Mad_Joker wrote:Can you please post the errors here? There are a lot of them which are harmless, and I can't do anything about, but I will only know if that is the case if I see the messages.Endeavour79 wrote:Getting a lot of error messages related to NESA in the debug log when playing. Do I need to worry about them? Mod seems to work fine..
1.30 RC6, latest NESA version
[timestamp: 1397198346]: Error: LookupKeyName::LookupName(): The key name "add" is not recognized in lookup 'ScriptXML'. Originated from: "extensions\NESA\md\NPC_Architect.xml.(pck|xml)"
[timestamp: 1397198346]: Error: LookupKeyName::LookupName(): The key name "add" is not recognized in lookup 'ScriptXML'. Originated from: "extensions\NESA\md\NPC_Architect.xml.(pck|xml)"
[timestamp: 1397198346]: Error: Error loading MD file extensions\NESA\md\NPC_Architect.xml: Invalid root node
[timestamp: 1397198346]: Error: Error loading MD file extensions\NESA\md\NPC_Staff.xml: Invalid root node
Same error repeat for all different NPC classes..
Is there a way to write out a log file so that I don't have to copy&paste each entry?




