeneratedQueryWithNonZeroStreams    = true

VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
	provokingVertexLast                       = true
	transformFeedbackPreservesProvokingVertex = true

VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
	robustBufferAccess2 = true
	robustImageAccess2  = true
	nullDescriptor      = true

VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT:
----------------------------------------------
	shaderBufferFloat16Atomics      = false
	shaderBufferFloat16AtomicAdd    = false
	shaderBufferFloat16AtomicMinMax = false
	shaderBufferFloat32AtomicMinMax = false
	shaderBufferFloat64AtomicMinMax = false
	shaderSharedFloat16Atomics      = false
	shaderSharedFloat16AtomicAdd    = false
	shaderSharedFloat16AtomicMinMax = false
	shaderSharedFloat32AtomicMinMax = true
	shaderSharedFloat64AtomicMinMax = true
	shaderImageFloat32AtomicMinMax  = false
	sparseImageFloat32AtomicMinMax  = false

VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
	shaderBufferFloat32Atomics   = true
	shaderBufferFloat32AtomicAdd = false
	shaderBufferFloat64Atomics   = true
	shaderBufferFloat64AtomicAdd = false
	shaderSharedFloat32Atomics   = true
	shaderSharedFloat32AtomicAdd = true
	shaderSharedFloat64Atomics   = true
	shaderSharedFloat64AtomicAdd = false
	shaderImageFloat32Atomics    = true
	shaderImageFloat32AtomicAdd  = false
	sparseImageFloat32Atomics    = true
	sparseImageFloat32AtomicAdd  = false

VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
	shaderSubgroupClock = true
	shaderDeviceClock   = true

VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT:
--------------------------------------------------
	shaderImageInt64Atomics = true
	sparseImageInt64Atomics = true

VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT:
--------------------------------------------------
	shaderModuleIdentifier = true

VkPhysicalDeviceShaderObjectFeaturesEXT:
----------------------------------------
	shaderObject = true

VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR:
------------------------------------------------------------
	shaderSubgroupUniformControlFlow = true

VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT:
-------------------------------------------------
	swapchainMaintenance1 = true

VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
	texelBufferAlignment = true

VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
	transformFeedback = true
	geometryStreams   = true

VkPhysicalDeviceVertexAttributeDivisorFeaturesKHR:
--------------------------------------------------
	vertexAttributeInstanceRateDivisor     = true
	vertexAttributeInstanceRateZeroDivisor = true

VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
---------------------------------------------------
	vertexInputDynamicState = true

VkPhysicalDeviceVulkan11Features:
---------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = true
	storageInputOutput16               = false
	multiview                          = true
	multiviewGeometryShader            = true
	multiviewTessellationShader        = true
	variablePointersStorageBuffer      = true
	variablePointers                   = true
	protectedMemory                    = false
	samplerYcbcrConversion             = true
	shaderDrawParameters               = true

VkPhysicalDeviceVulkan12Features:
---------------------------------
	samplerMirrorClampToEdge                           = true
	drawIndirectCount                                  = true
	storageBuffer8BitAccess                            = true
	uniformAndStorageBuffer8BitAccess                  = true
	storagePushConstant8                               = true
	shaderBufferInt64Atomics                           = true
	shaderSharedInt64Atomics                           = true
	shaderFloat16                                      = false
	shaderInt8                                         = true
	descriptorIndexing                                 = true
	shaderInputAttachmentArrayDynamicIndexing          = true
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = true
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = true
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = true
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true
	samplerFilterMinmax                                = true
	scalarBlockLayout                                  = true
	imagelessFramebuffer                               = true
	uniformBufferStandardLayout                        = true
	shaderSubgroupExtendedTypes                        = true
	separateDepthStencilLayouts                        = true
	hostQueryReset                                     = true
	timelineSemaphore                                  = true
	bufferDeviceAddress                                = true
	bufferDeviceAddressCaptureReplay                   = true
	bufferDeviceAddressMultiDevice                     = false
	vulkanMemoryModel                                  = true
	vulkanMemoryModelDeviceScope                       = true
	vulkanMemoryModelAvailabilityVisibilityChains      = false
	shaderOutputViewportIndex                          = true
	shaderOutputLayer                                  = true
	subgroupBroadcastDynamicId                         = true

VkPhysicalDeviceVulkan13Features:
---------------------------------
	robustImageAccess                                  = true
	inlineUniformBlock                                 = true
	descriptorBindingInlineUniformBlockUpdateAfterBind = true
	pipelineCreationCacheControl                       = true
	privateData                                        = true
	shaderDemoteToHelperInvocation                     = true
	shaderTerminateInvocation                          = true
	subgroupSizeControl                                = true
	computeFullSubgroups                               = true
	synchronization2                                   = true
	textureCompressionASTC_HDR                         = false
	shaderZeroInitializeWorkgroupMemory                = true
	dynamicRendering                                   = true
	shaderIntegerDotProduct                            = true
	maintenance4                                       = true

VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR:
---------------------------------------------------------
	workgroupMemoryExplicitLayout                  = true
	workgroupMemoryExplicitLayoutScalarBlockLayout = true
	workgroupMemoryExplicitLayout8BitAccess        = true
	workgroupMemoryExplicitLayout16BitAccess       = true

VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
--------------------------------------------
	ycbcrImageArrays = true


GPU1:
VkPhysicalDeviceProperties:
---------------------------
	apiVersion        = 1.4.318 (4211006)
	driverVersion     = 25.2.8 (104865800)
	vendorID          = 0x10005
	deviceID          = 0x0000
	deviceType        = PHYSICAL_DEVICE_TYPE_CPU
	deviceName        = llvmpipe (LLVM 20.1.2, 256 bits)
	pipelineCacheUUID = 32352e32-2e38-2d30-7562-756e7475302e

VkPhysicalDeviceLimits:
-----------------------
	maxImageDimension1D                             = 16384
	maxImageDimension2D                             = 16384
	maxImageDimension3D                             = 4096
	maxImageDimensionCube                           = 32768
	maxImageArrayLayers                             = 2048
	maxTexelBufferElements                          = 134217728
	maxUniformBufferRange                           = 65536
	maxStorageBufferRange                           = 134217728
	maxPushConstantsSize                            = 256
	maxMemoryAllocationCount                        = 4294967295
	maxSamplerAllocationCount                       = 32768
	bufferImageGranularity                          = 0x00000040
	sparseAddressSpaceSize                          = 0x80000000
	maxBoundDescriptorSets                          = 8
	maxPerStageDescriptorSamplers                   = 1000000
	maxPerStageDescriptorUniformBuffers             = 1000000
	maxPerStageDescriptorStorageBuffers             = 1000000
	maxPerStageDescriptorSampledImages              = 1000000
	maxPerStageDescriptorStorageImages              = 1000000
	maxPerStageDescriptorInputAttachments           = 1000000
	maxPerStageResources                            = 1000000
	maxDescriptorSetSamplers                        = 1000000
	maxDescriptorSetUniformBuffers                  = 1000000
	maxDescriptorSetUniformBuffersDynamic           = 500000
	maxDescriptorSetStorageBuffers                  = 1000000
	maxDescriptorSetStorageBuffersDynamic           = 500000
	maxDescriptorSetSampledImages                   = 1000000
	maxDescriptorSetStorageImages                   = 1000000
	maxDescriptorSetInputAttachments                = 1000000
	maxVertexInputAttributes                        = 32
	maxVertexInputBindings                          = 32
	maxVertexInputAttributeOffset                   = 2047
	maxVertexInputBindingStride                     = 2048
	maxVertexOutputComponents                       = 128
	maxTessellationGenerationLevel                  = 64
	maxTessellationPatchSize                        = 32
	maxTessellationControlPerVertexInputComponents  = 128
	maxTessellationControlPerVertexOutputComponents = 128
	maxTessellationControlPerPatchOutputComponents  = 128
	maxTessellationControlTotalOutputComponents     = 4096
	maxTessellationEvaluationInputComponents        = 128
	maxTessellationEvaluationOutputComponents       = 128
	maxGeometryShaderInvocations                    = 32
	maxGeometryInputComponents                      = 64
	maxGeometryOutputComponents                     = 128
	maxGeometryOutputVertices                       = 1024
	maxGeometryTotalOutputComponents                = 1024
	maxFragmentInputComponents                      = 128
	maxFragmentOutputAttachments                    = 8
	maxFragmentDualSrcAttachments                   = 2
	maxFragmentCombinedOutputResources              = 104
	maxComputeSharedMemorySize                      = 32768
	maxComputeWorkGroupCount: count = 3
		65535
		65535
		65535
	maxComputeWorkGroupInvocations                  = 1024
	maxComputeWorkGroupSize: count = 3
		1024
		1024
		1024
	subPixelPrecisionBits                           = 8
	subTexelPrecisionBits                           = 8
	mipmapPrecisionBits                             = 6
	maxDrawIndexedIndexValue                        = 4294967295
	maxDrawIndirectCount                            = 4294967295
	maxSamplerLodBias                               = 16
	maxSamplerAnisotropy                            = 16
	maxViewports                                    = 16
	maxViewportDimensions: count = 2
		16384
		16384
	viewportBoundsRange: count = 2
		-32768
		32768
	viewportSubPixelBits                            = 0
	minMemoryMapAlignment                           = 64
	minTexelBufferOffsetAlignment                   = 0x00000010
	minUniformBufferOffsetAlignment                 = 0x00000010
	minStorageBufferOffsetAlignment                 = 0x00000010
	minTexelOffset                                  = -32
	maxTexelOffset                                  = 31
	minTexelGatherOffset                            = -32
	maxTexelGatherOffset                            = 31
	minInterpolationOffset                          = -2
	maxInterpolationOffset                          = 2
	subPixelInterpolationOffsetBits                 = 8
	maxFramebufferWidth                             = 16384
	maxFramebufferHeight                            = 16384
	maxFramebufferLayers                            = 2048
	framebufferColorSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	framebufferDepthSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	framebufferStencilSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	framebufferNoAttachmentsSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	maxColorAttachments                             = 8
	sampledImageColorSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	sampledImageIntegerSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	sampledImageDepthSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	sampledImageStencilSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	storageImageSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	maxSampleMaskWords                              = 1
	timestampComputeAndGraphics                     = true
	timestampPeriod                                 = 1
	maxClipDistances                                = 8
	maxCullDistances                                = 8
	maxCombinedClipAndCullDistances                 = 8
	discreteQueuePriorities                         = 2
	pointSizeRange: count = 2
		0
		256
	lineWidthRange: count = 2
		1
		255
	pointSizeGranularity                            = 0.125
	lineWidthGranularity                            = 0.0078125
	strictLines                                     = true
	standardSampleLocations                         = true
	optimalBufferCopyOffsetAlignment                = 0x00000080
	optimalBufferCopyRowPitchAlignment              = 0x00000080
	nonCoherentAtomSize                             = 0x00000040

VkPhysicalDeviceSparseProperties:
---------------------------------
	residencyStandard2DBlockShape            = true
	residencyStandard2DMultisampleBlockShape = true
	residencyStandard3DBlockShape            = true
	residencyAlignedMipSize                  = false
	residencyNonResidentStrict               = false

VkPhysicalDeviceAccelerationStructurePropertiesKHR:
---------------------------------------------------
	maxGeometryCount                                           = 16777215
	maxInstanceCount                                           = 16777215
	maxPrimitiveCount                                          = 536870911
	maxPerStageDescriptorAccelerationStructures                = 1000000
	maxPerStageDescriptorUpdateAfterBindAccelerationStructures = 1000000
	maxDescriptorSetAccelerationStructures                     = 1000000
	maxDescriptorSetUpdateAfterBindAccelerationStructures      = 1000000
	minAccelerationStructureScratchOffsetAlignment             = 8

VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
	maxCustomBorderColorSamplers = 32768

VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT:
--------------------------------------------------------
	combinedImageSamplerDensityMapDescriptorSize = 0

VkPhysicalDeviceDescriptorBufferPropertiesEXT:
----------------------------------------------
	combinedImageSamplerDescriptorSingleArray            = true
	bufferlessPushDescriptors                            = true
	allowSamplerImageViewPostSubmitCreation              = false
	descriptorBufferOffsetAlignment                      = 0x00000004
	maxDescriptorBufferBindings                          = 8
	maxResourceDescriptorBufferBindings                  = 8
	maxSamplerDescriptorBufferBindings                   = 8
	maxEmbeddedImmutableSamplerBindings                  = 8
	maxEmbeddedImmutableSamplers                         = 2032
	bufferCaptureReplayDescriptorDataSize                = 0
	imageCaptureReplayDescriptorDataSize                 = 0
	imageViewCaptureReplayDescriptorDataSize             = 0
	samplerCaptureReplayDescriptorDataSize               = 0
	accelerationStructureCaptureReplayDescriptorDataSize = 0
	samplerDescriptorSize                                = 64
	combinedImageSamplerDescriptorSize                   = 64
	sampledImageDescriptorSize                           = 64
	storageImageDescriptorSize                           = 64
	uniformTexelBufferDescriptorSize                     = 64
	robustUniformTexelBufferDescriptorSize               = 64
	storageTexelBufferDescriptorSize                     = 64
	robustStorageTexelBufferDescriptorSize               = 64
	uniformBufferDescriptorSize                          = 64
	robustUniformBufferDescriptorSize                    = 64
	storageBufferDescriptorSize                          = 64
	robustStorageBufferDescriptorSize                    = 64
	inputAttachmentDescriptorSize                        = 64
	accelerationStructureDescriptorSize                  = 64
	maxSamplerDescriptorBufferRange                      = 0xffffffff
	maxResourceDescriptorBufferRange                     = 0xffffffff
	samplerDescriptorBufferAddressSpaceSize              = 0xffffffff
	resourceDescriptorBufferAddressSpaceSize             = 0xffffffff
	descriptorBufferAddressSpaceSize                     = 0xffffffff

VkPhysicalDeviceExtendedDynamicState3PropertiesEXT:
---------------------------------------------------
	dynamicPrimitiveTopologyUnrestricted = true

VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
	minImportedHostPointerAlignment = 0x00001000

VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT:
-----------------------------------------------------
	graphicsPipelineLibraryFastLinking                        = true
	graphicsPipelineLibraryIndependentInterpolationDecoration = true

VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
	lineSubPixelPrecisionBits = 8

VkPhysicalDeviceMaintenance5PropertiesKHR:
------------------------------------------
	earlyFragmentMultisampleCoverageAfterSampleCounting = true
	earlyFragmentSampleMaskTestBeforeSampleCounting     = false
	depthStencilSwizzleOneSupport                       = false
	polygonModePointSize                                = true
	nonStrictSinglePixelWideLinesUseParallelogram       = false
	nonStrictWideLinesUseParallelogram                  = false

VkPhysicalDeviceMaintenance6PropertiesKHR:
------------------------------------------
	blockTexelViewCompatibleMultipleLayers = true
	maxCombinedImageSamplerDescriptorCount = 3
	fragmentShadingRateClampCombinerInputs = false

VkPhysicalDeviceMeshShaderPropertiesEXT:
----------------------------------------
	maxTaskWorkGroupTotalCount            = 4194304
	maxTaskWorkGroupCount: count = 3
		65536
		65536
		65536
	maxTaskWorkGroupInvocations           = 1024
	maxTaskWorkGroupSize: count = 3
		1024
		1024
		1024
	maxTaskPayloadSize                    = 16384
	maxTaskSharedMemorySize               = 32768
	maxTaskPayloadAndSharedMemorySize     = 32768
	maxMeshWorkGroupTotalCount            = 4194304
	maxMeshWorkGroupCount: count = 3
		65536
		65536
		65536
	maxMeshWorkGroupInvocations           = 1024
	maxMeshWorkGroupSize: count = 3
		1024
		1024
		1024
	maxMeshSharedMemorySize               = 28672
	maxMeshPayloadAndSharedMemorySize     = 45056
	maxMeshOutputMemorySize               = 32768
	maxMeshPayloadAndOutputMemorySize     = 49152
	maxMeshOutputComponents               = 128
	maxMeshOutputVertices                 = 256
	maxMeshOutputPrimitives               = 256
	maxMeshOutputLayers                   = 8
	maxMeshMultiviewViewCount             = 0
	meshOutputPerVertexGranularity        = 1
	meshOutputPerPrimitiveGranularity     = 1
	maxPreferredTaskWorkGroupInvocations  = 64
	maxPreferredMeshWorkGroupInvocations  = 128
	prefersLocalInvocationVertexOutput    = true
	prefersLocalInvocationPrimitiveOutput = true
	prefersCompactVertexOutput            = true
	prefersCompactPrimitiveOutput         = false

VkPhysicalDeviceMultiDrawPropertiesEXT:
---------------------------------------
	maxMultiDrawCount = 2048

VkPhysicalDeviceNestedCommandBufferPropertiesEXT:
-------------------------------------------------
	maxCommandBufferNestingLevel = 4294967295

VkPhysicalDevicePipelineRobustnessPropertiesEXT:
------------------------------------------------
	defaultRobustnessStorageBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT
	defaultRobustnessUniformBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT
	defaultRobustnessVertexInputs = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT
	defaultRobustnessImages = PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2_EXT

VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
	provokingVertexModePerPipeline                       = true
	transformFeedbackPreservesTriangleFanProvokingVertex = true

VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
	maxPushDescriptors = 32

VkPhysicalDeviceRayTracingPipelinePropertiesKHR:
------------------------------------------------
	shaderGroupHandleSize              = 32
	maxRayRecursionDepth               = 31
	maxShaderGroupStride               = 16384
	shaderGroupBaseAlignment           = 32
	shaderGroupHandleCaptureReplaySize = 0
	maxRayDispatchInvocationCount      = 67108864
	shaderGroupHandleAlignment         = 16
	maxRayHitAttributeSize             = 32

VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
	robustStorageBufferAccessSizeAlignment = 0x00000001
	robustUniformBufferAccessSizeAlignment = 0x00000001

VkPhysicalDeviceShaderObjectPropertiesEXT:
------------------------------------------
	shaderBinaryUUID     = 32352e32-2e38-2d30-7562-756e7475302e
	shaderBinaryVersion  = 1

VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
	maxTransformFeedbackStreams                = 4
	maxTransformFeedbackBuffers                = 4
	maxTransformFeedbackBufferSize             = 0xffffffff
	maxTransformFeedbackStreamDataSize         = 512
	maxTransformFeedbackBufferDataSize         = 512
	maxTransformFeedbackBufferDataStride       = 512
	transformFeedbackQueries                   = true
	transformFeedbackStreamsLinesTriangles     = false
	transformFeedbackRasterizationStreamSelect = false
	transformFeedbackDraw                      = true

VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
	maxVertexAttribDivisor = 4294967295

VkPhysicalDeviceVertexAttributeDivisorPropertiesKHR:
----------------------------------------------------
	maxVertexAttribDivisor       = 4294967295
	supportsNonZeroFirstInstance = false

VkPhysicalDeviceVulkan11Properties:
-----------------------------------
	deviceUUID                        = 6d657361-3235-2e32-2e38-2d3075627500
	driverUUID                        = 6c6c766d-7069-7065-5555-494400000000
	deviceNodeMask                    = 0
	deviceLUIDValid                   = false
	subgroupSize                      = 8
	subgroupSupportedStages: count = 4
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_TASK_BIT_EXT
		SHADER_STAGE_MESH_BIT_EXT
	subgroupSupportedOperations: count = 8
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_CLUSTERED_BIT
		SUBGROUP_FEATURE_QUAD_BIT
	subgroupQuadOperationsInAllStages = true
	pointClippingBehavior             = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
	maxMultiviewViewCount             = 6
	maxMultiviewInstanceIndex         = 2147483647
	protectedNoFault                  = false
	maxPerSetDescriptors              = 1000000
	maxMemoryAllocationSize           = 0x80000000

VkPhysicalDeviceVulkan12Properties:
-----------------------------------
	driverID                                             = DRIVER_ID_MESA_LLVMPIPE
	driverName                                           = llvmpipe
	driverInfo                                           = Mesa 25.2.8-0ubuntu0.24.04.2 (LLVM 20.1.2)
	conformanceVersion:
		major    = 1
		minor    = 3
		subminor = 1
		patch    = 1
	denormBehaviorIndependence                           = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	roundingModeIndependence                             = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	shaderSignedZeroInfNanPreserveFloat16                = true
	shaderSignedZeroInfNanPreserveFloat32                = true
	shaderSignedZeroInfNanPreserveFloat64                = true
	shaderDenormPreserveFloat16                          = false
	shaderDenormPreserveFloat32                          = false
	shaderDenormPreserveFloat64                          = false
	shaderDenormFlushToZeroFloat16                       = false
	shaderDenormFlushToZeroFloat32                       = false
	shaderDenormFlushToZeroFloat64                       = false
	shaderRoundingModeRTEFloat16                         = true
	shaderRoundingModeRTEFloat32                         = true
	shaderRoundingModeRTEFloat64                         = true
	shaderRoundingModeRTZFloat16                         = false
	shaderRoundingModeRTZFloat32                         = false
	shaderRoundingModeRTZFloat64                         = false
	maxUpdateAfterBindDescriptorsInAllPools              = 4294967295
	shaderUniformBufferArrayNonUniformIndexingNative     = true
	shaderSampledImageArrayNonUniformIndexingNative      = true
	shaderStorageBufferArrayNonUniformIndexingNative     = true
	shaderStorageImageArrayNonUniformIndexingNative      = true
	shaderInputAttachmentArrayNonUniformIndexingNative   = true
	robustBufferAccessUpdateAfterBind                    = true
	quadDivergentImplicitLod                             = true
	maxPerStageDescriptorUpdateAfterBindSamplers         = 1000000
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 1000000
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 1000000
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 1000000
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 1000000
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 1000000
	maxPerStageUpdateAfterBindResources                  = 1000000
	maxDescriptorSetUpdateAfterBindSamplers              = 1000000
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 1000000
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 500000
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 1000000
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 500000
	maxDescriptorSetUpdateAfterBindSampledImages         = 1000000
	maxDescriptorSetUpdateAfterBindStorageImages         = 1000000
	maxDescriptorSetUpdateAfterBindInputAttachments      = 1000000
	supportedDepthResolveModes: count = 1
		RESOLVE_MODE_SAMPLE_ZERO_BIT
	supportedStencilResolveModes: count = 1
		RESOLVE_MODE_SAMPLE_ZERO_BIT
	independentResolveNone                               = false
	independentResolve                                   = false
	filterMinmaxSingleComponentFormats                   = true
	filterMinmaxImageComponentMapping                    = true
	maxTimelineSemaphoreValueDifference                  = 18446744073709551615
	framebufferIntegerColorSampleCounts: count = 1
		SAMPLE_COUNT_1_BIT

VkPhysicalDeviceVulkan13Properties:
-----------------------------------
	minSubgroupSize                                                               = 8
	maxSubgroupSize                                                               = 8
	maxComputeWorkgroupSubgroups                                                  = 32
	requiredSubgroupSizeStages: count = 2
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
	maxInlineUniformBlockSize                                                     = 1000000
	maxPerStageDescriptorInlineUniformBlocks                                      = 8
	maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks                       = 8
	maxDescriptorSetInlineUniformBlocks                                           = 8
	maxDescriptorSetUpdateAfterBindInlineUniformBlocks                            = 8
	maxInlineUniformTotalSize                                                     = 64000000
	integerDotProduct8BitUnsignedAccelerated                                      = false
	integerDotProduct8BitSignedAccelerated                                        = false
	integerDotProduct8BitMixedSignednessAccelerated                               = false
	integerDotProduct4x8BitPackedUnsignedAccelerated                              = false
	integerDotProduct4x8BitPackedSignedAccelerated                                = false
	integerDotProduct4x8BitPackedMixedSignednessAccelerated                       = false
	integerDotProduct16BitUnsignedAccelerated                                     = false
	integerDotProduct16BitSignedAccelerated                                       = false
	integerDotProduct16BitMixedSignednessAccelerated                              = false
	integerDotProduct32BitUnsignedAccelerated                                     = false
	integerDotProduct32BitSignedAccelerated                                       = false
	integerDotProduct32BitMixedSignednessAccelerated                              = false
	integerDotProduct64BitUnsignedAccelerated                                     = false
	integerDotProduct64BitSignedAccelerated                                       = false
	integerDotProduct64BitMixedSignednessAccelerated                              = false
	integerDotProductAccumulatingSaturating8BitUnsignedAccelerated                = false
	integerDotProductAccumulatingSaturating8BitSignedAccelerated                  = false
	integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated         = false
	integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated        = false
	integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated          = false
	integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
	integerDotProductAccumulatingSaturating16BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating16BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating32BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating32BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating64BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating64BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated        = false
	storageTexelBufferOffsetAlignmentBytes                                        = 0x00000010
	storageTexelBufferOffsetSingleTexelAlignment                                  = true
	uniformTexelBufferOffsetAlignmentBytes                                        = 0x00000010
	uniformTexelBufferOffsetSingleTexelAlignment                                  = true
	maxBufferSize                                                                 = 0xffffffff


VkPhysicalDeviceHostImageCopyPropertiesEXT:
	copySrcLayoutCount                  = 23
	pCopySrcLayouts: count = 23
		IMAGE_LAYOUT_GENERAL
		IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
		IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
		IMAGE_LAYOUT_PREINITIALIZED
		IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_PRESENT_SRC_KHR
		IMAGE_LAYOUT_VIDEO_DECODE_DST_KHR
		IMAGE_LAYOUT_VIDEO_DECODE_SRC_KHR
		IMAGE_LAYOUT_VIDEO_DECODE_DPB_KHR
		IMAGE_LAYOUT_SHARED_PRESENT_KHR
		IMAGE_LAYOUT_FRAGMENT_DENSITY_MAP_OPTIMAL_EXT
		IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR
	copyDstLayoutCount                  = 23
	pCopyDstLayouts: count = 23
		IMAGE_LAYOUT_GENERAL
		IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
		IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
		IMAGE_LAYOUT_PREINITIALIZED
		IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_PRESENT_SRC_KHR
		IMAGE_LAYOUT_VIDEO_DECODE_DST_KHR
		IMAGE_LAYOUT_VIDEO_DECODE_SRC_KHR
		IMAGE_LAYOUT_VIDEO_DECODE_DPB_KHR
		IMAGE_LAYOUT_SHARED_PRESENT_KHR
		IMAGE_LAYOUT_FRAGMENT_DENSITY_MAP_OPTIMAL_EXT
		IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR
	optimalTilingLayoutUUID             = 32352e32-2e38-2d30-7562-756e7475302e
	identicalMemoryTypeRequirements     = false
Device Extensions: count = 161
	VK_AMDX_shader_enqueue                             : extension revision 2
	VK_ANDROID_external_memory_android_hardware_buffer : extension revision 5
	VK_ARM_rasterization_order_attachment_access       : extension revision 1
	VK_EXT_4444_formats                                : extension revision 1
	VK_EXT_attachment_feedback_loop_dynamic_state      : extension revision 1
	VK_EXT_attachment_feedback_loop_layout             : extension revision 2
	VK_EXT_border_color_swizzle                        : extension revision 1
	VK_EXT_calibrated_timestamps                       : extension revision 2
	VK_EXT_color_write_enable                          : extension revision 1
	VK_EXT_conditional_rendering                       : extension revision 2
	VK_EXT_custom_border_color                         : extension revision 12
	VK_EXT_depth_bias_control                          : extension revision 1
	VK_EXT_depth_clip_control                          : extension revision 1
	VK_EXT_depth_clip_enable                           : extension revision 1
	VK_EXT_depth_range_unrestricted                    : extension revision 1
	VK_EXT_descriptor_buffer                           : extension revision 1
	VK_EXT_descriptor_indexing                         : extension revision 2
	VK_EXT_device_generated_commands                   : extension revision 1
	VK_EXT_dynamic_rendering_unused_attachments        : extension revision 1
	VK_EXT_extended_dynamic_state                      : extension revision 1
	VK_EXT_extended_dynamic_state2                     : extension revision 1
	VK_EXT_extended_dynamic_state3                     : extension revision 2
	VK_EXT_external_memory_dma_buf                     : extension revision 1
	VK_EXT_external_memory_host                        : extension revision 1
	VK_EXT_fragment_shader_interlock                   : extension revision 1
	VK_EXT_graphics_pipeline_library                   : extension revision 1
	VK_EXT_hdr_metadata                                : extension revision 3
	VK_EXT_host_image_copy                             : extension revision 1
	VK_EXT_host_query_reset                            : extension revision 1
	VK_EXT_image_2d_view_of_3d                         : extension revision 1
	VK_EXT_image_robustness                            : extension revision 1
	VK_EXT_image_sliced_view_of_3d                     : extension revision 1
	VK_EXT_index_type_uint8                            : extension revision 1
	VK_EXT_inline_uniform_block                        : extension revision 1
	VK_EXT_legacy_vertex_attributes                    : extension revision 1
	VK_EXT_line_rasterization                          : extension revision 1
	VK_EXT_load_store_op_none                          : extension revision 1
	VK_EXT_memory_budget                               : extension revision 1
	VK_EXT_memory_priority                             : extension revision 1
	VK_EXT_mesh_shader                                 : extension revision 1
	VK_EXT_multi_draw                                  : extension revision 1
	VK_EXT_multisampled_render_to_single_sampled       : extension revision 1
	VK_EXT_mutable_descriptor_type                     : extension revision 1
	VK_EXT_nested_command_buffer                       : extension revision 1
	VK_EXT_non_seamless_cube_map                       : extension revision 1
	VK_EXT_pageable_device_local_memory                : extension revision 1
	VK_EXT_pipeline_creation_cache_control             : extension revision 3
	VK_EXT_pipeline_creation_feedback                  : extension revision 1
	VK_EXT_pipeline_library_group_handles              : extension revision 1
	VK_EXT_pipeline_protected_access                   : extension revision 1
	VK_EXT_pipeline_robustness                         : extension revision 1
	VK_EXT_post_depth_coverage                         : extension revision 1
	VK_EXT_primitive_topology_list_restart             : extension revision 1
	VK_EXT_primitives_generated_query                  : extension revision 1
	VK_EXT_private_data                                : extension revision 1
	VK_EXT_provoking_vertex                            : extension revision 1
	VK_EXT_queue_family_foreign                        : extension revision 1
	VK_EXT_rasterization_order_attachment_access       : extension revision 1
	VK_EXT_robustness2                                 : extension revision 1
	VK_EXT_sampler_filter_minmax                       : extension revision 2
	VK_EXT_scalar_block_layout                         : extension revision 1
	VK_EXT_separate_stencil_usage                      : extension revision 1
	VK_EXT_shader_atomic_float                         : extension revision 1
	VK_EXT_shader_atomic_float2                        : extension revision 1
	VK_EXT_shader_demote_to_helper_invocation          : extension revision 1
	VK_EXT_shader_image_atomic_int64                   : extension revision 1
	VK_EXT_shader_object                               : extension revision 1
	VK_EXT_shader_replicated_composites                : extension revision 1
	VK_EXT_shader_stencil_export                       : extension revision 1
	VK_EXT_shader_subgroup_ballot                      : extension revision 1
	VK_EXT_shader_subgroup_vote                        : extension revision 1
	VK_EXT_shader_viewport_index_layer                 : extension revision 1
	VK_EXT_subgroup_size_control                       : extension revision 2
	VK_EXT_swapchain_maintenance1                      : extension revision 1
	VK_EXT_texel_buffer_alignment                      : extension revision 1
	VK_EXT_tooling_info                                : extension revision 1
	VK_EXT_transform_feedback                          : extension revision 1
	VK_EXT_vertex_attribute_divisor                    : extension revision 3
	VK_EXT_vertex_input_dynamic_state                  : extension revision 2
	VK_EXT_ycbcr_2plane_444_formats                    : extension revision 1
	VK_EXT_ycbcr_image_arrays                          : extension revision 1
	VK_EXT_zero_initialize_device_memory               : extension revision 1
	VK_GOOGLE_decorate_string                          : extension revision 1
	VK_GOOGLE_hlsl_functionality1                      : extension revision 1
	VK_KHR_16bit_storage                               : extension revision 1
	VK_KHR_8bit_storage                                : extension revision 1
	VK_KHR_acceleration_structure                      : extension revision 13
	VK_KHR_bind_memory2                                : extension revision 1
	VK_KHR_buffer_device_address                       : extension revision 1
	VK_KHR_compute_shader_derivatives                  : extension revision 1
	VK_KHR_copy_commands2                              : extension revision 1
	VK_KHR_create_renderpass2                          : extension revision 1
	VK_KHR_dedicated_allocation                        : extension revision 3
	VK_KHR_deferred_host_operations                    : extension revision 4
	VK_KHR_depth_stencil_resolve                       : extension revision 1
	VK_KHR_descriptor_update_template                  : extension revision 1
	VK_KHR_device_group                                : extension revision 4
	VK_KHR_draw_indirect_count                         : extension revision 1
	VK_KHR_driver_properties                           : extension revision 1
	VK_KHR_dynamic_rendering                           : extension revision 1
	VK_KHR_dynamic_rendering_local_read                : extension revision 1
	VK_KHR_external_fence                              : extension revision 1
	VK_KHR_external_memory                             : extension revision 1
	VK_KHR_external_memory_fd                          : extension revision 1
	VK_KHR_external_semaphore                          : extension revision 1
	VK_KHR_format_feature_flags2                       : extension revision 2
	VK_KHR_get_memory_requirements2                    : extension revision 1
	VK_KHR_global_priority                             : extension revision 1
	VK_KHR_image_format_list                           : extension revision 1
	VK_KHR_imageless_framebuffer                       : extension revision 1
	VK_KHR_incremental_present                         : extension revision 2
	VK_KHR_index_type_uint8                            : extension revision 1
	VK_KHR_line_rasterization                          : extension revision 1
	VK_KHR_load_store_op_none                          : extension revision 1
	VK_KHR_maintenance1                                : extension revision 2
	VK_KHR_maintenance2                                : extension revision 1
	VK_KHR_maintenance3                                : extension revision 1
	VK_KHR_maintenance4                                : extension revision 2
	VK_KHR_maintenance5                                : extension revision 1
	VK_KHR_maintenance6                                : extension revision 1
	VK_KHR_maintenance7                                : extension revision 1
	VK_KHR_maintenance8                                : extension revision 1
	VK_KHR_map_memory2                                 : extension revision 1
	VK_KHR_multiview                                   : extension revision 1
	VK_KHR_pipeline_library                            : extension revision 1
	VK_KHR_push_descriptor                             : extension revision 2
	VK_KHR_ray_query                                   : extension revision 1
	VK_KHR_ray_tracing_maintenance1                    : extension revision 1
	VK_KHR_ray_tracing_pipeline                        : extension revision 1
	VK_KHR_ray_tracing_position_fetch                  : extension revision 1
	VK_KHR_relaxed_block_layout                        : extension revision 1
	VK_KHR_sampler_mirror_clamp_to_edge                : extension revision 3
	VK_KHR_sampler_ycbcr_conversion                    : extension revision 14
	VK_KHR_separate_depth_stencil_layouts              : extension revision 1
	VK_KHR_shader_atomic_int64                         : extension revision 1
	VK_KHR_shader_clock                                : extension revision 1
	VK_KHR_shader_draw_parameters                      : extension revision 1
	VK_KHR_shader_expect_assume                        : extension revision 1
	VK_KHR_shader_float16_int8                         : extension revision 1
	VK_KHR_shader_float_controls                       : extension revision 4
	VK_KHR_shader_float_controls2                      : extension revision 1
	VK_KHR_shader_integer_dot_product                  : extension revision 1
	VK_KHR_shader_maximal_reconvergence                : extension revision 1
	VK_KHR_shader_non_semantic_info                    : extension revision 1
	VK_KHR_shader_quad_control                         : extension revision 1
	VK_KHR_shader_relaxed_extended_instruction         : extension revision 1
	VK_KHR_shader_subgroup_extended_types              : extension revision 1
	VK_KHR_shader_subgroup_rotate                      : extension revision 2
	VK_KHR_shader_terminate_invocation                 : extension revision 1
	VK_KHR_spirv_1_4                                   : extension revision 1
	VK_KHR_storage_buffer_storage_class                : extension revision 1
	VK_KHR_swapchain                                   : extension revision 70
	VK_KHR_swapchain_mutable_format                    : extension revision 1
	VK_KHR_synchronization2                            : extension revision 1
	VK_KHR_timeline_semaphore                          : extension revision 2
	VK_KHR_uniform_buffer_standard_layout              : extension revision 1
	VK_KHR_variable_pointers                           : extension revision 1
	VK_KHR_vertex_attribute_divisor                    : extension revision 1
	VK_KHR_vulkan_memory_model                         : extension revision 3
	VK_KHR_workgroup_memory_explicit_layout            : extension revision 1
	VK_KHR_zero_initialize_workgroup_memory            : extension revision 1
RCH
Posts: 3
Joined: Fri, 26. Jun 26, 17:30

Re: [#5834] Falling through the floor of Hydra when getting up playing as a Paranid - Information Requested

Post by RCH »

Vulkaninfo Continues again:

Code: Select all

VkQueueFamilyProperties:
========================
	queueProperties[0]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 1
		queueFlags                  = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
		timestampValidBits          = 64
		present support             = true
		VkQueueFamilyGlobalPriorityPropertiesKHR:
		-----------------------------------------
			priorityCount  = 4
			priorities: count = 4
				QUEUE_GLOBAL_PRIORITY_LOW_KHR
				QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
				QUEUE_GLOBAL_PRIORITY_HIGH_KHR
				QUEUE_GLOBAL_PRIORITY_REALTIME_KHR


VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 1
	memoryHeaps[0]:
		size   = 33569173504 (0x7d0e0f000) (31.26 GiB)
		budget = 33569173504 (0x7d0e0f000) (31.26 GiB)
		usage  = 18557480960 (0x4521cb000) (17.28 GiB)
		flags: count = 1
			MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 1
	memoryTypes[0]:
		heapIndex     = 0
		propertyFlags = 0x000f: count = 4
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_X8_D24_UNORM_PACK32
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D24_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR:
				color images

VkPhysicalDeviceFeatures:
=========================
	robustBufferAccess                      = true
	fullDrawIndexUint32                     = true
	imageCubeArray                          = true
	independentBlend                        = true
	geometryShader                          = true
	tessellationShader                      = true
	sampleRateShading                       = true
	dualSrcBlend                            = true
	logicOp                                 = true
	multiDrawIndirect                       = true
	drawIndirectFirstInstance               = true
	depthClamp                              = true
	depthBiasClamp                          = true
	fillModeNonSolid                        = true
	depthBounds                             = false
	wideLines                               = true
	largePoints                             = true
	alphaToOne                              = true
	multiViewport                           = true
	samplerAnisotropy                       = true
	textureCompressionETC2                  = false
	textureCompressionASTC_LDR              = false
	textureCompressionBC                    = true
	occlusionQueryPrecise                   = true
	pipelineStatisticsQuery                 = true
	vertexPipelineStoresAndAtomics          = true
	fragmentStoresAndAtomics                = true
	shaderTessellationAndGeometryPointSize  = true
	shaderImageGatherExtended               = true
	shaderStorageImageExtendedFormats       = true
	shaderStorageImageMultisample           = true
	shaderStorageImageReadWithoutFormat     = true
	shaderStorageImageWriteWithoutFormat    = true
	shaderUniformBufferArrayDynamicIndexing = true
	shaderSampledImageArrayDynamicIndexing  = true
	shaderStorageBufferArrayDynamicIndexing = true
	shaderStorageImageArrayDynamicIndexing  = true
	shaderClipDistance                      = true
	shaderCullDistance                      = true
	shaderFloat64                           = true
	shaderInt64                             = true
	shaderInt16                             = true
	shaderResourceResidency                 = true
	shaderResourceMinLod                    = true
	sparseBinding                           = true
	sparseResidencyBuffer                   = true
	sparseResidencyImage2D                  = true
	sparseResidencyImage3D                  = true
	sparseResidency2Samples                 = false
	sparseResidency4Samples                 = false
	sparseResidency8Samples                 = false
	sparseResidency16Samples                = false
	sparseResidencyAliased                  = true
	variableMultisampleRate                 = false
	inheritedQueries                        = false

VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
	formatA4R4G4B4 = true
	formatA4B4G4R4 = true

VkPhysicalDeviceAccelerationStructureFeaturesKHR:
-------------------------------------------------
	accelerationStructure                                 = true
	accelerationStructureCaptureReplay                    = false
	accelerationStructureIndirectBuild                    = false
	accelerationStructureHostCommands                     = false
	descriptorBindingAccelerationStructureUpdateAfterBind = true

VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT:
--------------------------------------------------------------
	attachmentFeedbackLoopDynamicState = true

VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT:
--------------------------------------------------------
	attachmentFeedbackLoopLayout = true

VkPhysicalDeviceBorderColorSwizzleFeaturesEXT:
----------------------------------------------
	borderColorSwizzle          = true
	borderColorSwizzleFromImage = true

VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
	colorWriteEnable = true

VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
	conditionalRendering          = true
	inheritedConditionalRendering = false

VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
	customBorderColors             = true
	customBorderColorWithoutFormat = true

VkPhysicalDeviceDepthBiasControlFeaturesEXT:
--------------------------------------------
	depthBiasControl                                = true
	leastRepresentableValueForceUnormRepresentation = true
	floatRepresentation                             = true
	depthBiasExact                                  = true

VkPhysicalDeviceDepthClipControlFeaturesEXT:
--------------------------------------------
	depthClipControl = true

VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
	depthClipEnable = true

VkPhysicalDeviceDescriptorBufferFeaturesEXT:
--------------------------------------------
	descriptorBuffer                   = true
	descriptorBufferCaptureReplay      = false
	descriptorBufferImageLayoutIgnored = true
	descriptorBufferPushDescriptors    = true

VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT:
-------------------------------------------------------------
	dynamicRenderingUnusedAttachments = true

VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
	extendedDynamicState2                   = true
	extendedDynamicState2LogicOp            = true
	extendedDynamicState2PatchControlPoints = true

VkPhysicalDeviceExtendedDynamicState3FeaturesEXT:
-------------------------------------------------
	extendedDynamicState3TessellationDomainOrigin         = true
	extendedDynamicState3DepthClampEnable                 = true
	extendedDynamicState3PolygonMode                      = true
	extendedDynamicState3RasterizationSamples             = true
	extendedDynamicState3SampleMask                       = true
	extendedDynamicState3AlphaToCoverageEnable            = true
	extendedDynamicState3AlphaToOneEnable                 = true
	extendedDynamicState3LogicOpEnable                    = true
	extendedDynamicState3ColorBlendEnable                 = true
	extendedDynamicState3ColorBlendEquation               = true
	extendedDynamicState3ColorWriteMask                   = true
	extendedDynamicState3RasterizationStream              = false
	extendedDynamicState3ConservativeRasterizationMode    = false
	extendedDynamicState3ExtraPrimitiveOverestimationSize = false
	extendedDynamicState3DepthClipEnable                  = true
	extendedDynamicState3SampleLocationsEnable            = false
	extendedDynamicState3ColorBlendAdvanced               = false
	extendedDynamicState3ProvokingVertexMode              = true
	extendedDynamicState3LineRasterizationMode            = true
	extendedDynamicState3LineStippleEnable                = true
	extendedDynamicState3DepthClipNegativeOneToOne        = true
	extendedDynamicState3ViewportWScalingEnable           = false
	extendedDynamicState3ViewportSwizzle                  = false
	extendedDynamicState3CoverageToColorEnable            = false
	extendedDynamicState3CoverageToColorLocation          = false
	extendedDynamicState3CoverageModulationMode           = false
	extendedDynamicState3CoverageModulationTableEnable    = false
	extendedDynamicState3CoverageModulationTable          = false
	extendedDynamicState3CoverageReductionMode            = false
	extendedDynamicState3RepresentativeFragmentTestEnable = false
	extendedDynamicState3ShadingRateImageEnable           = false

VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
	extendedDynamicState = true

VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT:
---------------------------------------------------
	fragmentShaderSampleInterlock      = true
	fragmentShaderPixelInterlock       = true
	fragmentShaderShadingRateInterlock = false

VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR:
-----------------------------------------------
	globalPriorityQuery = true

VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT:
---------------------------------------------------
	graphicsPipelineLibrary = true

VkPhysicalDeviceHostImageCopyFeaturesEXT:
-----------------------------------------
	hostImageCopy = true

VkPhysicalDeviceImage2DViewOf3DFeaturesEXT:
-------------------------------------------
	image2DViewOf3D   = true
	sampler2DViewOf3D = true

VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT:
-----------------------------------------------
	imageSlicedViewOf3D = true

VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
	indexTypeUint8 = true

VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
	rectangularLines         = true
	bresenhamLines           = true
	smoothLines              = true
	stippledRectangularLines = true
	stippledBresenhamLines   = true
	stippledSmoothLines      = true

VkPhysicalDeviceMaintenance5FeaturesKHR:
----------------------------------------
	maintenance5 = true

VkPhysicalDeviceMaintenance6FeaturesKHR:
----------------------------------------
	maintenance6 = true

VkPhysicalDeviceMemoryPriorityFeaturesEXT:
------------------------------------------
	memoryPriority = true

VkPhysicalDeviceMeshShaderFeaturesEXT:
--------------------------------------
	taskShader                             = true
	meshShader                             = true
	multiviewMeshShader                    = false
	primitiveFragmentShadingRateMeshShader = false
	meshShaderQueries                      = true

VkPhysicalDeviceMultiDrawFeaturesEXT:
-------------------------------------
	multiDraw = true

VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT:
-------------------------------------------------------------
	multisampledRenderToSingleSampled = true

VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT:
-------------------------------------------------
	mutableDescriptorType = true

VkPhysicalDeviceNestedCommandBufferFeaturesEXT:
-----------------------------------------------
	nestedCommandBuffer                = true
	nestedCommandBufferRendering       = true
	nestedCommandBufferSimultaneousUse = true

VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT:
----------------------------------------------
	nonSeamlessCubeMap = true

VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT:
-----------------------------------------------------
	pageableDeviceLocalMemory = true

VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT:
-------------------------------------------------------
	pipelineLibraryGroupHandles = true

VkPhysicalDevicePipelineProtectedAccessFeaturesEXT:
---------------------------------------------------
	pipelineProtectedAccess = true

VkPhysicalDevicePipelineRobustnessFeaturesEXT:
----------------------------------------------
	pipelineRobustness = true

VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
	primitiveTopologyListRestart      = true
	primitiveTopologyPatchListRestart = true

VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT:
----------------------------------------------------
	primitivesGeneratedQuery                      = true
	primitivesGeneratedQueryWithRasterizerDiscard = true
	primitivesGeneratedQueryWithNonZeroStreams    = true

VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
	provokingVertexLast                       = true
	transformFeedbackPreservesProvokingVertex = true

VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT:
--------------------------------------------------------------
	rasterizationOrderColorAttachmentAccess   = true
	rasterizationOrderDepthAttachmentAccess   = true
	rasterizationOrderStencilAttachmentAccess = true

VkPhysicalDeviceRayQueryFeaturesKHR:
------------------------------------
	rayQuery = true

VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR:
--------------------------------------------------
	rayTracingMaintenance1               = true
	rayTracingPipelineTraceRaysIndirect2 = true

VkPhysicalDeviceRayTracingPipelineFeaturesKHR:
----------------------------------------------
	rayTracingPipeline                                    = true
	rayTracingPipelineShaderGroupHandleCaptureReplay      = false
	rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false
	rayTracingPipelineTraceRaysIndirect                   = true
	rayTraversalPrimitiveCulling                          = true

VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR:
---------------------------------------------------
	rayTracingPositionFetch = true

VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
	robustBufferAccess2 = true
	robustImageAccess2  = true
	nullDescriptor      = true

VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT:
----------------------------------------------
	shaderBufferFloat16Atomics      = false
	shaderBufferFloat16AtomicAdd    = false
	shaderBufferFloat16AtomicMinMax = false
	shaderBufferFloat32AtomicMinMax = true
	shaderBufferFloat64AtomicMinMax = false
	shaderSharedFloat16Atomics      = false
	shaderSharedFloat16AtomicAdd    = false
	shaderSharedFloat16AtomicMinMax = false
	shaderSharedFloat32AtomicMinMax = true
	shaderSharedFloat64AtomicMinMax = false
	shaderImageFloat32AtomicMinMax  = true
	sparseImageFloat32AtomicMinMax  = false

VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
	shaderBufferFloat32Atomics   = true
	shaderBufferFloat32AtomicAdd = true
	shaderBufferFloat64Atomics   = false
	shaderBufferFloat64AtomicAdd = false
	shaderSharedFloat32Atomics   = true
	shaderSharedFloat32AtomicAdd = true
	shaderSharedFloat64Atomics   = false
	shaderSharedFloat64AtomicAdd = false
	shaderImageFloat32Atomics    = true
	shaderImageFloat32AtomicAdd  = true
	sparseImageFloat32Atomics    = true
	sparseImageFloat32AtomicAdd  = true

VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
	shaderSubgroupClock = true
	shaderDeviceClock   = true

VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT:
--------------------------------------------------
	shaderImageInt64Atomics = true
	sparseImageInt64Atomics = true

VkPhysicalDeviceShaderObjectFeaturesEXT:
----------------------------------------
	shaderObject = true

VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT:
-------------------------------------------------
	swapchainMaintenance1 = true

VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
	texelBufferAlignment = true

VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
	transformFeedback = true
	geometryStreams   = true

VkPhysicalDeviceVertexAttributeDivisorFeaturesKHR:
--------------------------------------------------
	vertexAttributeInstanceRateDivisor     = true
	vertexAttributeInstanceRateZeroDivisor = true

VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
---------------------------------------------------
	vertexInputDynamicState = true

VkPhysicalDeviceVulkan11Features:
---------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = true
	storageInputOutput16               = false
	multiview                          = true
	multiviewGeometryShader            = true
	multiviewTessellationShader        = true
	variablePointersStorageBuffer      = true
	variablePointers                   = true
	protectedMemory                    = false
	samplerYcbcrConversion             = true
	shaderDrawParameters               = true

VkPhysicalDeviceVulkan12Features:
---------------------------------
	samplerMirrorClampToEdge                           = true
	drawIndirectCount                                  = true
	storageBuffer8BitAccess                            = true
	uniformAndStorageBuffer8BitAccess                  = true
	storagePushConstant8                               = true
	shaderBufferInt64Atomics                           = true
	shaderSharedInt64Atomics                           = true
	shaderFloat16                                      = true
	shaderInt8                                         = true
	descriptorIndexing                                 = true
	shaderInputAttachmentArrayDynamicIndexing          = true
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = true
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = true
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = true
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true
	samplerFilterMinmax                                = true
	scalarBlockLayout                                  = true
	imagelessFramebuffer                               = true
	uniformBufferStandardLayout                        = true
	shaderSubgroupExtendedTypes                        = true
	separateDepthStencilLayouts                        = true
	hostQueryReset                                     = true
	timelineSemaphore                                  = true
	bufferDeviceAddress                                = true
	bufferDeviceAddressCaptureReplay                   = false
	bufferDeviceAddressMultiDevice                     = false
	vulkanMemoryModel                                  = true
	vulkanMemoryModelDeviceScope                       = true
	vulkanMemoryModelAvailabilityVisibilityChains      = true
	shaderOutputViewportIndex                          = true
	shaderOutputLayer                                  = true
	subgroupBroadcastDynamicId                         = true

VkPhysicalDeviceVulkan13Features:
---------------------------------
	robustImageAccess                                  = true
	inlineUniformBlock                                 = true
	descriptorBindingInlineUniformBlockUpdateAfterBind = true
	pipelineCreationCacheControl                       = true
	privateData                                        = true
	shaderDemoteToHelperInvocation                     = true
	shaderTerminateInvocation                          = true
	subgroupSizeControl                                = true
	computeFullSubgroups                               = true
	synchronization2                                   = true
	textureCompressionASTC_HDR                         = false
	shaderZeroInitializeWorkgroupMemory                = true
	dynamicRendering                                   = true
	shaderIntegerDotProduct                            = true
	maintenance4                                       = true

VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR:
---------------------------------------------------------
	workgroupMemoryExplicitLayout                  = true
	workgroupMemoryExplicitLayoutScalarBlockLayout = true
	workgroupMemoryExplicitLayout8BitAccess        = true
	workgroupMemoryExplicitLayout16BitAccess       = true

VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT:
-------------------------------------------------
	ycbcr2plane444Formats = true

VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
--------------------------------------------
	ycbcrImageArrays = true
RainerPrem
Posts: 5131
Joined: Wed, 18. Jan 06, 07:39
x4

Re: Falling through the floor of Hydra when getting up playing as a Paranid

Post by RainerPrem »

CBJ wrote: Wed, 24. Jun 26, 20:23 Please provide the information requested in the forum rules, in particular your DXDiag. It may be easily reproducible for you but this is not something most people run into, so we need to see why this is a problem in your specific case. A link to a savegame might also help.
I want to corroborate the problem. I'm playing as a Paranid (Start: Uncocooned) for the first time ever. I fall through the floor much more often than i did as a human or Teladi. This happens even more often when teleporting into the Xperimental.
CBJ
EGOSOFT
EGOSOFT
Posts: 55310
Joined: Tue, 29. Apr 03, 00:56
x4

Re: [#5834] Falling through the floor of Hydra when getting up playing as a Paranid - Information Requested

Post by CBJ »

"Corroboration" doesn't help unless you also provide the information requested in the forum rules. Without that it's just a "me too" that adds nothing to the information we have.

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