[SCR] Landing/Docking Booster
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[SCR] Landing/Docking Booster
(Das entsprechende deutsche Topic ist hier.)
This script adds one hotkey.
It can be used if your ship or the ship you have targeted is currently approaching a station or carrier with the intention of landing.
The result?
The ship will speed through the landing approach with it's regular cruising speed instead of flying with 40-100 m/s.
Especially useful with the silly big terran stations where you tavel through 20+ km of landing corridor...
The ship should also not get "stuck" as often as before, ideally never again.
That happened a lot to me when landing on carriers.
My ship sat there with 0 speed... forever.
Not any more. =)
[ external image ] Download: ZIP
This script adds one hotkey.
It can be used if your ship or the ship you have targeted is currently approaching a station or carrier with the intention of landing.
The result?
The ship will speed through the landing approach with it's regular cruising speed instead of flying with 40-100 m/s.
Especially useful with the silly big terran stations where you tavel through 20+ km of landing corridor...
The ship should also not get "stuck" as often as before, ideally never again.
That happened a lot to me when landing on carriers.
My ship sat there with 0 speed... forever.
Not any more. =)
[ external image ] Download: ZIP
Last edited by Gazz on Sat, 31. Jan 09, 08:38, edited 1 time in total.
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
I installed this, but it doesn't seem to be working for me. I have a Zephyrus and am trying to get my Scimitar to dock. It will (sometimes), but when I press the hotkey I just get a message "No Aim", and it doesn't approach any faster.
Any ideas?
Also, would this script allow a ship to dock to a moving carrier? I assume not since the AI won't with out the script, but thought I would ask.
Any ideas?
Also, would this script allow a ship to dock to a moving carrier? I assume not since the AI won't with out the script, but thought I would ask.
The Scimi must be docking or trying to. Just like the first post says...mesasone wrote:I installed this, but it doesn't seem to be working for me. I have a Zephyrus and am trying to get my Scimitar to dock. It will (sometimes), but when I press the hotkey I just get a message "No Aim", and it doesn't approach any faster.
If it's out there fighting, it is "no aim" for this script because it's a docking script, not a fighting script.
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
I dunno. I did the exact same thing and it worked.
Granted, there were no fanfares or fireworks - it simply worked as designed.
Granted, there were no fanfares or fireworks - it simply worked as designed.
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
There is no sense crying over every mistake. You just keep on trying till you run out of cake.