SE ship can't mimic behavior

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pirke123
Posts: 397
Joined: Tue, 3. Sep 13, 18:00
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SE ship can't mimic behavior

Post by pirke123 »

Latest stable (7.60)
No mods
Emergence start

I have captured a Xenon SE ship, which is outfitted with a mining laser. I can tell it to mine, that works. I can set it to local automine, that works. I can assign it to a station to mine for commander that works. I can assign it to "mimic behavior" of another ship that is set to "local automine", but I get this:

https://i.imgur.com/Z1GRiE1.jpeg

Save: https://drive.google.com/file/d/1sLrmZa ... drive_link
Last edited by CBJ on Wed, 13. Aug 25, 00:37, edited 1 time in total.
j.harshaw
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Re: SE ship can't mimic behavior

Post by j.harshaw »

Can't access the save. Please upload somewhere that is publicly accessible.
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pirke123
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Re: SE ship can't mimic behavior

Post by pirke123 »

This link is valid for 3 days: https://we.tl/t-nn1v8nP1zP
j.harshaw
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Re: SE ship can't mimic behavior

Post by j.harshaw »

Fix should be in a future update. Thanks for the report and the save.
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pirke123
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Re: SE ship can't mimic behavior

Post by pirke123 »

Thanks, and you're welcome!
Rothank
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Re: SE ship can't mimic behavior

Post by Rothank »

j.harshaw wrote: Mon, 18. Aug 25, 12:00 Fix should be in a future update. Thanks for the report and the save.
Modder question - was the issue specific to SE or was this something to do with their component/macro files? Will mod ships made based on SE before this fix goes public require any changes?
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j.harshaw
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Re: SE ship can't mimic behavior

Post by j.harshaw »

it was due to the SE having more than one waretransport type. all such ships will work with the fix.
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pirke123
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Re: SE ship can't mimic behavior

Post by pirke123 »

I saw a question on Reddit where a SE was the mining fleet commander, and he wanted to assign regular ships to mimic behavior of the SE commander which didn't work. Is that also going to be fixed?
j.harshaw
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Re: SE ship can't mimic behavior

Post by j.harshaw »

yup

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