[MOD] Warp Gate Redesign - V1.0 Available 13/2/2011
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
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Requiemfang
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TrixX
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Requiemfang
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LarryBurstyn
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Hello, comment
I installed the Necron gates but I notice that my M6 and smaller ships (and all the TS's) never really enter the gate. Instead they approach the gate from the side and enter the event horizon OUTSIDE the rotating thing with lites. Only the ships that use the center of the gate go through the gate itself.
This is not a real problem except when it first happened I thought my ship was going to crash into the side of the gate. But just before I was going to kill auto control to avoid the collision my ship jumped into the next sector.
This is not a real problem except when it first happened I thought my ship was going to crash into the side of the gate. But just before I was going to kill auto control to avoid the collision my ship jumped into the next sector.
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Anti-Paranoid
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Nafensoriel
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A small side effect of the entrance gate bug...
Small ships exit OUTSIDE THE PATH OF LARGER ONES. This model change reduces bug splattings to zero on jumps with TL/M1/M2s.
Personally I'd rather lose a little immersion to gain a fix to that old annoyance.
Small ships exit OUTSIDE THE PATH OF LARGER ONES. This model change reduces bug splattings to zero on jumps with TL/M1/M2s.
Personally I'd rather lose a little immersion to gain a fix to that old annoyance.
"A Tradition is only as good as it's ability to change." Nael
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Sam L.R. Griffiths
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Oooo... nice shiny new gates...
BTW if I remember correctly, a while back you mentioned that you were considering adding new gates to your ship/station mod. Is that still going to happen? or is this what you were working on towards that end? Either way, keep up the good work.
BTW if I remember correctly, a while back you mentioned that you were considering adding new gates to your ship/station mod. Is that still going to happen? or is this what you were working on towards that end? Either way, keep up the good work.
Lenna (aka [SRK] The_Rabbit)
"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55
"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb
"When eating an elephant take one bite at a time" - Creighton Abrams
"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55
"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb
"When eating an elephant take one bite at a time" - Creighton Abrams
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Railgunner
- Posts: 153
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Got a little competition, the XChange Guild Portals 1.0a
by OPR Link: http://forum.egosoft.com/viewtopic.php? ... sc&start=0
by OPR Link: http://forum.egosoft.com/viewtopic.php? ... sc&start=0
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Deniskos
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Zeron-mk7
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If change gate size, small ships docking area (area when ship fly in an out the gates - very near the gate ring) are not changing, they are still very near the gate ring, because that area are hardcoded and calculating somehow depending from the gate 3D model.Deniskos wrote:Excellent gate but why the autopilot conducts my ship by a gate? Sometimes even you jam in them and you blow up
Solek made Gate pack v1.0, where he created new gates 3D models and in these gates (not remember to all or some gates) - this small ships docking area are further (is further from the gate ring edges) then into the vanilla gates.
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Aetherian
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Alex Corvis
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How did you try to change? Once I had the same problem changing from one to the other gate in this package. Then I tried to remove the gate, load and save a game and installed the other gate and that worked.Aetherian wrote:... changing from one gate to the other causes your savegame to crash, so I'm sticking to the B5 gate in this run.
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Aetherian
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paulwheeler
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See my post here for a way around it:Aetherian wrote:I saved my game and exited, removed the gate, started game and tried to load save and......crash. I tried it in a couple different save points and same thing.
http://forum.egosoft.com/viewtopic.php? ... 56#3525556
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Aetherian
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