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Synchronized shot mod?
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Falcrack





Joined: 29 Jul 2009
Posts: 989 on topic

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PostPosted: Sun, 17. Sep 17, 01:56    Post subject: Synchronized shot mod? Reply with quote Print

Is there a mod which reduces the firing timing randmoness, so that my lasers all continue to fire in synchronized salvoes during continuous firing rather than getting out of sync with each other? I would hopefully want to apply it to Mayhem.

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Zaitsev





Joined: 02 Dec 2008
Posts: 1907 on topic
Location: Norway
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PostPosted: Sun, 17. Sep 17, 08:49    Post subject: Re: Synchronized shot mod? Reply with quote Print

Falcrack wrote:
Is there a mod which reduces the firing timing randmoness, so that my lasers all continue to fire in synchronized salvoes during continuous firing rather than getting out of sync with each other? I would hopefully want to apply it to Mayhem.


Not that I'm aware of, and if I remember correctly the randomness is hardcoded and thus unmoddable.


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Uncle Benis





Joined: 21 Feb 2015
Posts: 3 on topic

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PostPosted: Tue, 17. Oct 17, 15:24    Post subject: Reply with quote Print

Now Im curious if theres a way to make individual guns fire in sequence instead of all at once.
Since Im flying the Tempestine a lot, the 12 boresight guns lose a ton of alpha as the first shot is more like a blunderbuss that misses most projectiles than the machinegun it becomes when keeping the button pressed.
Automatizing rapidly alternating weapon groups would be a kind of a ghetto sequencer solution I guess, but I lack the coding skills to try and implement it myself.

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