Hi all
So quick question why is it that when I load up the x3_universe.xml in the galaxy editor the positions of the stations are all different from what they would be when I load the game normally shouldn’t there positions be identical?
For example if I open kingdom end the station at -17.1km, 4.26km, 11.7km in the galaxy editor is bio gas factory m beta however when I load the game normally the station at those coordinates is bio gas factory m alpha and bio gas factory m beta is now located at -179m, 7.25km, -8.28km however in the galaxy editor those coordinates are the location of gas factory m gamma
So what’s going on why are the stations switching positions?
Also since it doesn't seem like I'm going to be able to use the galaxy editor to get the positions of all the stations, due to stations switching positions depending on whether you load the game normally or load the x3_universe.xml in the galaxy editor is there another way I can make all stations appear regardless of whether they aren't normally built till later.
for example is there a switch in the galaxy editor to turn a proposed station into one there is there immediately when you load the game? I poked around inside the galaxy editor but couldn't find one.
Galaxy editor question
The place to discuss scripting and game modifications for X³: Reunion.
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Cursed Ghost
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Galaxy editor question
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