Strange behaviour in Rise against the Machines

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catapultier
Posts: 22
Joined: Wed, 10. Sep 25, 20:03
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Strange behaviour in Rise against the Machines

Post by catapultier »

Version and language (e.g. 8.00 Hotfix 3, English, etc.).
8.00, AppID 392160, Build ID 21408220

Whether or not your game is modified using any third party scripts or mods (see note below).
No mods

The game start you originally selected for the game in which the problem occurred.
Timelines mission: Rise against the Machines

Exact nature of the problem, where and when it occurs and what you were doing at the time.
The Xenon flee which approaches first have a K and an I. My entire fleet was concentrating on those. At one point I noticed the ships are gone. As it turned out they were not. They just disappeared from the map, and continued to take down my fleet one by one. I managed to defeat the other capital ships attacking the other station to the northeast, and now I had free resources to investigate. The K and the I were just aimlessly wandering around. They were still invisible on the map, hence no actions could be started, and I couldn't get my ships attack. My ships close enough still kept shooting at the Xenon capitals, probably because their defence settings. And strangely the I and K were not shooting back, or at least not anymore. They still took down my capitals before I could figure out what was happening. At some point the K approached the station, and the station took down the ship effortlessly. I couldn't defeat the I, however, because it anchored to a single point, just turning around sometimes.

Any possibly relevant changes you have made to your game, system, or software before the issue occurred.
Nothing I'm aware of.

Where appropriate, additional symptoms, error messages, links to saves, screenshots and crash dump files (see this Wiki entry).

Your system specifications in the form of a DxDiag report and vulkaninfo (see this Wiki entry).
CBJ
EGOSOFT
EGOSOFT
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Re: Strange behaviour in Rise against the Machines

Post by CBJ »

catapultier wrote: Sat, 28. Mar 26, 10:54 Where appropriate, additional symptoms, error messages, links to saves, screenshots and crash dump files (see this Wiki entry).
Without a link to a savegame, there is very little chance of us being able to investigate.
catapultier
Posts: 22
Joined: Wed, 10. Sep 25, 20:03
x4

Re: Strange behaviour in Rise against the Machines

Post by catapultier »

Save is disabled in Timelines missions.
CBJ
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EGOSOFT
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Joined: Tue, 29. Apr 03, 00:56
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Re: Strange behaviour in Rise against the Machines

Post by CBJ »

Right, missed that it was a Timelines mission. :D
catapultier
Posts: 22
Joined: Wed, 10. Sep 25, 20:03
x4

Re: Strange behaviour in Rise against the Machines

Post by catapultier »

It didn't happen the next time I replayed this mission.
Tranxalive
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EGOSOFT
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Joined: Mon, 14. Dec 20, 01:49
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Re: Strange behaviour in Rise against the Machines

Post by Tranxalive »

Could you provide your DxDiag and vulkaninfo please? :)
They might help significantly in discerning the cause of the issue.

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