[#5817] 9.0 BUG Ships sometimes don't use main weapons in low attention

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ZombyeLurks
Posts: 3
Joined: Mon, 22. Jun 26, 19:00
x4

[#5817] 9.0 BUG Ships sometimes don't use main weapons in low attention

Post by ZombyeLurks »

This seems to be fairly rare. I have noticed it occurring twice over the course of my 80 or so hours of playtime since 9.0 released, and both times the affected ships have been player-owned destroyers - which happen to be the only ships ships that I observe closely and are often in low-attention combat, so I assume it can happen to any ship with main weapons.

I obtained a save the second time I noticed it occurring, available here: https://drive.google.com/file/d/13hccaJ ... sp=sharing

I can consistently reproduce the issue by loading this save. In it, I have ordered a single Syn, the "Delilah's Swansong," to attack a Xenon station they recently started trying to construct in Family Zhin. The Syn has been in position for quite some time already, but is not firing its main weapons except while in high attention. Its turrets are set to "Attack Only Fighters" and behave as expected, slowly but surely cleaning up the smaller ships that are trying (and failing) to fend off this destroyer. As soon as it enters high attention, such as when observing it using the livestream view, it begins firing its main weapons and quickly destroys the station.
Last edited by Tranxalive on Tue, 23. Jun 26, 14:47, edited 1 time in total.
Reason: Adding Mantis Report number.
ZombyeLurks
Posts: 3
Joined: Mon, 22. Jun 26, 19:00
x4

Re: [#5817] 9.0 BUG Ships sometimes don't use main weapons in low attention

Post by ZombyeLurks »

I've done some further testing of this issue after encountering a different issue that also prevented ships from using their main weapons. In this testing I found that ordering the Syn to move in closer to its target will make it use its main weapons while remaining in low attention. Interrupting the attack order with another order, or removing and re-issuing it, does not work. The latter was tested after changing default behavior from "Defend Position" to "Hold Position" to avoid movement affecting the results.

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