Rebirth release date. - Part 2
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seeing that we know there is a version out that people are now testing and reporting on, also that cbj has stated that due to some little bugs and the decision to change the ui to make it more mouse friendly it makes sense that they use all the time available (I.e. the whole of the year) to fix said bugs and make the improvements now.
just pure speculation on the release schedule from comments made by various people here :-
test as much possible, note time to reach significant points in the plot so that even though early bugs maybe fixed, it gives an idea of how long after release other bugs need to be ironed out by.
I would imagine that testing will continue till mid to late July.
IF the majority of bugs have been resolved and overall the balance and game play are at required goals set by the development team, prepare or put the finishing touches to a presentation at Gamescon. Speak to the media etc, get interviews arranged for the September editions.
Late September / mid October start the marketing campaign and announce official release date for probably start to mid December.
If the game is not at the required level, maybe have some info but not the full presentation at Gamescon, continue to work on the bugs and ui changes till end of September, at that point regardless get as much done as possible and at the start to mid November, have a truncated, blitz marketing campaign and announce the release date. Then get the shipped version ready and work on patches for release asap to fix the major points.
But apart from maybe some news at Gamescon I really doubt we will have any news apart from some development video's which have been informative and even though the community received the videos that they asked for, some are never happy, I doubt we will hear anything official before the above stated dates.
(The reason I post rarely because there is really not much to post about and the content of most posts recently don't even have entertainment value anymore)
just pure speculation on the release schedule from comments made by various people here :-
test as much possible, note time to reach significant points in the plot so that even though early bugs maybe fixed, it gives an idea of how long after release other bugs need to be ironed out by.
I would imagine that testing will continue till mid to late July.
IF the majority of bugs have been resolved and overall the balance and game play are at required goals set by the development team, prepare or put the finishing touches to a presentation at Gamescon. Speak to the media etc, get interviews arranged for the September editions.
Late September / mid October start the marketing campaign and announce official release date for probably start to mid December.
If the game is not at the required level, maybe have some info but not the full presentation at Gamescon, continue to work on the bugs and ui changes till end of September, at that point regardless get as much done as possible and at the start to mid November, have a truncated, blitz marketing campaign and announce the release date. Then get the shipped version ready and work on patches for release asap to fix the major points.
But apart from maybe some news at Gamescon I really doubt we will have any news apart from some development video's which have been informative and even though the community received the videos that they asked for, some are never happy, I doubt we will hear anything official before the above stated dates.
(The reason I post rarely because there is really not much to post about and the content of most posts recently don't even have entertainment value anymore)
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if developers can not cope with the creation of the game, why not increase the team? the longer the game in development the more it costs, besides now they do not have competitors but next year there will be plenty! The feeling that egosoft do to get as less profit for their project. I understand that the more people the more they cost, however, and the game will be much faster. Wait a little longer and your game in general no one buy it except the most loyal fans, because will be a lot of other interesting projects that we will be be able to spend our time and money.
Russian Federation
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You could just pick some bum off the streets and not pay him. Free workforce!pjknibbs wrote:Whereas hiring new team members obviously costs *nothing at all*?Voyadjyer wrote:if developers can not cope with the creation of the game, why not increase the team? the longer the game in development the more it costs

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Actually it is worse than that:pjknibbs wrote:Whereas hiring new team members obviously costs *nothing at all*?Voyadjyer wrote:if developers can not cope with the creation of the game, why not increase the team? the longer the game in development the more it costs
New team members need some time to learn the ins and outs of the project. In that time, they will slow down the old team members more (by asking questions) than they contribute to the project. If that happens close to release, their net contribution may actually be negative

There is a famous quote by Frederick Brooks (http://en.wikipedia.org/wiki/Fred_Brooks) about this:
"Adding manpower to a late software project makes it later".
Gazz in the LT forum:
In X3, piracy is not implemented at all. All the "pirates" that fly around are bands of roaming psychopaths that destroy everything they see without even trying to loot anything.
In X3, piracy is not implemented at all. All the "pirates" that fly around are bands of roaming psychopaths that destroy everything they see without even trying to loot anything.
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If posting on the forums cost something, egosoft couldn't lock the topic nor scold us for what we posted. Nor single us out because we are speaking our minds. They also couldn't threaten us when we use certain words or a certain name for people in the group.squirrelrider wrote:if only posting on forums cost something... we'd see a lot less bull***t
JUST SAYING!!

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Couldn't have said it better myself. <thumbs up!>eladan wrote:Not to mention that Egosoft themselves clearly have no incentive whatsoever to get the game finished and released as soon as they possibly can. </sarcasm>
BUT BOY OH BOY....X3AP 3.0 is sure making headwind!! Don't know why they even are working on that unless it's their fallback when X:Rebirth gets pushed back to 2015.
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man, just how hard is it to understand community part in the "community project" title?Cowski wrote:BUT BOY OH BOY....X3AP 3.0 is sure making headwind!! Don't know why they even are working on that unless it's their fallback when X:Rebirth gets pushed back to 2015.
EDIT: that is what AP 3.0 mostly consists of, right?
"If any idiot ever tells you that life would be meaningless without death, Hyperion recommends killing them"
lets pretend november 15 never happened
lets pretend november 15 never happened
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It is not as simple as a community bonus pack. There is still work that has to happen between Egosoft and the community workers and testing and balancing. It has been stated before that it is an actual patch with community mods added and not just a bonus pack.Jumee wrote:man, just how hard is it to understand community part in the "community project" title?Cowski wrote:BUT BOY OH BOY....X3AP 3.0 is sure making headwind!! Don't know why they even are working on that unless it's their fallback when X:Rebirth gets pushed back to 2015.
Also... can we get a mod to request Squirrel provide a game registration for his forum account as provided in the forum rules? If I am going to be lectured by someone on bullshat I want to at least know the person has a legitimate copy of an X game.
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It has also been stated that the amount of work required from Egosoft staff is very small, but has to be timed carefully to fit around X Rebirth work.BarrenEarth wrote:It is not as simple as a community bonus pack. There is still work that has to happen between Egosoft and the community workers and testing and balancing. It has been stated before that it is an actual patch with community mods added and not just a bonus pack.
No, you can't. There is nothing in the forum rules that obliges people to register their game. A moderator may request registration, but they are not going to do so at the whim of a belligerent user who appears to be trying everything they can to get themselves removed from the forum. Leave the attacks on other forum users out of it or face the consequences.BarrenEarth wrote:Also... can we get a mod to request Squirrel provide a game registration for his forum account as provided in the forum rules? If I am going to be lectured by someone on bullshat I want to at least know the person has a legitimate copy of an X game.
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BarrenEarth, it's a good job when you get banned from these forums they don't also ban the linked game, EA style.
Personally I'm looking forwards to this community update for AP. Hell, it's the only real motivation for the game left, otherwise it's dried up and used for me. I imagine the same for a lot of others also sadly. AP has been pretty milked.
New video for Rebirth though, looks good
Now back to being game depressed and waiting for December.

Personally I'm looking forwards to this community update for AP. Hell, it's the only real motivation for the game left, otherwise it's dried up and used for me. I imagine the same for a lot of others also sadly. AP has been pretty milked.
New video for Rebirth though, looks good

Now back to being game depressed and waiting for December.
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And I'm looking towards X3: TC Linux release (which is obviously in works, but no ETA, as it seems). IMO, X3: TC is the best X-game so far.
BTW, you guys who just can't wait for X:R? Why not try X3:R on Linux? Just take some no-so-easy (in a good way) distro like Gentoo and you'll be occupied for a few month, at least.
BTW, you guys who just can't wait for X:R? Why not try X3:R on Linux? Just take some no-so-easy (in a good way) distro like Gentoo and you'll be occupied for a few month, at least.
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Because it is the same game we have been playing for years.Night Nord wrote:And I'm looking towards X3: TC Linux release (which is obviously in works, but no ETA, as it seems). IMO, X3: TC is the best X-game so far.
BTW, you guys who just can't wait for X:R? Why not try X3:R on Linux? Just take some no-so-easy (in a good way) distro like Gentoo and you'll be occupied for a few month, at least.
Although I am interested, how is the performance? I only ever use Linux for servers, the last time I tinkered with Ubuntu there was a noticeable performance hit with graphics cards and with AMD APU's I couldn't get any graphics acceleration to work at all. What has been your experience?
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Just because you're easily bored doesn't mean everyone else is.Fallent wrote:...
Personally I'm looking forwards to this community update for AP. Hell, it's the only real motivation for the game left, otherwise it's dried up and used for me. I imagine the same for a lot of others also sadly. AP has been pretty milked....


Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.
X4 is a journey, not a destination. Have fun on your travels.
X4 is a journey, not a destination. Have fun on your travels.
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I used the words "personally" and "used for me", I wasn't trying to imply everyone is bored of them yetNanook wrote:Just because you're easily bored doesn't mean everyone else is.Fallent wrote:...
Personally I'm looking forwards to this community update for AP. Hell, it's the only real motivation for the game left, otherwise it's dried up and used for me. I imagine the same for a lot of others also sadly. AP has been pretty milked....I'm still having fun playing TC modified. Haven't even gotten to AP yet.

The X3AP patch looks good from what I've seen, and I admit I'm actually excited. But that's the thing, I haven't been this excited about a X game in how many years now?
^ All my opinion, none of the more active fans take it to heart.
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Well, it's _much_ more playable then Wine version, but still (up to others words, never tried myself) still slower then Windows version. Yup, 3d graphics is not the strong point of modern Linux distros (but with Valve initiative it seems to change soon enough) - drivers (especially AMD's) are lacking some polishing.BarrenEarth wrote: Although I am interested, how is the performance? I only ever use Linux for servers, the last time I tinkered with Ubuntu there was a noticeable performance hit with graphics cards and with AMD APU's I couldn't get any graphics acceleration to work at all. What has been your experience?
I've played every recent X-series game (starting with X3:R) on wine, so for me native Linux is just super-fast (no more heavy lag when sector map is shown!). Only thing that disappoint me in X3:R that it's lacking my favorite Springblossom and Hyperion is too slow, but too strong. And missions, right.
Anyway, I expect that Linux X3: TC will be released in a month or two and I'll shoot for Xenon Hub plot once again (maybe this time I'll complete it). That way I'll be occupied until Gamescom.
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