(9.00 beta update 7) Bug Related to defense ships getting stuck while assigned to traders/miners on assignment

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quin692
Posts: 1
Joined: Sun, 26. Apr 26, 04:14

(9.00 beta update 7) Bug Related to defense ships getting stuck while assigned to traders/miners on assignment

Post by quin692 »

Getting a bug where if you assign craft either as defense or intercept (possibly bombard as well but I haven't tried it) they at some point after a trip by either a miner or trader to a station (player or npc owned does not matter) they will sit around the station the sale happened at and stop doing anything unless either given a direct order to break them out of their "station hypnosis" or the assignment is removed from the miners/traders and the defense craft immediately fly to rejoin the miner for after doing so.

also it seems reloading the save will also "wake up" the stuck ships as well.

start: young gun
Mods: 7thCore's leap of faith gate
apologize for attack
better kill credit
better target monitor
mod support api's
x4 fire and smoke
kuertee: friendly fire tweaks

dxdiag
vulkaninfo
save



https://preview.redd.it/bug-question-re ... d0192ab976
Last edited by Terre on Sun, 26. Apr 26, 07:55, edited 1 time in total.
Reason: Images posted directly to the forums should not be greater than 640x480 or 100kb, oversize image now linked
CBJ
EGOSOFT
EGOSOFT
Posts: 55075
Joined: Tue, 29. Apr 03, 00:56
x4

Re: (9.00 beta update 7) Bug Related to defense ships getting stuck while assigned to traders/miners on assignment

Post by CBJ »

Unfortunately with your game heavily modified, we cannot afford to put time investigating this as it may well be a result of something the mods are doing. If you can reproduce the problem in an unmodified game, then you can report it in the Public Beta Feedback forum (as explained in all the news articles and announcements about the Public Beta).

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