Holy crap, Thought this was dead. Re-installing the game now because of this lol.Berserk Knight wrote:Hmph. Looking at the 1.22 base script, it seems they keep rearranging the interrupt handlers (that are not labeled) around so removing the "remove from squad" handler would virtually require a patch-specific version to do so.
...Not that I need to "remove" it when "disabling" it works just as well AND not end up being patch-specific.
Well, I've been pretty lazy and sent my request for permission to Jack just a few minutes ago. I'll upload the update when I get the all-clear.
Edit: ...Got the all-clear just as I posted this.
Edit2: Starting a new thread as it could get hard to find if it's buried in the comments here.
[MOD] Manual Command Extension v0.10.2 {Discontinued}
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Petroph
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