Boardcomputer-Integrated External RADAR
- Required equipment:
2 Computer Components
On a small ship the installation costs 300.000 Cr, on a medium 1.000.000 Cr, and on a capital ship 4.000.000 Cr.
Installation takes 30 min, less if docked - ideally at a ship yard.
Moving the ship during that time aborts the installation but the resources/credits are not lost.
- During a fight the boardcomputer switches to the faster Gravidar and BIER is disabled.
When the last "attacker" of the ship has moved beyond a 6500 m range, BIER takes up operation again.
BIER is an old fashioned RADAR.
The results are not nearly as accurate as a Gravidar but the range can be far greater.
All it will tell you is that there is something out there and an estimated size of the contact.
Also: SQUASH-Mines are scanned automatically.
Surroundscan: 6 km
Targetscan: 8,5 km
BIER has 2 Modi:
- Surroundscan: 360°
- Targetscan: Detects objects in a cone in front of the ship at a 40 % higher range.
small ships 50° cone
- BIER - Ranges for Surround / Targetscan
40 / 56 km : all ships (Triplex Scanner = 30 km)
54 / 76 km : M6
45 / 63 km : other medium ships
80 / 112 km : M1
70 / 98 km : M2
60 / 84 km : M7
54 / 75 km : other huge ships
- 1. BIER Installation (on a ship) + BIER-Mode change
Menu Button ("Special" Menu)
Alternatively: Hotkey. (Playership only)
. . . . . . While installation is possible on your own ship, it will take a while. =)
If the ship does not have BIER, yet, the button is labeled "Install", if it does it's labeled "Change Mode".
- 2. Ship tags on / off (global setting)
This is a Hotkey that adds/removes tags for Surround (o), Targetscan (v), and malfunction (-) to all ships currently using BIER.
If anyone would like to use the BIER Contacts in a script:
They are Nav Beacons (neutral race), that have an Ecliptic Projector installed.
Loval Var "GZ.BIER.CONTACT.SIZE" contains the size, int 1 - 9.
Uninstall: In the script editor, run plugin.gz.bier.uninstall, then save and delete the files.
T-File / PageID 7037 + 7038
Task IDs (ships) 7037