[#2826][7.10] Asteroids stuck inside miner ships - Prevented in a build after 7.50.

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simon2020
Posts: 1
Joined: Sun, 8. Dec 13, 10:58

[#2826][7.10] Asteroids stuck inside miner ships - Prevented in a build after 7.50.

Post by simon2020 »

Hello,

I have two miners with asteroids stuck inside them. The ships move very slowly when I am in the same sector.
If I am outside the sector, the ships work fine.

Is there a way to fix this?

Game save: https://1drv.ms/f/s!Akc8oN0Bw5E-jKVvttB ... w?e=Xfv8K3
Affected ships: XZY-793 and TAV-947

Version 7.10 English
No mods
Game start: Young Gun
Last edited by Tranxalive on Sat, 7. Sep 24, 19:55, edited 1 time in total.
PaidLeber
Posts: 4
Joined: Mon, 8. Jul 24, 07:43
x4

Re: [7.10] Asteroids stuck inside miner ships

Post by PaidLeber »

Had the same issue in 7.0. Tried everything and ended up selling the ship to a wharf. When the wharf bought the ship and put it in internal storage, the asteroid fell off. :roll:
Alan Phipps
Moderator (English)
Moderator (English)
Posts: 31726
Joined: Fri, 16. Apr 04, 19:21
x4

Re: [7.10] Asteroids stuck inside miner ships

Post by Alan Phipps »

Hopefully your save will help the devs to prevent this sort of thing from happening. Meanwhile, see if anything from this thread and any linked there help at all with workarounds.
A dog has a master; a cat has domestic staff.
icy0
EGOSOFT
EGOSOFT
Posts: 40
Joined: Tue, 7. Nov 23, 10:43

Re: [#2826][7.10] Asteroids stuck inside miner ships

Post by icy0 »

thanks for the report - issue will be fixed in a future update.

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