[Bonus Plugin] Dockware Manager
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
[Bonus Plugin] Dockware Manager
Name: Dockware Manager
Version: 3.2.00
Date: 04.03.2006
Purpose:
This is a small extension for adding wares to a player owned trading station or equipment dock. Adding a ware will charge the station 1000 credits per use.
Use:
First off, you start the extension by using the new command in a custom command slot of the station to which you wish to add a ware. Next, select a factory or station that contains the desired ware, and after that the ware itself. For removing a ware you select the owned station instead, and the ware you wish to remove.
Version: 3.2.00
Date: 04.03.2006
Purpose:
This is a small extension for adding wares to a player owned trading station or equipment dock. Adding a ware will charge the station 1000 credits per use.
Use:
First off, you start the extension by using the new command in a custom command slot of the station to which you wish to add a ware. Next, select a factory or station that contains the desired ware, and after that the ware itself. For removing a ware you select the owned station instead, and the ware you wish to remove.
- Schizosimian
- Posts: 302
- Joined: Sun, 7. Aug 05, 03:45
The command is for managing which wares are listed for trading at Trading Stations, Equipment Docks and the HQ.
you run the command and select a ware available at the station to remove it from the trade list, or a ware at another station to start the station trading in that ware.
Whether you UT's will trade there is entirely dependant on the prices you set. This script will have no effect on that.
you run the command and select a ware available at the station to remove it from the trade list, or a ware at another station to start the station trading in that ware.
Whether you UT's will trade there is entirely dependant on the prices you set. This script will have no effect on that.
Dockware Manager: Improved for PHQ?
Should be in the bonus pack thread but thought I'd draw the attention of other Xers who usually don't wade thru tons of post...
The Bonus Pack 3.1.05 Dockware Manager says this:
In either case, especially for those who have PHQ woes.
The Bonus Pack 3.1.05 Dockware Manager says this:
Previously I don't think the pack had this?This is a small extension for adding wares to a player owned trading station or equipment dock. Adding a ware will charge the station 1000 credits per use. This is also a small extension to create a predefined storage area for the HQ, to which every trader is restricted, regardless whether he's using the Commercial Agent, Commodity Logistics Software or other commands.
In either case, especially for those who have PHQ woes.
-
- Posts: 520
- Joined: Mon, 6. Feb 06, 12:04
Strange. I would not expect that.Dave Toome wrote:For me it limits unloading from UTs
The DWM of BP 3.1.04 could not know about HQ, and thus the stock limits exist only in the version included in BP 3.1.05.
DWM has been updated by Lucike, just like CLS (1/2) and CAG. DWM adds a command in order to create and set variables for a station (HQ), and the latest version of CLS and CAG know to look at those variables. But how could UT (which has not been touched) know about those variables (which have existed never before)?
I think the wording of the description might be misleading. I would bet that the "or other commands" refers at most to unsigned commands written by Lucike, and not to anything vanilla/signed.
-
- Posts: 2262
- Joined: Tue, 23. Dec 03, 22:32
When you set the limit, the command creates a variable like "limit.AHEPT" for object "HQ", and sets it to 12. If you manually transfer equipment, you do not look at that variable. Only the CLS and CAG scripts will look at it and obey it.Stu Austin wrote:I'm not understanding this set ware limit at the PHQ. For an example, I set the AHEPT to stock only 12 but I can offload more than that from my ship. I'm playing unmodified game with just the newest bonus pack.
I'm using Commercial Agents and Commodity Logistics software on my TS that have my HQ set as homebase. I'm using them to buy wares needed to manufactoure ships.
Problem is that I can't use the "Set ware storage space" to limit any wares to certain amounts. I set the limit but the Commercial Agents nor Commodity Logistics Pilot do not seem to obey the limit. They just keep buying and buying. The 'i' in the command console says that those are supposed to adhere to the limit but they do not.
What am I doing wrong and how can I fix this?
Problem is that I can't use the "Set ware storage space" to limit any wares to certain amounts. I set the limit but the Commercial Agents nor Commodity Logistics Pilot do not seem to obey the limit. They just keep buying and buying. The 'i' in the command console says that those are supposed to adhere to the limit but they do not.
What am I doing wrong and how can I fix this?
-
- Posts: 11
- Joined: Wed, 14. Jun 06, 05:28
Per the above post, I am having the same problem. I want to set a limit on how much total space is allocated for a given ware at my HQ (to both build and repair ships.) I set the limits per the instructions, set my commodity logistics traders to deliver the necessary goods to the HQ, yet they just ignore the limits and fill up the entire station with the more widely available wares, with no regard to the "limit" I set.
WHAT IS THE POINT OF THIS MOD??????
WHAT IS THE POINT OF THIS MOD??????
-
- Posts: 11
- Joined: Wed, 14. Jun 06, 05:28