[HELP] Savefile needed with playershipyard

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JasonX2000
Posts: 208
Joined: Thu, 2. Oct 14, 15:04
x4

[HELP] Savefile needed with playershipyard

Post by JasonX2000 »

Hello,

i have a problem people reporting for my mod, where and shipparts (shields, turrets,...) ships not showing in shipyard after update to 5.0 that where working before.
At first i thougt the problem, that the wares for the ships have now recycle values, but shipparts don't have them too, so this should not be the source.

Can anybody share a save file somehow for me who has a shipyard running for testing purpose.

I need to test and my old pre 5.0 savegames got lost. And i want to fix this Problem asap if the source is my mod,
or else it will take me about two weeks until i can start investigating the problem.
The cheat mods are pretty old and last updated for vendetta.

Thanks in advance.
Jason
Last edited by X2-Illuminatus on Wed, 23. Mar 22, 21:51, edited 1 time in total.
Reason: moved to X4 S&M forum
Aphil
Posts: 9
Joined: Sat, 31. Dec 11, 03:38
x4

Re: [HELP] Savefile needed with playershipyard

Post by Aphil »

Hey Jason,

I would highly recommend designing a station using the Station Simulator game start, quickly slap together some modules, save it as a plan and then start a custom creative game, which will allow you to give yourself that planned station.
JasonX2000
Posts: 208
Joined: Thu, 2. Oct 14, 15:04
x4

Re: [HELP] Savefile needed with playershipyard

Post by JasonX2000 »

Oh thanks.
Did not know this is possible in this combination.
Will do that. Thanks man.

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