<RefObj> = The object the script effects.
<Var/Number> = A number or a numeric variable for the X,Y and Z coordinates.
This command forces the current X,Y and Z location of <RefObj> to the <Var/Number> input into each field.
Forcing the position of an object means that collision detection won't 'bounce' it away, even if it's directly inside another object. This means you can place it exactly where you want.
The command only moves an object within its current sector.
It is moved instantaneously without a delay. It disappears and reappears in the set location.
Coordinates are in meters.
[PLAYERSHIP] force position: x=10000 y=-10000 z=0
Will forcibly set the [PLAYERSHIP] to 10km across to the left, 10km down and 0km backwards or forwards.
- »» General Object Commands
<RefObj> force position: x=<Var/Number> y=<Var/Number> z=<Var/Number>