Hi,
coud it take so long to upload this mod to Nexus?
I use ENB Halflife atm but this looks not like yours.
Please release it as soon as possible.
CU
Thalon
[MOD - WIP] GEM - Rebirth (graphic enhancement mod)
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
-
ThalonMook
- Posts: 1296
- Joined: Tue, 3. Feb 04, 12:11

-
jeroll3d
- Posts: 665
- Joined: Thu, 26. Jun 08, 02:28

-
Ayporos
- Posts: 26
- Joined: Sat, 28. Dec 13, 07:42
I haven't personally used SweetFX for anything other than FF VII and FF VIII (steam versions) but perhaps I can shed some light on the whole AA debacle..astaldion wrote:Could you actually use SMAA with ingame AA enabled? When i try to enable SMAA via SweetFX it will only work when i have the ingame AA disabled (which strangely costs more performance than AA on, i suppose it is using some costly post aa instead).
If i could get the SMAA running, i would post my "light version" of SweetFX with only a few subtle, yet important changes.
I don't know if you have an AMD graphics card (or how that works) but with an Nvidia card the solution to AA is pretty straight forward.
- disable all in-game AA (recommended)
- open Nvidia control panel
- manage 3d settings
- program settings
- select 'Xrebirth.exe'
Change following settings:
- AA FXAA: ON
- AA Gamma correction: ON
- AA - Mode: Override application setting (ignores xrebirth AA settings, so on/off ingame shouldn't matter)
- AA Setting: select your preferred choice through trial and error and ingame performance/quality testing
- AA Transparency: same as above
FXAA is a cheap (performance-hit wise) enhancement that should always be on regardless of which game you run.
Same for Gamma correction, haven't personally noticed much performance impact by toggling it off in any game I play.
Setting and transparency are the main things to tweak and as a rule of thumb (even against Nvidia's advice to use ingame AA) it is usually better to override application settings.
OP: Your 'after' shots definitely look better than before but aside from some 'aesthetic' changes (colour temperature / film grain) which are very subjective and personal taste the main improvement does seem to be the AA which I do not feel justifies as a 'mod', merely a tweak.
-
nemesishawk0
- Posts: 24
- Joined: Mon, 16. Jan 12, 18:05

:goner:
!thread resurrection!
This mod is not yet dead ...
https://hostr.co/file/kMFauhZ5jns7/XRebirth1.bmp
https://hostr.co/file/yz6q5TPARp2q/XRebirth2.bmp
Pick up this next GEN Mod @ http://www.twcenter.net/forums/showthre ... sion-1-0-6
!thread resurrection!
This mod is not yet dead ...
https://hostr.co/file/kMFauhZ5jns7/XRebirth1.bmp
https://hostr.co/file/yz6q5TPARp2q/XRebirth2.bmp
Pick up this next GEN Mod @ http://www.twcenter.net/forums/showthre ... sion-1-0-6
-
DorianEU
- Posts: 148
- Joined: Fri, 28. Mar 14, 17:20
-
nemesishawk0
- Posts: 24
- Joined: Mon, 16. Jan 12, 18:05

-
Baconnaise
- Posts: 766
- Joined: Sat, 23. Nov 13, 15:50

Catalyst has a ton of similar options that are pretty easy to use (easier than my Nvidia cards) and setup (sapphire 7950 overclocked here). Many games like Dragon Age Inquisition to Plants vs Zombies Garden Warfare (EA titles are good about it) are released with Mantle support as well. Mantle will be an option instead of DX11 for example.Ayporos wrote:I haven't personally used SweetFX for anything other than FF VII and FF VIII (steam versions) but perhaps I can shed some light on the whole AA debacle..astaldion wrote:Could you actually use SMAA with ingame AA enabled? When i try to enable SMAA via SweetFX it will only work when i have the ingame AA disabled (which strangely costs more performance than AA on, i suppose it is using some costly post aa instead).
If i could get the SMAA running, i would post my "light version" of SweetFX with only a few subtle, yet important changes.
I don't know if you have an AMD graphics card (or how that works) but with an Nvidia card the solution to AA is pretty straight forward.
- disable all in-game AA (recommended)
- open Nvidia control panel
- manage 3d settings
- program settings
- select 'Xrebirth.exe'
Change following settings:
- AA FXAA: ON
- AA Gamma correction: ON
- AA - Mode: Override application setting (ignores xrebirth AA settings, so on/off ingame shouldn't matter)
- AA Setting: select your preferred choice through trial and error and ingame performance/quality testing
- AA Transparency: same as above
FXAA is a cheap (performance-hit wise) enhancement that should always be on regardless of which game you run.
Same for Gamma correction, haven't personally noticed much performance impact by toggling it off in any game I play.
Setting and transparency are the main things to tweak and as a rule of thumb (even against Nvidia's advice to use ingame AA) it is usually better to override application settings.
OP: Your 'after' shots definitely look better than before but aside from some 'aesthetic' changes (colour temperature / film grain) which are very subjective and personal taste the main improvement does seem to be the AA which I do not feel justifies as a 'mod', merely a tweak.
-
DorianEU
- Posts: 148
- Joined: Fri, 28. Mar 14, 17:20
-
Haraldson
- Posts: 50
- Joined: Mon, 11. May 15, 01:04
