PGS-A "Orchard I" Class - Consumer Goods Plant (Argon)

Factsheet: As seen in the Station Calculator
NOTE: Due to the station calculator being out of date, some of the modules may be missing in the factsheet.
(Such as observatories, Timeline Modules, Wide Area Sensor arrays)
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PGS-A "Orchard I" Class - Consumer Goods Plant ---------------------------------------
NOTE: For mod compatibility all loadouts are empty by default!
SCREENSHOTS:







Disclaimer: I try to build between a mix between aesthetically pleasing and functional stations without really looking at the cost(!) while, deliberately avoiding self sustainment (because i like having traffic on my stations). Therefore my stations are neither Min-Maxed for profits, nor optimized into the least detail. They may accomodate more modules than necessary.
PGS-A "Orchard II" Class - Consumer Goods Plant (Argon)

Factsheet: As seen in the Station Calculator
NOTE: Due to the station calculator being out of date, some of the modules may be missing in the factsheet.
(Such as observatories, Timeline Modules, Wide Area Sensor arrays)
---------------------------------------
PGS-A "Orchard II" Class - Consumer Goods Plant ---------------------------------------
NOTE: For mod compatibility all loadouts are empty by default!
SCREENSHOTS:







Disclaimer: I try to build between a mix between aesthetically pleasing and functional stations without really looking at the cost(!) while, deliberately avoiding self sustainment (because i like having traffic on my stations). Therefore my stations are neither Min-Maxed for profits, nor optimized into the least detail. They may accomodate more modules than necessary.