- added all new commands from Unoffical Patch : V1.3.13 : 2024-06-01Show
Code: Select all
3253 - <RetVar/IF> <RefObj> has sector additional info 3254 - <RefObj> add sector additional info: id=<Var/String>, title=<Var/String>, data=<Var/String> 3255 - <RefObj> add sector additional info: id=<Var/String>, title page=<Var/Number>, title id=<Var/Number>, data page=<Var/Number>, data id=<Var/Number> 3256 - <RetVar/IF> <RefObj> get sector additional data 3257 - <RetVar/IF> <RefObj> get sector additional data title: id=<Var/String> 3258 - <RetVar/IF> <RefObj> get sector additional data text: id=<Var/String> 3259 - <RefObj> remove sector additional data: id=<Var/String> 3260 - <RetVar> get ware description: ware=<Var/Ware> 3261 - remove god proposed station: id=<Var/Number> 3262 - add laser restriction: laser=<Var/Laser>, race=<Var/Race> 3263 - remove laser restriction: laser=<Var/Laser>, race=<Var/Race> 3264 - clear laser restrictions: laser=<Var/Laser> 3265 - <RetVar> get laser restrictions: laser=<Var/Laser> 3266 - <RetVar> is laser restricted: laser=<Var/Laser>, race=<Var/Race> 3267 - <RetVar> can ship type install laser: shiptype=<Var/Ship Type>, laser=<Var/Laser>, turret=<Var/Number> 3268 - <RetVar> get system time 3269 - <RetVar> get custom ranks: sorted=<Var/Boolean> 3270 - <RetVar> get mission ranks 3271 - set custom rank: id=<Var/String>, name page=<Var/Number>, name id=<Var/Number>, title page=<Var/Number>, title id=<Var/Number>, percent=<Var/Number> 3272 - set custom rank: id=<Var/String>, name=<Var/String>, title=<Var/String>, percent=<Var/Number> 3273 - <RetVar> get custom rank string: id=<Var/String> 3274 - <RetVar> get custom rank name: id=<Var/String> 3275 - <RetVar> get custom rank title: id=<Var/String> 3276 - <RetVar> get custom rank percent: id=<Var/String> 3277 - <RefObj> set allow player docking: <Var/Boolean> 3278 - <RetVar/IF> <RefObj> is allow player docking 3279 - remove custom rank: id=<Var/String> 3280 - add custom menu hyperlinked info: menu=<Var/Array>, text=<Var/String> 3281 - set menu option: <Var/Array>, maximum select lines=<Var/Number> 3282 - <RetVar> <RefObj> get all production modifiers 3283 - <RetVar/IF> <RefObj> get production modifier: ware=<Var/Ware> 3284 - <RetVar/IF> <RefObj> should display production modifier: ware=<Var/Ware> 3285 - <RefObj> add production modifier: ware=<Var/Ware>, percent=<Var/Number>, display=<Var/Boolean> 3286 - <RefObj> remove production modifier: ware=<Var/Ware> 3287 - <RetVar/IF> <RefObj> get sector override race name 3288 - <RefObj> set sector override race name: <Var/String> 3289 - <RefObj> clear sector override race name 3290 - <RetVar/IF> <RefObj> is passenger eject disabled 3291 - <RefObj> set passenger eject disabled: <Var/Boolean> 3292 - <RetVar/IF> get mod name display 3293 - set mod name display: <Var/String> - fixed datatype [DATATYPE_PASSENGER]
- command fixed <t id="1788">%1%0player HQ has blueprints for: type=%2</t>
X-Studio Script Editor - unofficial update for X3FL
Moderators: Scripting / Modding Moderators, Moderators for English X Forum, Moderators for the X3:FL Forums
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Deniskos
- Posts: 181
- Joined: Wed, 11. Jun 08, 21:40

Re: X-Studio Script Editor - unofficial update for X3FL
Updated editor to version X-Studio-v1.08_X3FL-v1.3.13
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temetvince
- Posts: 273
- Joined: Fri, 29. Jul 11, 20:58

Re: X-Studio Script Editor - unofficial update for X3FL
Hi! I'm using the latest version of X-Studio and it is complaining that table alloc is an incompatible command. I have selected x3fl as the version.Deniskos wrote: Wed, 24. Jan 24, 14:12 Updated editor to version X-Studio-v1.08_X3FL-v1.3.13
added all new commands from Unoffical Patch : V1.3.13 : 2024-06-01ShowCode: Select all
3253 - <RetVar/IF> <RefObj> has sector additional info 3254 - <RefObj> add sector additional info: id=<Var/String>, title=<Var/String>, data=<Var/String> 3255 - <RefObj> add sector additional info: id=<Var/String>, title page=<Var/Number>, title id=<Var/Number>, data page=<Var/Number>, data id=<Var/Number> 3256 - <RetVar/IF> <RefObj> get sector additional data 3257 - <RetVar/IF> <RefObj> get sector additional data title: id=<Var/String> 3258 - <RetVar/IF> <RefObj> get sector additional data text: id=<Var/String> 3259 - <RefObj> remove sector additional data: id=<Var/String> 3260 - <RetVar> get ware description: ware=<Var/Ware> 3261 - remove god proposed station: id=<Var/Number> 3262 - add laser restriction: laser=<Var/Laser>, race=<Var/Race> 3263 - remove laser restriction: laser=<Var/Laser>, race=<Var/Race> 3264 - clear laser restrictions: laser=<Var/Laser> 3265 - <RetVar> get laser restrictions: laser=<Var/Laser> 3266 - <RetVar> is laser restricted: laser=<Var/Laser>, race=<Var/Race> 3267 - <RetVar> can ship type install laser: shiptype=<Var/Ship Type>, laser=<Var/Laser>, turret=<Var/Number> 3268 - <RetVar> get system time 3269 - <RetVar> get custom ranks: sorted=<Var/Boolean> 3270 - <RetVar> get mission ranks 3271 - set custom rank: id=<Var/String>, name page=<Var/Number>, name id=<Var/Number>, title page=<Var/Number>, title id=<Var/Number>, percent=<Var/Number> 3272 - set custom rank: id=<Var/String>, name=<Var/String>, title=<Var/String>, percent=<Var/Number> 3273 - <RetVar> get custom rank string: id=<Var/String> 3274 - <RetVar> get custom rank name: id=<Var/String> 3275 - <RetVar> get custom rank title: id=<Var/String> 3276 - <RetVar> get custom rank percent: id=<Var/String> 3277 - <RefObj> set allow player docking: <Var/Boolean> 3278 - <RetVar/IF> <RefObj> is allow player docking 3279 - remove custom rank: id=<Var/String> 3280 - add custom menu hyperlinked info: menu=<Var/Array>, text=<Var/String> 3281 - set menu option: <Var/Array>, maximum select lines=<Var/Number> 3282 - <RetVar> <RefObj> get all production modifiers 3283 - <RetVar/IF> <RefObj> get production modifier: ware=<Var/Ware> 3284 - <RetVar/IF> <RefObj> should display production modifier: ware=<Var/Ware> 3285 - <RefObj> add production modifier: ware=<Var/Ware>, percent=<Var/Number>, display=<Var/Boolean> 3286 - <RefObj> remove production modifier: ware=<Var/Ware> 3287 - <RetVar/IF> <RefObj> get sector override race name 3288 - <RefObj> set sector override race name: <Var/String> 3289 - <RefObj> clear sector override race name 3290 - <RetVar/IF> <RefObj> is passenger eject disabled 3291 - <RefObj> set passenger eject disabled: <Var/Boolean> 3292 - <RetVar/IF> get mod name display 3293 - set mod name display: <Var/String>- fixed datatype [DATATYPE_PASSENGER]
- command fixed <t id="1788">%1%0player HQ has blueprints for: type=%2</t>
EDIT: FIxed. Apparently, you can set individual scripts to be AP only scripts in the Document Properties windows DESPITE X-Studio being set to FL globally. :/
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Perahoky
- Posts: 503
- Joined: Fri, 22. Aug 08, 16:04

Re: X-Studio Script Editor - unofficial update for X3FL
My X-Studio crashes when i set the game language to german.
can i find somewhere a logfile ? The COnsole.log doesnt show the error.
Edit: seting game directory to any other language than english it crashes.
When i reset the game directory, choose FL and set any language it crashes too.
seems like any language except english isnt working.
I'm trying to debug a problem in german texts
Thank you for your great effort
2nd Question:
why dont we go github with the source code?
can i find somewhere a logfile ? The COnsole.log doesnt show the error.
Edit: seting game directory to any other language than english it crashes.
When i reset the game directory, choose FL and set any language it crashes too.
seems like any language except english isnt working.
I'm trying to debug a problem in german texts
Thank you for your great effort
2nd Question:
why dont we go github with the source code?
"Hope is the last force i have"
"This is how liberty dies, with thounderous applause"
***Modified***
"This is how liberty dies, with thounderous applause"
***Modified***
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Deniskos
- Posts: 181
- Joined: Wed, 11. Jun 08, 21:40

Re: X-Studio Script Editor - unofficial update for X3FL
Updated editor to version X-Studio-v1.08_X3FL-v1.3.18
- added all new commands from Unoffical Patch : V1.3.18 : 2024-06-01
- fixed race Duke's
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Deniskos
- Posts: 181
- Joined: Wed, 11. Jun 08, 21:40

Re: X-Studio Script Editor - unofficial update for X3FL
Updated editor to version X-Studio-v1.08_X3FL-v1.3.20
- added all new commands from Unoffical Patch : V1.3.19
- added all new commands from Unoffical Patch : V1.3.20
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Perahoky
- Posts: 503
- Joined: Fri, 22. Aug 08, 16:04

Re: X-Studio Script Editor - unofficial update for X3FL
Hello,
thanks for your great effort
Would you like to update the source code link please?
Thanks mate.
thanks for your great effort
Would you like to update the source code link please?
Thanks mate.
"Hope is the last force i have"
"This is how liberty dies, with thounderous applause"
***Modified***
"This is how liberty dies, with thounderous applause"
***Modified***
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Deniskos
- Posts: 181
- Joined: Wed, 11. Jun 08, 21:40

Re: X-Studio Script Editor - unofficial update for X3FL
Updated the source code archive.
