[X:BtF/X-T] Incorrect image colors for an in-game custom logo

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KalakaWhitewing
Posts: 4
Joined: Thu, 21. Dec 23, 06:47
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[X:BtF/X-T] Incorrect image colors for an in-game custom logo

Post by KalakaWhitewing »

Hello! I'm having a bit of trouble trying to make a custom logo, specifically with colors. I tried converting it in 16- and 32-bit color mode using GIMP, resizing it to 128x128 resolution and then exporting as a .jpg format but it doesn't help at all, image is still displayed in same wrong colors. I'm not that much tech-savvy in image things, so can anyone say what I'm missing here? What games expects me to do? Also, game's runme.exe uses 16-bit color compatibility setting and 32-bit resolution and textures settings in-game if it does help.

What is expected:
OneDrive

What is displayed:
OneDrive

Yeah, I know... )
User avatar
KalakaWhitewing
Posts: 4
Joined: Thu, 21. Dec 23, 06:47
x4

Re: [X:BtF/X-T] Incorrect image colors for an in-game custom logo

Post by KalakaWhitewing »

Sorry, I resolved this issue by simply changing in-game setting for color. I hope that if anyone come across this issue, will see this thread and then solve the problem. :)

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