[#3620][7.50] minor visual bug. Station hull blocks Terrain office entrance.

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Val Comdriver
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Joined: Sat, 7. Apr 12, 10:25
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[#3620][7.50] minor visual bug. Station hull blocks Terrain office entrance.

Post by Val Comdriver »

Recently found a minor visual bug.
I made a station using Argon building parts and not a faction specific docking bay, but a regular one. The station internals appear to be same as Terran stations.
If I use transporter to the managers office, I can see a part of station hull blocking the view, though it has no collision and I can walk in.
https://imgur.com/HevDa9z

Save is here:
https://cloud.zodcode.tech/s/DrjDtfZteFFRdYM
Player is in the transporter cabin, facing transporter panel obstructed by some station textures.

I believe appearance of the corridors and office are based on players origin (my player is custom start Terran) and not on the used station parts.
And here I have a question/suggestion. Is it possible to add a switch to player owned stations, so we could change station internal appearance to whatever we like?
Last edited by Tranxalive on Fri, 14. Mar 25, 18:58, edited 1 time in total.
Reason: Adding Mantis Report number.
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