[AL PLUGIN] Yaki Armada 2 - Beta Build 210 - [2010-07-22]

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soulmata
Posts: 154
Joined: Thu, 15. Nov 12, 10:34
x4

Remnants of Yaki Armada scripts still running - tips to disable?

Post by soulmata »

In my current AP game I was using Yaki Armada, until it started giving me bounties on every Xenon I killed. I disabled it using the AL menu and the instructions in the readme, which did disable the bounty, but not the bounty "Incoming Message" that pops up, which now displays a readtext error.

I'm assuming this means there is still a lingering script running for YA. Any tips on how I might find and stop the script?


[moved to correct thread -- DrBullwinkle]
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DrBullwinkle
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Joined: Sat, 17. Dec 11, 01:44
x3tc

Post by DrBullwinkle »

When you stop an ALP (Artificial Life Plugin), you must wait for one "tick" of the ALP timer before saving your game, then removing the scripts.

ALP ticks can range from one second to several hours (or more). I don't know how long the Yaki Armada tick is, but you can see it in the event handler for the ALP.

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