I found that somehow the turn rate was limited to a maximum value, but could not find infos on how to change that (it is not mentioned in the flight model wiki page https://wiki.egosoft.com/X4%20Foundatio ... JPMFlight/).
Originally I wanted to ask the community about that, but stumbled upon the solution while looking through the xml defaults:
Code: Select all
<defaults xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<!-- ... -->
<dataset class="ship_l">
<properties>
<!-- ... -->
<physics collisionmassmultiplier="100000.0">
<maxspeed angular="30" />
</physics>
<!-- ... -->
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<?xml version="1.0" encoding="utf-8"?>
<macros>
<macro name="ship_arg_l_destroyer_02_a_macro" class="ship_l">
<component ref="ship_arg_l_destroyer_02" />
<properties>
<!-- ... -->
<physics mass="160.472">
<inertia pitch="110" yaw="110" roll="84.764" />
<drag forward="40.583" reverse="260.472" horizontal="23.26" vertical="23.26" pitch="69.094" yaw="69.094" roll="69.094" />
<accfactors reverse="0.85" />
<maxspeed angular="60" /> <!-- increase to have higher maximum turn rate -->
</physics>
<!-- ... -->
</macros>

