PGS "Wasteland" Class - Scrap Processing Station (Terran)

Forum for sharing construction plans and loadouts.

Moderators: Moderators for English X Forum, Scripting / Modding Moderators

User avatar
Agrefits
Posts: 175
Joined: Tue, 4. Dec 18, 00:24
x4

PGS "Wasteland" Class - Scrap Processing Station (Terran)

Post by Agrefits »

First LIVE-Feed of the newly revisited Scrap Processing Station by the Pegasus-13 Design Bureau.

PGS "Wasteland" Class - Scrap Processing Station
Image
Factsheet:As seen in the Station Calculator
NOTE: Due to the station calculator being out of date, some of the modules may be missing in the factsheet.
(Such as observatories, Timeline Modules, Wide Area Sensor arrays)


---------------------------------------
PGS "Wasteland" Class - Scrap Processing Station
PGS _Wasteland_ Class - Scrap Processing Station.xml
---------------------------------------


NOTE: For mod compatibility all loadouts are empty by default!

SCREENSHOTS:
ImageImageImageImage
ImageImageImage

Disclaimer: I try to build between a mix between aesthetically pleasing and functional stations without really looking at the cost(!) while, deliberately avoiding self sustainment (because i like having traffic on my stations). Therefore my stations are neither Min-Maxed for profits, nor optimized into the least detail. They may accomodate more modules than necessary.
You do not have the required permissions to view the files attached to this post.

Return to “Construction Community”