AL Plugin : X3 Race Response Fleets Final 1.7a 3/12/07

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Total votes: 622

XanII
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Post by XanII »

Does this script add a lot of khaak clusters? because now my argon sectors seems to be quite dangerous. station agents refuse to move a lot because there are enemies in the sector/nearby sector. cant see them on the satellite so they must be khaak? atleast khaak is what i have found when investigating.

Ore Belt is a dangerous place now. total of 8 clusters there in after i upgraded the script some days ago. thinking about scrapping my silicon mines there, they are not so good money bringers anymore.

Good script if its the script that is causing this havoc. :D
X3:TC Heavy M6 guide : : : Let's pretend you are an addict, lets pretend that you are a X-games player... but i am repeating myself here.
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Sandalpocalypse
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Post by Sandalpocalypse »

The "Invasion" script will pick up XTM OWPs as "Invasion M1s". This is kinda weird. It doesnt seem to cause problems but the OWPs are downright terrifying coming out of a gate. Lol
Marodeur
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Post by Marodeur »

LV wrote:Who dares to post my secrets code :x
:oops: :oops: :oops:

Shame on me... :cry:
BDStyle
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Post by BDStyle »

Hi LV, I seem to be having huge lag issues with my save game. It started when I updated your script pack then completed the final mission of the game.

I think whats happened is most races RRF has been depleted to nothing and khaak are just everywhere now. Only the safest core sectors are safe and the lag in game is terrible.


Now I'm starting a new game due to this and want to know if its worth only turning on RRF once I've completed the game to save the RRF fleets of the argon and paranid being annihalated?
XanII
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Post by XanII »

Khaak are indeed everywhere. my station transporters keep sending me messages over and over and over about how in the neighbor sector there is enemy activity and they will now wait 5 mizuras.
X3:TC Heavy M6 guide : : : Let's pretend you are an addict, lets pretend that you are a X-games player... but i am repeating myself here.
XanII
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Post by XanII »

Restarted the script at Lite level. Now enemy activity is lower though the place is still crawling with khaak. Antigone memorial, The Hole, The wall and now Elenas Fortune are places that i have battled in for the last hours after lite restart.

I have spent a couple of hours alone battling pirates and khaak in Elenas Fortune now and the khaak just keep coming. Take out one cluster then you spot another and then comes that dumb argon customs buster...

Also had to abandon Ore Belt due to khaak busting up my transporters there. :( Though it was perhaps time, those mines are not making much anymore due to GOD

Not good, this would be quite interesting if this would be a new game but as i have stations all over the place the khaak is a serious problem, and mostly in the main argon sectors for some reason.

Now i'll try to uninstall it all and see if i can stabilize the game a bit. Then perhaps try again.
X3:TC Heavy M6 guide : : : Let's pretend you are an addict, lets pretend that you are a X-games player... but i am repeating myself here.
Jasper Carrot
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Post by Jasper Carrot »

HMMM!!!
(runs off to get glasses)
Urm!!

Where would the download buttin be :?
Jakesnake5
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Post by Jakesnake5 »

It's that big thing in the OP with orange letters saying 'DOWNLOAD' I think. :D
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LV
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Post by LV »

I've tweaked the attrition down somewaht after the feedback and i'll upload the update either tonight or tomorrow as i'm off to the boozer now, I'll also put in a one time kill all khaak for the update so ya'll start afresh :)
Jakesnake5
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Post by Jakesnake5 »

Perfection is in the hands of God, we bags of dirt can only do the best we can©
[ external image ]
Modders are a source of ideas to help the Game Makers improve what they have made. Cherrish them, for they are the fruit of thy labors.©
Jasper Carrot
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Post by Jasper Carrot »

Jakesnake5 wrote:It's that big thing in the OP with orange letters saying 'DOWNLOAD' I think. :D
HAHA cute :D
I know what the download button is .... its just that at my end ... there isnt one!! Sure there there is link to the "download GIF" but how does that held me :?
spoidz
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Post by spoidz »

Actually its the same forum glitch that has caught me on other pages.

There is only a single space between the actual file link and the Download Icon that is supposed to be showing.

All I get as well is one long line:

http://www.arcl07.dsl.pipex.com/x3spk/rrf.redux1.6.zip http://www.egosoft.com/img/button_download.gif

Just click anywhere on the very first part of that entire line.
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LV
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Post by LV »

1.7 Bugfixes

AL Options now show if on or off

Player is messaged if he gets control of Getsu Fune

Hostility Levels are lower for all difficulty options except "Warlord" and are capped to lower levels when choosing Balanced or Hostile

Get Current Hostility Level Hotkey Added.

Option to Make Terran/Argon Notoriety friendly

_________

See first post for download link and full readme
LV's TC Scripts
Readme's For All My Scripts


I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced

si tacuisses, philosophus mansisses
spoidz
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Post by spoidz »

LV, I guess I better ask before us noobs make you quit scripting for us.
________________
Installation Guide
double click the spk file in the zip you download and Cycrows Plugin Manager will do the rest.
___________________


Install & Update guide for existing RRF users and also removal and uninstall for any existing RRF user

1. Go into your AL menu
http://www.arcl07.dsl.pipex.com/x3spk/jtp.almenu.jpg

2. Set the 3 RRF option to NO to turn it off
http://www.arcl07.dsl.pipex.com/x3spk/jtp.almenu2.jpg
Do we install 1.7 directly on top of previous version then follow reset or do we have to turn it off before we install new version, then reset. The install & update paragraph doesn't say at what point to actually re-install, it goes straight to removal or reset.
************Note**********

If you are removing this plugin from X3 you can now leave the game and remove the plugin using Cycrows Plugin Installer, to be sure there will be no remnants of this plugin it's best to leave it about 1 game hour just to make sure!

***************************
If you are updating the plugin continue -

Once you have pressed "Understood" go back into your AL options (1) and turn the 3 RRF option back to On [YES]
http://www.arcl07.dsl.pipex.com/x3spk/jtp.almenu1.jpg
I would guess that you would want us to let it clean out completely and re-install at the point where you can decide to remove or not. But I don't want to guess and noob it up.


Respectfully
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LV
Sith Lord
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Post by LV »

remove 1.6, install 1.7 load the game and follow the reset instructions you pasted above
Woundweaver
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Post by Woundweaver »

Is this script compatible with XTM ??
There is no such thing as Black & White.
Everything is in various shades of Grey.
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Sandalpocalypse
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Post by Sandalpocalypse »

Yes, but there will be some oddities.
Jakesnake5
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Post by Jakesnake5 »

Sandalpocalypse wrote:Yes, but there will be some oddities.
And that, ladies and gentlemen, is one HECK of an understatement. :)
Perfection is in the hands of God, we bags of dirt can only do the best we can©
[ external image ]
Modders are a source of ideas to help the Game Makers improve what they have made. Cherrish them, for they are the fruit of thy labors.©
Leke
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Post by Leke »

LV you have a wierd sense of humour or this new version is bugged or something...

I had lots, lots and lots of clusters everywhere in 1.6 balanced setting but now in 1.7 balanced the clusters are gone but there is kha'ak destroyers everywhere :o

In one hour of playing i spotted atleast 6 destroyes in argon and paranid main areas of space and i only have satellites in main boron argon and paranid areas.

This does not really bother me(except when my patrols decide to do a suicide) because race response fleets always jumps atleast 3 destroyers to take that sigle destroyer.
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Vyruz
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Post by Vyruz »

Sandalpocalypse wrote:Yes, but there will be some oddities.
Yeah, I've seen one while the Skirmish was on, The Terran was the biggest threat I ever seen.

Started a new game as Humble Merchant

-An Terran Tyr destroyer jumped right in front of me...*WOW* I thought, *The Terran decided to contact the Argon Ferderation then*

But I have mistaken....

*BOOM* went the Ore Mine...*OMG* I shouted. 2 Tyr M2, 5 Vider M6 (all with NPC Ultimat Turret script) and a few Fighter jumped in destroying the entire secter, no chance for the Argon federation, while the terran are using the Point-to-Point Jump system and riping all the Station apart.....

and there I was.........Alone........
LV wrote:Option to Make Terran/Argon Notoriety friendly
:D looks like I won't be alone again

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