Request: restrict certain shiptypes for NPC in player owned Wharfs

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Retrox
Posts: 370
Joined: Thu, 9. Nov 06, 14:59
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Request: restrict certain shiptypes for NPC in player owned Wharfs

Post by Retrox »

Hello Everyone,
i've seen in my last playthrough, that the NPC Races have big problems with buying more expansive Ships from player owned Shipyards (like the Raptor or other ships, that need a huge number of ressources). Instead, they just buy L-Freighters or XL-Stationbuilding Ships, that need a lesser number of ressources to build, which leads to a lack of ressources for the building of more expansive ships. This is problematic, if i want to support a faction e.g. against the Xenon (and no, i dont want to build defence stations at the entrances: this is boring!). Thus, i've thought that maybe the Modding Community has a solution for this?
Intel i7 8700, Gtx 1070, 16gb RAM. I think i'm ready for X4. Bring it on, Egosoft! [edit 2025: this signature didnt age well :lol: ]
Manawydn
Posts: 306
Joined: Sun, 26. Jan 20, 06:54
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Re: Request: restrict certain shiptypes for NPC in player owned Wharfs

Post by Manawydn »

+1 on this, or something like it. I would appreciate it if my "Terran" Wharf, Shipyard, or EQ Dock would stay that way. It would be nice to be able to configure it's construction method to exclusively be Terran, Commonwealth, or Closed-Loop. As things are right now, you can kinda-sorta do that, but not really.

As far as setting expectations goes, however, it is unlikely to change any time soon.

The best work-around we got right now is to simply expand your station's storage capacity, and because it's not game-breaking or anything, there is a treasure-trove of other features, requests, feedback etc that will be addressed before we come to something like this.

For me personally, such a restriction would come in the form of "not making space for the ware to begin with, even in the logistical menu" - and would ideally be configured the same way as you configure construction-methods today.

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