I can't find anywhere both in common.xsd or md.xsd.
A way (check value) to exclude a cue if another specific mod is installed (that has the same function).
Thanks!
Check value for installed mods?
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Realspace
- Posts: 1902
- Joined: Wed, 15. Nov 06, 10:21

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sprIder
- Posts: 151
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Re: Check value for installed mods?
What about checking, if a cue in a specific file exists?
In his Extended Conversation Menu iforgotmysocks has a testmod example, where he looks, if a specific cue of a specific file exists and then (would, if not commented out) use this cue:
Does this help?
In his Extended Conversation Menu iforgotmysocks has a testmod example, where he looks, if a specific cue of a specific file exists and then (would, if not commented out) use this cue:
Code: Select all
<do_if value="@md.ExtendedConversationMenu.Main.exists">
<set_value name="md.ExtendedConversationMenu.Main.$convOptions.$testmod" exact="table[$signalCue = md.ExtendedConversationMenu_TestMod.Test_ConversationExtentionManagerSupport, $params = [event.object]]
</do_if>-
Realspace
- Posts: 1902
- Joined: Wed, 15. Nov 06, 10:21

Re: Check value for installed mods?
Yes it does...of course, a check value for the main cue of any md file in the other mod will do the trick...how could I not think of such a simple solution
Thanks mate
Thanks mate
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sprIder
- Posts: 151
- Joined: Sat, 3. Jul 10, 23:23

Re: Check value for installed mods?
You're welcome! I'm glad it's helping you!
