I apologize. I had forgotten about that option in the t-files and had thought it wasn't there. A couple of weeks ago, I edited my post to note that the config flag was present. I re-read the scripts to verify.lorddocerol wrote: ↑Thu, 22. Jan 26, 14:15I literally said i did that even before creating a save, so yeah, i don't think that's the problemHairless-Ape wrote: ↑Wed, 21. Jan 26, 14:44 Options in the Config files are only loaded up when you create a NEW game.
Saving a game isn't going to enable or use a changed configuration option.
i understand that you like it being that way, i just don't understand why did you leave the option to disable it, but made it not do anything, and when i ask about it, you guys just try to gaslight me as if the option didn't even exist in the first place
Mordan, one correction: I checked the scripts, and Mayhem.Setup.Variables is called by setup.Mayhem whenever you start a new game or load an existing game. Mayhem.Setup.Variables script reads the 9972 config file.
Edit: I just started a new game. I set config variable 231 ("<!-- Player cheat: ignore all docking restrictions. (default: 0) -->") to 1, and then I issued my ship a dock command to dock at an NPC outpost. It docked there as expected. I then set that variable back to 0 and then reloaded the game. I then issued a dock command to dock at an NPC outpost. I got a pop-up message that restrictions are in order, as expected.
lorddocerol, just making sure I understand you correctly: we both have that config variable set to 0 and you still have the issues with docking restrictions; is this correct?
I need 3 things from you:
- Just making sure, does this bug occur when you attempt to dock at factories?
- Would you send a screenshot showing your reputation with the other factions please?
- By any chance, have you destroyed any pirate bases within the past 12 in-game hours? Destroying a pirate base will cause them to deny you from docking at other pirate bases for 12 hours.
Edit 2: There was a miscommunication earlier in the thread. To avoid this from happening again, I need the following answers for future bug reports:
- What happened?
- What are the expected and actual results?
- What steps you took when you encountered a bug?




