[MOD] [AP/TC] X-Tra Ship/Station Pack - [V2.01 Hotfixed Available 21/5/2012]
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
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HotSake
- Posts: 472
- Joined: Sun, 3. Jan 10, 22:15

People are really picky about Paranid designs. From the last thread, it seemed like every time someone tried to suggest a ship for them, there would be a chorus of "It's not Paranid enough" or "It looks Boron to me".
Paranid ships are all round, except when they're not.
[ external image ] [ external image ]
They're sleek, except when they're chunky.
[ external image ] [ external image ]
They've got curves and fins, unlike those other races...
[ external image ] [ external image ] [ external image ]
Paranid ships are all round, except when they're not.
[ external image ] [ external image ]
They're sleek, except when they're chunky.
[ external image ] [ external image ]
They've got curves and fins, unlike those other races...
[ external image ] [ external image ] [ external image ]
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Nemesis_87
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The X-Plorer
- Posts: 389
- Joined: Fri, 4. Nov 11, 02:03
I looked at the models at the first page and i almost INSTANTLY recognized some of the models, which were from other games i have played.
most of them were from a game i have called "Nexus: The Jupiter Incident" and one looked oddly similar to a ship from "Sins of a solar empire". I'd like to say he did a pretty darn good job at it too, he made them look so similar but made sure not to leave them exactly the same as in the other games. well done sir! *thumbs up*
most of them were from a game i have called "Nexus: The Jupiter Incident" and one looked oddly similar to a ship from "Sins of a solar empire". I'd like to say he did a pretty darn good job at it too, he made them look so similar but made sure not to leave them exactly the same as in the other games. well done sir! *thumbs up*
Happy accidents are just another form of discovery, except they are way more fun.
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HotSake
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CKYRules
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Nemesis_87
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CKYRules
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boogieman335
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CKYRules
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garrry34
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CKYRules
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UnexplainedBeeping
- Posts: 9
- Joined: Mon, 7. Nov 11, 18:27

I'd also confirm the Terran purchased HQ doesn't have recycling, reverse engineering, or production. Spray shop does show up however. Spawning a vanilla headquarters and deploying it works as it should. I love the model for the terran HQ.
I'm also having issues with the teladi shipyards, IS or OOS my capital ships can't dock with them. Their action lists either avoiding ***Undefined*** or idling while floating around the station randomly. I cannot forcibly dock them using cycrow's cheat menu either. Cloning the station once with Marcon's clone script didn't seem to fix but the 2nd time did. Bad luck on my part I guess.
The new design for the Mobile Mining ship is interesting, but the cargo hold on the front blocks the view from the cockpit as well as the front turrets. This makes it a bit tricky to fly first person as I can't easily see smaller things in front of me. I'm not sure how or I'd move the view for the cockpit up, and the turrets out to the front of the cargo box.
edit: I deployed both headquarters from a TL, the terran one was purchased from mars legit.
I'm also having issues with the teladi shipyards, IS or OOS my capital ships can't dock with them. Their action lists either avoiding ***Undefined*** or idling while floating around the station randomly. I cannot forcibly dock them using cycrow's cheat menu either. Cloning the station once with Marcon's clone script didn't seem to fix but the 2nd time did. Bad luck on my part I guess.
The new design for the Mobile Mining ship is interesting, but the cargo hold on the front blocks the view from the cockpit as well as the front turrets. This makes it a bit tricky to fly first person as I can't easily see smaller things in front of me. I'm not sure how or I'd move the view for the cockpit up, and the turrets out to the front of the cargo box.
edit: I deployed both headquarters from a TL, the terran one was purchased from mars legit.
Last edited by UnexplainedBeeping on Mon, 7. Nov 11, 20:42, edited 1 time in total.
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Retiredman
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CKYRules
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garrry34
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garrry34
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UnexplainedBeeping
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garrry34
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simple enough to increase if you have the editor, if you open up the xtra cat with the mod manager in the editor then navigate to to the hq file within, right click on it and open with the text editor, then just change the big number to whatever you want...
PhenomII X4 940 black edition
8GB DDR2
ATI HD4890
Windows 7 64bit
8GB DDR2
ATI HD4890
Windows 7 64bit
