ADVANCED SATELITTE RANGE

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danadi712
Posts: 57
Joined: Sun, 1. Feb 15, 19:07

ADVANCED SATELITTE RANGE

Post by danadi712 »

Hello.
In x3 i can use X3 Editor to edit CAT file in ADDON2/TYPES and GLOBALS file with SG_SCANNER_RANGE_SATELLITE2
Or
i can use Plugin Manager with ADVANCED/Edit game globals to increase range of satellite.
How i can do the same thing with X2?
It is there a mod?
Thank you!
User avatar
Zeron-mk7
Posts: 609
Joined: Sat, 23. Feb 08, 12:38
x4

Re: ADVANCED SATELITTE RANGE

Post by Zeron-mk7 »

danadi712 wrote: Sat, 9. May 26, 18:25 i can use Plugin Manager with ADVANCED/Edit game globals to increase range of satellite.
How i can do the same thing with X2?
In X2 are no files, where are defined satellites range, therefore most probably it's hard coded into the OBJ files.
Image

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