[SCRIPT] (FSUP) Fleet Support Ship software by Xai Corporation

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moggy2
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Post by moggy2 »

could it be that your supply ship has the fight command software built in?
Lyth
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Post by Lyth »

Was using a disco raider, I'm gonna kick myself in the head backwards if that was the case. Just closed my game will check later.

Add: Their aren't enough beeps or filters to cover up what I'm thinking.
Soz about that moggy, end users eh?!
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KG_AGCent
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Post by KG_AGCent »

Is it possible to assign many different wares to a single FSup ship at once to resupply a single ship? I would like to use this to oufit new freighters with all the acouterments necessary to trade effectively ie. Jumpdrive, Trade softwares, defense weapons and cargo/rudder upgrades without the drag of manually sending them to all the various shipyards or manually setting one ware at a time.
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moggy2
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Post by moggy2 »

Normally no, FSUP delivers just one item at a time. You need to use multiple ships to deliver multiple items.

There is an unsigned addition to this script call "<url=http://www.xai-corp.net/en/node/2351>Equip ship As...</url>" which can be used to deliver a copy of another ship's equipment to a new ship.
Razman23
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Post by Razman23 »

What are the chances of getting this to work with the TSE software (X3s Trade System Extension)?

I have several ships that I use as a supply fleet transport but they dont use thier jumpdrives but putter along.

I would like to have the fleet in one side of the map and then tell the supply ship on the other side of the map to resupply with e-cells. It then jumps over and does it.
Raz
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moggy2
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Post by moggy2 »

Razman23 wrote:What are the chances of getting this to work with the TSE software (X3s Trade System Extension)?

I have several ships that I use as a supply fleet transport but they dont use thier jumpdrives but putter along.

I would like to have the fleet in one side of the map and then tell the supply ship on the other side of the map to resupply with e-cells. It then jumps over and does it.

Supply ships will use their jumpdrives for journeys of 3 sectors or more.
Razman23
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Post by Razman23 »

moggy2 wrote:
Razman23 wrote:What are the chances of getting this to work with the TSE software (X3s Trade System Extension)?

I have several ships that I use as a supply fleet transport but they dont use thier jumpdrives but putter along.

I would like to have the fleet in one side of the map and then tell the supply ship on the other side of the map to resupply with e-cells. It then jumps over and does it.

Supply ships will use their jumpdrives for journeys of 3 sectors or more.
Kewl, did not know that.
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snwboardn21
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Post by snwboardn21 »

Hey bud love this script... An idea for a future update... Max price limit on supply ware, through an argument, that way it might be a bit more discrete when supplying.
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Shadowbourne
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Post by Shadowbourne »

I've hit a bit of trouble with my Support ships

They now refuse to use their jumpdrives, preferring instead to crawl towards me on engine power alone. I can't figure it out
Is this a common issue?

The ship running it is a Terracorp Vulcan (XTM FTW:D) though it's always worked in the past

Thanks
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Nadrek
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Post by Nadrek »

First, thank you very much for the Fleet Support Ship software, as well as the Xai Corp Equip Ship As software. These have made major fleet outfitting an entirely practical and much less mind-numbing operation!

I'd like to look through and probably modify these two (sets of) scripts to better support my own use of these in major fleet outfitting. I found a permissive license on Equip Ship As, but I didn't see a license on Fleet Support Ship Software in the readme on Xai Corp's website. Did I miss something?

Note: My first few changes would be on Equip Ship As - the ability buy multiple items at once if the same place sells them (less trips = less dead fleet supply vessels), the ability to actually transfer Best Buy/Best Sell, the ability to restock the host ship after its upgrades are given away, the ability to stock up on jumpdrive energy when it's low and there's cargo room, transferring the highest damage gun first, and transferring the jumpdrive, FSUP software, and transporter last. If anyone wants to give advice, I'd be happy to hear it.
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moggy2
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Post by moggy2 »

Some of the older scripts don't have that line in the readme simply because I couldn't be bothered to go back and change them all.

Feel free to go ahead and modify to your hearts content :thumb_up:
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Peanutcat
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Post by Peanutcat »

Download links
XaiCorp-FSUP-X3.2.10.zip 73.73 KB
XaiCorp-FSUP-X2.2.3.zip 65.42 KB
XaiCorp-FSUP-X2.2.1.zip 65.32 KB
XaiCorp-FSUP-X2.1.3.zip 71.56 KB
XaiCorp-FSUP-X3.2.06.zip 65.94 KB
XaiCorp-FSUP-X3.2.07.zip 66.27 KB
XaiCorp-FSUP-X3.2.08.zip 66.55 KB
XaiCorp-FSUP-X3.2.09.zip 70.89 KB
XaiCorp-FSUP-X3.2.05.zip 65.74 KB
XaiCorp-FSUP-X3.2.04.zip 65.51 KB
XaiCorp-FSUP-X3.2.11.zip 73.73 KB
XaiCorp-FSUP-X3.2.11.spk 55.55 KB
XaiCorp-FSUP-X3.2.12.zip 73.46 KB
XaiCorp-FSUP-X3.2.12.spk 55.16 KB
XaiCorp-FSUP-X3.2.13.zip 77.29 KB
XaiCorp-FSUP-X3.2.14.zip 78.54 KB
XaiCorp-FSUP-X3.2.15.zip 78.67 KB
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uuh wich one?
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X2-Illuminatus
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Post by X2-Illuminatus »

The name of the download-Link consists of the game the script is for and the script version. So, "XaiCorp-FSUP-X3.2.15.zip" is the newest one.
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