[BUG] Gate Distance and AutoMining

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Lifescayper
Posts: 1
Joined: Sat, 1. Dec 18, 21:19

[BUG] Gate Distance and AutoMining

Post by Lifescayper »

Hello,

so to begin with, here is some information :)

Game Version: 1.2 (323307)
Language: english
Modifications: none
Game Start: The Young Gun

Situation:
I bought a mining ship (Magpie WEV-014, can be found in the save game), with a captain and one service crew member, and ordered it to fly into my current system with the "unknown station". I than turned "AutoMining" on and set the Gate Distance to 0 (zero), but it is being ignored.
Settings the Gate Distance to 1 works as intended - the ship only travels 1 system. But setting it to 0 lets the ship go as far as it wants.

Expectation:
Setting the Gate Distance to 0 will keep my mining ship in the current system and won't let it travel anywhere else.

Results:
With Gate Distance set to 0 (zero) my mining ship travels anywhere it wants to.

Download: x4: Foundation Save Game File (Google Drive)
philberto83uk
Posts: 51
Joined: Fri, 9. Mar 07, 23:12
x4

Re: [BUG] Gate Distance and AutoMining

Post by philberto83uk »

This has been happening in my game in 1.20 auto miners are not staying in the system i send them to when travel is set to zero

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