Steam Machine and Future X5 Developement
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birdtable
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Steam Machine and Future X5 Developement
Will Egosoft take advantage of the Steam Machine ( Early 2026 ) to finally release on console as well as PC, or will the restrictions of console controller still cause difficulties. The new controller does appear to offer greater usage..... Time will tell... ?
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vvvvvvvv
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Re: Steam Machine and Future X5 Developement
> to finally release on console as well as PC
Steam machine is a PC.
Steam machine is a PC.
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birdtable
- Posts: 2130
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Re: Steam Machine and Future X5 Developement
@VVVVVVVVVVVVVVVVVVVVVVVVVVVV DOHHHHH !! Kindly point me to where I said The Steam Machine was a console ,, or did you find the need to state the obvious... I did say if it would finally release on console NOT would it maybe release on The Steam Console. ....... Another knowledgeable White Knight from Discord.....
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AdrianWir
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Re: Steam Machine and Future X5 Developement
I don't know about the Steam Machine, but I wouldn't count on a console release. I'm afraid it doesn't have enough processing power. But I'm curious to hear what Egosoft has to say 
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chew-ie
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Re: Steam Machine and Future X5 Developement
No need to get hysterical about that new hardware. SteamDeck is very consolish and Egosoft tries to make the game work on that hardware / input setup. It's no first priority though and I'd say the new Steam Machine won't change that. Come back when Steam Machine hits 80% market share.

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alt3rn1ty
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Re: Steam Machine and Future X5 Developement
Will the new Steam machine be upgradeable in its hardware?
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vvvvvvvv
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Re: Steam Machine and Future X5 Developement
The way you worded it, implied you see steam machine as console. "advantage of machine to release on console" --> "machine is a console".
There are also difficulties with console releases. Architecture can be very different, there are NDA, devkits and so on. It is not trivial.
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pittlebelge
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Re: Steam Machine and Future X5 Developement
It's quite functional on the steamdeck. I have a big hotas setup at home, but I've been playing on the Steamdeck for the past week and besides a few adjustemnt to the control scheme, it's going well. If you can supplement it with a wireless mouse for the menu intensive segment and the station building instead of using the trackpad of the controller, it's close to perfect. The upcomming Steam controller looks to be the same layout as the deck, so, I think it's gonna work just well.
