EDIT: I cannot tow stations. I can tow asteroids everywhere, but no stations.
They cannot be towed out of sector. Is that intended?
EDIT #2: I just remembered that you can not move stations between sectors. So Nevermind.
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Where exactly does it say that?ClastMalon wrote:Thanks for clearing that up Roady1976, the description in the index currently says "Moves everything, even asteroids to other sectors".
Extremely unlikely.Any chance this could be used in future to transport stations?







Asteroids consist of a type and yield. That's it.Retiredman wrote:You can jump an asteroid OSS but you Can't jump a factory?
With "an interface" many such things could be done but I decided on KISS.Retiredman wrote:2. Be able to change the distance the ship is from the towed object.

that would be this script which is still usable as far as I know cause I use it myself, check the linkGazz wrote:Asteroids consist of a type and yield. That's it.Retiredman wrote:You can jump an asteroid OSS but you Can't jump a factory?
Easy to duplicate.
Stations consist of a boatload of variables, many of which can not be detected and much less altered / recreated by a script.
There used to be a script that allows you to pack up a factory into a TL and ferry it to another sector.

