8.x CTD - Games crashes periodically

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Josiahh5
Posts: 2
Joined: Sun, 31. May 26, 15:23

8.x CTD - Games crashes periodically

Post by Josiahh5 »

Version: 8.00 (590967)
No Mods, overlays... nothing external
Game start - Wayward Scion

I can't pin the crash down to a certain thing I'm doing - it appears to be random while playing - it has happened when in the map navigating menus, also while flying through space. each crash I'm doing different things.
I've updated my graphics driver, updated BIOS, reduced graphics settings, turned v sync on/off, tried different screen settings (full screen, borderless window, etc.). I've also tried deleting some config files so that the games recreates them on startup (config.xml, uidata.xml, pipelinecache.bin, progressbar.xml)

I thought i'd be able to attach the .dmp file to this post buy i don't see a way to attach a file... Am I able to email support? I don't see that link. I just see "info@egosoft.com".
Please let me know if I need to send the dmp file and to which address to send an email.

Here's the exception code from the dmp file: 0xc0000005
Error: The thread tried to read from or write to a virtual address for which it does not have the appropriate access.

Operating System: Windows 11 Home 64-bit (10.0, Build 26200) (26100.ge_release.240331-1435)
Language: English (Regional Setting: English)
System Manufacturer: iBUYPOWER
System Model: Intel(R) Core(TM) i9-14900KF
BIOS: 1836 (type: UEFI)
Processor: Intel(R) Core(TM) i9-14900KF (32 CPUs), ~3.2GHz
Memory: 32768MB RAM
Available OS Memory: 32524MB RAM
Page File: 15013MB used, 22478MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 144 DPI (150 percent)
DWM DPI Scaling: Disabled
Miracast: Available, no HDCP
Microsoft Graphics Hybrid: Not Supported
DirectX Database Version: 1.8.3
Auto Super Res Version: Unknown
System Mux Support: Mux Support Inactive - Ok
Mux Target GPU: dGPU
Mux Incompatible List: Unknown
DxDiag Version: 10.00.26100.8328 64bit Unicode


Card name: NVIDIA GeForce RTX 4070 SUPER
Manufacturer: NVIDIA
Chip type: NVIDIA GeForce RTX 4070 SUPER
DAC type: Integrated RAMDAC
Device Type: Full Device (POST)
Device Key: Enum\PCI\VEN_10DE&DEV_2783&SUBSYS_89741043&REV_A1
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 28259 MB
Dedicated Memory: 11997 MB
Shared Memory: 16262 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
HDR Support: Not Supported
Display Topology: Internal
Display Color Space: DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
Color Primaries: Red(0.625000,0.339844), Green(0.280273,0.594727), Blue(0.155273,0.070312), White Point(0.283203,0.297852)
Display Luminance: Min Luminance = 0.500000, Max Luminance = 270.000000, MaxFullFrameLuminance = 270.000000
Monitor Name: Generic PnP Monitor
Monitor Model: SONY TV
Monitor Id: SNYDB01
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: HDMI
Monitor Capabilities: HDR Not Supported
Display Pixel Format: DISPLAYCONFIG_PIXELFORMAT_32BPP
Advanced Color: AdvancedColorSupported
Using DDisplay: Yes
WCG: Wcg Supported
Active Color Mode: DISPLAYCONFIG_ADVANCED_COLOR_MODE_SDR
Driver Name: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b7cca8360c0d57e9\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b7cca8360c0d57e9\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b7cca8360c0d57e9\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b7cca8360c0d57e9\nvldumdx.dll
Driver File Version: 32.00.0015.9649 (English)
Driver Version: 32.0.15.9649
DDI Version: 12
Adapter Attributes: HARDWARE_TYPE_GPU,D3D11_GRAPHICS,D3D12_GRAPHICS,D3D12_CORE_COMPUTE,D3D12_GENERIC_ML,D3D12_GENERIC_MEDIA
Feature Levels: 12_2,12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1,1_0_CORE
Driver Model: WDDM 3.2
Hardware Scheduling: DriverSupportState:Stable Enabled:True
Displayable: Supported
Graphics Preemption: Pixel
Compute Preemption: Dispatch
Miracast: Not Supported by Graphics driver
Detachable GPU: No
Hybrid Graphics GPU: Discrete
GPU Mux Support: Development, Uninitialized - Query driver runtime status failed
Power P-states: Not Supported
Virtualization: Paravirtualization
Block List: No Blocks
Catalog Attributes: Universal:False Declarative:True
Driver Attributes: Final Retail
Driver Date/Size: 5/4/2026 7:00:00 PM, 818088 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B71E3E-64C3-11CF-4256-7BA90EC2ED35}
Vendor ID: 0x10DE
Device ID: 0x2783
SubSys ID: 0x89741043
Revision ID: 0x00A1
Driver Strong Name: oem29.inf:0f066de3a5a9d20d:Section030:32.0.15.9649:pci\ven_10de&dev_2783
Adapter Family: Unknown
Rank Of Driver: 00CF2001
Nanook
Moderator (English)
Moderator (English)
Posts: 28408
Joined: Thu, 15. May 03, 20:57
x4

Re: 8.x CTD - Games crashes periodically

Post by Nanook »

In order for the devs to help you, you'll need to submit all of the information requested at the top of this forum.
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.

X4 is a journey, not a destination. Have fun on your travels.
CBJ
EGOSOFT
EGOSOFT
Posts: 55186
Joined: Tue, 29. Apr 03, 00:56
x4

Re: 8.x CTD - Games crashes periodically

Post by CBJ »

If the crashes appear to be random then you've probably run into the Intel 13th/14th generation CPU hardware fault. For most people, updating their BIOS solves this.

As per the information that appears at the top of the forum, and again right in front of you when you click on the button to create a new post, you can share files such as crashdumps with us by uploading them to somewhere like DropBox or Google Drive.

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