I just had a look at your debug output and you see something like this repeating over and over:darthmoll wrote:the distance between my ships and the enemy are 3 miles.
i have set the debug to 3
debug output herehttp://pastebin.com/i02EQaUE
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[=ERROR=] aicontext<ufo.move.capital.follow.any,0x1BDD>: [49556.5 - Taranis - Captain Kriss Springer] One of our protection targets was attacked. Checking gravidar depending on mode: aggressive...
[=ERROR=] aicontext<ufo.move.capital.escort.any,0x1BDD>: [49556.5 - Taranis - Captain Kriss Springer] Checking for enemies to engage in 5500m...
[=ERROR=] aicontext<ufo.move.capital.escort.any,0x1BDD>: [49556.5 - Taranis - Captain Kriss Springer] No enemies in engage distance (5500m). Aborting...
[=ERROR=] aicontext<ufo.fight.capital.defend,0x1BC8>: [49556.5 - Taranis - Defence Officer Selina Williams] One of our protection targets was attacked. Checking gravidar...
[=ERROR=] aicontext<ufo.fight.capital.defend,0x1BC8>: [49556.5 - Taranis - Defence Officer Selina Williams] Checking for enemies to engage in 5500m...
[=ERROR=] aicontext<ufo.fight.capital.defend,0x1BC8>: [49556.5 - Taranis - Defence Officer Selina Williams] No enemies to engage in 5500m. Going back to sleep...
[=ERROR=] aicontext<ufo.fight.capital.defend,0x1BC8>: [49556.5 - Taranis - Defence Officer Selina Williams] Sleeping...EDIT: Okay, a theory just came to mind. I think this is a game bug, where for some reason the Xenon are an enemy to you, but not considered an enemy to your ships. To test this can you please replace all occurences of
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<match_relation object="this.ship" relation="enemy" comparison="le"/>Code: Select all
<match_relation faction="faction.player" relation="enemy" comparison="le"/>



