Damaging a jumpgate in any way is no longer an illicit action. The things are indestructible after all...
It can never cause loss of notoriety and local stations or ships do not mind.
As a side effect, the "Attack my Target" turret script does no longer shoot at jumpgates, either.
Although you have to admit that it was funny, watching your multi-million credit high-tech destroyer attack an indestructible jumpgate! Again, and again, and...
This is an AL Plugin so it can be turned off if desired.

Installation:
Copy the contents of the ZIP into the TC main folder.
Deinstallation:
Delete TC\scripts\al.plugin.gz.gate.no.reploss.xml