[SCRIPT] Ship killed notifications v1.0.3 [2008-11-16]

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

Moderators: Moderators for English X Forum, Scripting / Modding Moderators

RustInPieces
Posts: 85
Joined: Mon, 13. Feb 12, 08:22
x4

Post by RustInPieces »

Sorry to necropost, but since there is no way to cleanly uninstall this, could this make a save unplayable if X3TC gets patched again?

Also, since 3.1 fixed colored logbook, wouldn't it be possible to add events to the logbook?

Are there any mods similiar to this? It looks like this one is not being supported anymore.
Oji
Posts: 36
Joined: Tue, 11. Sep 12, 23:46
x3tc

Post by Oji »

Ignore that - works fine !


Doesn't seem to work with AP XRM at all.
alphalvr
Posts: 1540
Joined: Sun, 13. Nov 05, 18:19
x3ap

Post by alphalvr »

Anyone know if this is working with AP??

This is one of the most annoying things in the game, losing ships without any notification, only realising hours later when trawling through the message log.

Or is there something else that everyone uses with this functionality these days?

thanks guys
User avatar
Joubarbe
Posts: 4796
Joined: Tue, 31. Oct 06, 12:11
xr

Post by Joubarbe »

alphalvr wrote: Or is there something else that everyone uses with this functionality these days?
LU :)
Post Reply

Return to “X³: Terran Conflict / Albion Prelude - Scripts and Modding”