1.10 BUG Lockboxes spawn too far from mission objective and are not taken in count

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Nicolas_Yad
Posts: 41
Joined: Sat, 8. Jun 13, 16:11
x4

1.10 BUG Lockboxes spawn too far from mission objective and are not taken in count

Post by Nicolas_Yad »

Hi.
I was able to de some "medical emergency" missions, but for one mission one of the lockboxes spawned far from the mission area.
When I'm getting close to the lockbox to collect the ware, the mission status doesn't show "find lockbox" but "fly to (the mission area)", and the number of boxes found and wares retreaved doesn't update if I open the lockbox I've found far from the mission area.
So, when it happens, the mission is impossible to complete.

I had a save that I made just before accepting the mission, so I was able to make 3 attemps, and the same thing happened all the time with that mission.

Please find a capture below

https://image.noelshack.com/fichiers/20 ... 1417-1.jpg
https://image.noelshack.com/fichiers/20 ... 1426-1.jpg


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sandalle
Posts: 177
Joined: Wed, 18. Jul 12, 20:17
x4

Re: 1.10 BUG Lockboxes spawn too far from mission objective and are not taken in count

Post by sandalle »

I had the same issue with a Lockbox quest from a Teladi for Bright...something system. One lockbox was kilometers outside the mission zone, so I only completed 1/2 and now it's stuck.

SaveGame, I've already opened both Lockboxes (I don't have a save from prior, sorry), one was outside the mission zone next to the highway.

Note that this is still occurring with 1.20 updated today, though the game and missions were obtained during 1.10.

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