X2 TT any way to improve the mouse control?

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Earth Ultimatum IV.
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Joined: Mon, 3. May 10, 14:39
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X2 TT any way to improve the mouse control?

Post by Earth Ultimatum IV. »

I would like to re-play this old good game, however there is one thing I really fear:

The mouse.

It works like this - you move mouse to (example) right, ship starts turning right. But it won´t stop turning to right unless you compensate it by turning to left.

This is extremly annoying. In X3s you turn mouse to right and ship goes right, if you stop moving mouse the ship stops also.

Is there any way or mod/script to remove the need to compensate the mouse move?
All fighters and turrets are completly unplayable thanks to this.
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Shadow dream
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Joined: Thu, 1. Mar 07, 11:39
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Post by Shadow dream »

There is a simple way: Reduce your mouse-sensibility!
I know from logitec, that their mice can be adjusted to different sensibilities. Duno how other brands handle this.

The problem is that X2 (being a little old) it can't hande those "fast" mice. It get's the 'move'-signal, but the mouse says 'stop' so fast, the game can't 'hear' it. Thus in slowing down your mouse this doesn't happen again :)

Shadow
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User avatar
Earth Ultimatum IV.
Posts: 5280
Joined: Mon, 3. May 10, 14:39
x4

Post by Earth Ultimatum IV. »

Shadow dream wrote:There is a simple way: Reduce your mouse-sensibility!
I know from logitec, that their mice can be adjusted to different sensibilities. Duno how other brands handle this.

The problem is that X2 (being a little old) it can't hande those "fast" mice. It get's the 'move'-signal, but the mouse says 'stop' so fast, the game can't 'hear' it. Thus in slowing down your mouse this doesn't happen again :)

Shadow
I have a cheap Labtec made in china laser mouse :P
I don´t have any software.

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