Linux support thread

Ask here if you experience technical problems with X Rebirth.

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Corbet
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Post by Corbet » Sat, 25. Feb 17, 19:02

timon37 wrote:So finally the public_beta's out with linux support http://forum.egosoft.com/viewtopic.php?t=355582

Anyone willing to give it a shot? (remember to backup savegames)
Thank you for your hard work.

Is the JIRA still the right place to file the bug reports or do you prefer this forum/thread?

timon37
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Post by timon37 » Mon, 27. Feb 17, 13:21

Uhh, I don't like the sound of that;p

But yeah JIRA's best. Because there I can easily browse through them whenever I can squeeze out some time for linux work.
Unless the issue's not linux specific or not a graphical glitch, then it probably belongs in http://forum.egosoft.com/viewforum.php?f=141

timon37
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Post by timon37 » Fri, 3. Mar 17, 17:11

@daret

I think the "GLThreadedOptimizations" thing is fixed with the public_beta, would be awesome if you had a moment to confirm/deny;)

syt3c
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Post by syt3c » Thu, 27. Apr 17, 13:41

4.10 runs well with nv 378.13 on Linux Mint 18.1. I've tested a new game a few hours in OL. My Core i5 and GTX960 creates stable 60fps. thx ;)

De-/activating of ThreadedOtimizations (profile) showed no difference.

bye
stc
Ich bin lieber der Erste in der Hölle als der Zweite im Himmel!

Avaricia
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Post by Avaricia » Tue, 30. May 17, 21:44

The public beta works fine for me on Arch Linux with the AMDGPU driver and Mesa.

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ezra-r
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Post by ezra-r » Fri, 8. Dec 17, 15:24

lately my mouse is detected like a joystick or similar under Linux

In the menu when I click mouse pointer dissapears.

In the game when I click ship stops.

Not sure how to handle this.

Btw, my mouse:
Corsair M65 RGB Gaming Mouse

-----------

Edit:

Ok , my system detects the mouse as a joystick not just a mouse, if I rm the devices that refer it by joystick under /dev, the game behaves correctly and uses it as a normal mouse.

/dev/input/by-id:
lrwxrwxrwx 1 root root 10 dic 8 18:04 usb-Corsair_Corsair_M65_RGB_Gaming_Mouse_0D00502EAE3D8C6953998B42F5001943-if01-event-joystick -> ../event11
lrwxrwxrwx 1 root root 6 dic 8 18:04 usb-Corsair_Corsair_M65_RGB_Gaming_Mouse_0D00502EAE3D8C6953998B42F5001943-if01-joystick -> ../js0

/dev/input/by-path:
lrwxrwxrwx 1 root root 10 dic 8 18:04 pci-0000:00:1d.0-usb-0:1.6:1.1-event-joystick -> ../event11
lrwxrwxrwx 1 root root 6 dic 8 18:04 pci-0000:00:1d.0-usb-0:1.6:1.1-joystick -> ../js0

I'm trying to diasble these atuomatically through udev but probably I'm doing something wrong, will update when I manage to set things right.

-- So far the only working method that allows me to use the mouse and make Rebirth not detect it as a joystick is deleting the deteced devices manually

rm /dev/input/js0
rm /dev/input/event11

If I try to delete event11 through udev mouse does not work at all under linux, so that's what I'm doing for now.

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ezra-r
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Post by ezra-r » Sun, 10. Dec 17, 16:41

I want to send my congrats to @timon37 and/or any other Egosoft devs working in the Linux port.

It works like a charm, long range scanner sounds alright now too!

reteo
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X Rebirth refuses to let the mouse go

Post by reteo » Sun, 1. Apr 18, 00:59

When I attempt to play X Rebirth (4.30, Linux version, downloaded from GOG, windowed), I find that no matter what I do, the game won't release the mouse. This is particularly frustrating, since I keep a text editor in the second monitor to keep notes as I play (most games)... and, of course, I will occasionally consult the oracle of Google to find answers to all my spacefaring questions. You know how it goes.

What makes this more frustrating is that "confine mouse to window" is set to "off." I'm not sure what is causing this, so if anyone has resolved this issue, I'd appreciate some help.

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alexalsp
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Re: Linux support thread

Post by alexalsp » Wed, 12. Dec 18, 16:05

Please tell me if there is a nosteam for the linux version of the game. Under the link here, exe is skipped only.

https://www.egosoft.com/support/faq/faq ... &version=0

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Re: Linux support thread

Post by radcapricorn » Thu, 27. Dec 18, 07:15

alexalsp wrote:
Wed, 12. Dec 18, 16:05
Please tell me if there is a nosteam for the linux version of the game...
Насколько я знаю, его так и не выпустили. Что есть странно, ведь сделали же GOG версию.

AFAIK, none was ever released. Which is weird considering there's a GOG version.

CBJ
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Re: Linux support thread

Post by CBJ » Wed, 2. Jan 19, 19:25

There being a GOG version doesn't really come into the equation as that's not the same as a NoSteam build (due mainly to Galaxy integration). And no, there isn't a Linux NoSteam version, mainly because the demand for it (this being the first time I've seen it requested!) has never really justified the additional work that would be required each time a build was created.

radcapricorn
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Re: Linux support thread

Post by radcapricorn » Wed, 2. Jan 19, 19:49

CBJ wrote:
Wed, 2. Jan 19, 19:25
And no, there isn't a Linux NoSteam version, mainly because the demand for it (this being the first time I've seen it requested!) has never really justified the additional work that would be required each time a build was created.
I can't really agree with that. The lack of explicit "demand" isn't indicative of the situation in this case. Linux X3s all work with and without a Steam connection. Personally, I just assumed same would be true for Rebirth, and was surprised to find out it wasn't after noticing Alex's post (yup, the ol' "but it worked before!" attitude ;) ). Moreover, it stands to reason that between platforms, the game should still provide a common feature set, unless a particular platform technically prohibits implementation of a given feature, of course. At least, that's how I look at it.

CBJ
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Re: Linux support thread

Post by CBJ » Wed, 2. Jan 19, 20:00

Each different build requires extra work, and it requires that work every time a new version is created. Why would be do that if nobody has made us aware that they would even use it?

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Re: Linux support thread

Post by radcapricorn » Wed, 2. Jan 19, 20:35

I believe I already answered that?
- why would anyone explicitly ask for a feature when they have no reason to believe that feature wouldn't make it otherwise? Previous games had it, Windows version got it, GoG version got it...
- why should a Linux/Mac build of the game not have the same features as a Windows build, or even a different Linux build, barring platform limitations?

I mean, when players ask for a NoSteam executable, they're not asking for a NoSteam Windows executable, they're asking for an executable that'd allow them to play the game without having to connect to Steam. As developers, you understand the difference, players don't necessarily. It's weird that you did the work to appeal to one category of players, but not the other, based on a technicality :(

CBJ
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Re: Linux support thread

Post by CBJ » Thu, 3. Jan 19, 16:28

And I believe I answered that too. Why would we do extra work, every time we did a build, for a tiny minority (people who want a NoSteam exe) of a tiny minority (Linux players) when we had no indication that the number of people in that group was non-zero?

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