Still no sign of cockpits

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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hex40k
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Post by hex40k »

tiger_2005 wrote:It seems alot of people feel very strongly about this.
I, like alot of people here, would like to see them in but I'm still going to buy and play X3 anyway.
It would be nice to get an official line from Egosoft.
Given that it has gone gold, there is zero chance of them being included but given the depth of feeling, is it something they would now look at addressing?
Here is to hoping.....
Yeah, show enough popular support for the idea and they might go for it, but slag egosoft off and not buy thier products and they wont have the money or the will to do anything for people who are just going to be ungrateful. SO voice your concerns, but be polite about it, and never assume that just because one feature you like is missing from the game, it makes it not worth buying. If i did that, i wouldnt own a single game.
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Skyman
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Post by Skyman »

People are cancelling their orders for X3. :shock:

Surely this should show how strong feelings are with regard to cockpits in the X games.
Most of us don't give a damn about OTHER games such as FreeSpace, at the moment.

What concerns us is that the series of games we love has been so radically changed that it is no longer going to feel like a part of the X games. :evil:
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Drainy
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Post by Drainy »

Interesting... If this is true, although it seems like a bit of a big announcement to just make up, then I might just wait and see a demo or peoples views on the game first.
I was intending to buy it as soon as I could but think ill step back and wait now.
Elvisman2001
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But.....

Post by Elvisman2001 »

Dont you people understand? The FPS crowd of console games wouldnt know what to do if they saw a cockpit on their screen!

Im still going to buy x3 and still play it.
I will miss cockpits and was looking forward to them being "IMPROVED".

Now, if they took out cockpits and combat is STILL crap like it was in X2 (IMHO), then I really will be ticked. If they lot cockpits, they better have made up for it with better combat AI.

I don't blame people for being upset. This IS supposed to be a space SIM right?
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abaddon
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Post by abaddon »

tiger_2005 wrote:Why are so many people assuming no cockpits = no first person view.
The_Abyss said there are plenty of first person views in the screenshot thread.
I will also be one person who will miss them but I love the first two (three?) games so much, I'll buy it anyway.
Yep, exactly (and so right you had to say it twice!)

I don't know why people are to hung up on a few bits of poorly drawn artwork blocking your view. You still have the first person perspective, but now more realistic, as given the sort of technology in the X universe, why would they not provide a virtual view free of any blocking superstructure.
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Zathos
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Post by Zathos »

If it looks and plays fine then fair enough...

But if X3 is to X2 as Freelancer was to Starlancer....

then the game will bomb

I'm not going to cancel my pre-order (there aren't enough space sim games to be that chosey)

Time will tell if X3 is a worthy sucessor to X2 and I'm perpared to give it a fair go, I can't praise it or condem it till I've played it....so we will wait till November :wink:
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Witchking
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Post by Witchking »

This has got to be a stupid joke right. A trade/Space sim with no cockpits. If this is true then thats me finished with this series.
onewheeldoin200
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Post by onewheeldoin200 »

Ryuujin wrote:
esd wrote:Freespace was a great game, and no-one complained when FS2 had no cockpits. Why? Because FS1 didn't. XBTF, XT and X² all had cockpits which contributed to the gameplay directly or indirectly - eg, I read the instruments from the cockpit, not the hud overlay
Well, in a fighter, it improves the feel of the game a cockpit - but in a fighter when you're dodging, diving, banking and rolling the action helps you overlook the absence, and not having one is forgivable, I don't think you do much capital ship flying in Freespace do you? - And your time IN capitalships is usually displayed thru cutscenes and the option screens between missions

But when I dock back on my Corvette or capital ship, the cozy feel of being back on (relativly) solid ground, and able to put your feet up in the comfort of a fully crewed ship instead of the agoraphobic feel a one-man runabout or fighter in a hostile universe; looking out the window down the 3km's of ship you're riding, that whole feeling of being "somewhere" as opposed to "floating in a void" is all important.

Where you are PERMENANTLY floating in a void, it gives a very empty feeling, and kills any sense of being "somewhere", instead you're just a disembodied observer, going about performing your missions ad infintum.
I was going to come in here and also say "Freespace was awesome without cockpits" until I read this and thought about it.

You're completely right. It turns a viable sim into a semi-arcade game. Even in X2 I rarely used a cockpit when in a little fighter or something, but when I climbed into my M6 I liked having that enclosure and the feeling of being in something real and massive and powerful. Take away the cockpit and take away all that visceral feeling, and a lot of the simulation part of what makes the X series so awesome :(
Skeeter
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Post by Skeeter »

Confirmation from Abyss via a PM has said its no joke. So with that im going to properly cancel my pre-order now. (update, its now canceled)

I will try the demo when its out tho but doubt i will enjoy it. If i want a cockpit less game id try the other games thats out there, the whole reason many love the x games is alot of it for the cockpits to identify each ship and class. Failing to use cockpits im sorry egosoft but most people as you can see in this topic will not support this anymore. Shame as i invested alot of time and energy into the devnet forums and the community and i feel abandoned. :( Long live x-btf x-tension and x2.

Now i really wish they didnt use x3 and just went with expansion instead :(
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Skyman
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Post by Skyman »

What would really make me happy, is if Egosoft were to issue a patch to replace the cockpits. :)
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red assassin
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Post by red assassin »

I can understand that some people might be a bit annoyed that there aren't any cockpits... but not getting the game because of it? Especially using realism as an argument.
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Post by DanishEagle »

What a ride..... First beeing high on that "Yay X3 is coming out 28th October an i have pre-ordered" feeling. Next day reading this threat and feel all the happy anticipation being replaced by a cold and creepy fear for that i have nothing but a HUD between me and the vast, cold, empty universe when i crawl into my spaceship on some late october day in the near future.

If X3 isn't having cockpits (still hoping for the joke), and Ego isn't going to add them in a patch, i really hope that a Modder will be able to make something. I don't care if it looks like cardboard, and just nearly almost has the slightest similarity to a cockpit, and leave me with a big neon "Modified" tag across the screen, i'll still use it, because the thought of only having tha HUD in front of me is scary (and a bit of a let down). I still looks forward to the release though.....
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veridiac
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Post by veridiac »

Let me get this straight, you guys are cancelling your orders because instead of a first person view with a hud and a big un-changing graphic blocking 25% of your view, you'll get a first person view with an improved hud and nothing blocking your view, for a completly perfect view of all the beautiful ships in the game....

No one (with real info ie mod, dev, etc) said the game is going to be 3rd person just that there won't be cockpit graphics, at least not that I've seen.

Also let me state for the record that I do not like 3rd person views, I like joystick control, and I DO NOT LIKE cockpit graphics obstructing my view, so don't say everyone that isn't a freelancer control 3rd person view fan absolutely must have cockpit graphics.

Granted it is kinda nice to have a different look when you get into a new ship, but I usually just turn the cockpit off right after I get in if i can, to get a better view. Besides if you ask me, with the exception of the M2 bridge-style cockpits, none of the X2 cockpits were all that amazing, and they didnt vary amoung the species so its not like you could tell what ship you were flying just by looking at the cockpit anyway. I don't see this as much of a change to be honest.

Finally, if eliminating cockpit graphics means they had more time to spend on new ships or whatever else, then by all means elminate them. I'd rather have a single new ship type than unique cockpit graphics for every ship.


Oh and to clarify how about we start calling it "cockpit graphics" not just "cockpits", to be clear that your pissed off / not pissed off about the graphical feature, not the first person view point of being in a cockpit. Just a suggestion. (I can't tell whos pissed off about what to be honest)
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Gilesey
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Post by Gilesey »

To be honest, I prefer it this way - back to the old Elite style views with a crosshair and a little console telling you all you need to know. An uncluttered view does it for me.

That said, it's a shame that this seems to be turning people off. I'm sure some enterprising modder will have it sorted before long though.
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Post by onewheeldoin200 »

veridiac wrote:Let me get this straight, you guys are cancelling your orders because instead of a first person view with a hud and a big un-changing graphic blocking 25% of your view, you'll get a first person view with an improved hud and nothing blocking your view, for a completly perfect view of all the beautiful ships in the game....

No one (with real info ie mod, dev, etc) said the game is going to be 3rd person just that there won't be cockpit graphics, at least not that I've seen.

Also let me state for the record that I do not like 3rd person views, I like joystick control, and I DO NOT LIKE cockpit graphics obstructing my view, so don't say everyone that isn't a freelancer control 3rd person view fan absolutely must have cockpit graphics.

Granted it is kinda nice to have a different look when you get into a new ship, but I usually just turn the cockpit off right after I get in if i can, to get a better view. Besides if you ask me, with the exception of the M2 bridge-style cockpits, none of the X2 cockpits were all that amazing, and they didnt vary amoung the species so its not like you could tell what ship you were flying just by looking at the cockpit anyway. I don't see this as much of a change to be honest.

Finally, if eliminating cockpit graphics means they had more time to spend on new ships or whatever else, then by all means elminate them. I'd rather have a single new ship type than unique cockpit graphics for every ship.


Oh and to clarify how about we start calling it "cockpit graphics" not just "cockpits", to be clear that your pissed off / not pissed off about the graphical feature, not the first person view point of being in a cockpit. Just a suggestion. (I can't tell whos pissed off about what to be honest)
I'm pretty sure the dissent is in regards to "cockpit graphics", as we all know (I hope) that there *is* a first person view.

For the record, I'll be buying it anyways as I still think it'll be fun, but the game will definitely be missing something without cockpit graphics. The first time you climb aboard your shiny new M2 will be much, MUCH, less enthralling. :(
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Post by esd »

a big un-changing graphic
It's not a big unchanging graphic. The cockpit instruments also gave various actual readouts, as I said earlier, I refer to those rather than the HUD overlay in X².
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Skyman
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Post by Skyman »

People have different tastes and needs. Just because one person MUST have cockpit GRAPHICS does not mean he is some kind of fool.
It is a matter of prefference and I happen to think that it should have been given more importance by the developers.
At one stage there was talk of being able to turn cockpit graphics off and on.
This would have pleased everybody, not just some of the people.
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Post by Galaxy613 »

I seriously think it's because of the publishers some-what. Because the publishers set the release date, and making cockpits for every single darn ship takes TIME and MONEY. Yes MONEY.
Last edited by Galaxy613 on Mon, 17. Oct 05, 22:49, edited 1 time in total.
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Post by Small_CPU »

veridiac wrote:Let me get this straight, you guys are cancelling your orders because instead of a first person view with a hud and a big un-changing graphic blocking 25% of your view, you'll get a first person view with an improved hud and nothing blocking your view, for a completly perfect view of all the beautiful ships in the game....
Well, why not?

There are a lot of reasons why people play games. Some play it because of the combat part, some because of the graphics, some because of the trading aspects, some because of the atmosphere of the game, etc. and most probably because of a mixture of all of these.

Personally I play the game because of the trading part and the atmosphere of the game, and for me cockpits are a very significant part of the atmosphere...

I loved the different cockpits in XbtF and was dissapointed by the few we got in X² and hoped for a lot more in X³, well it won't have them...

So yea, having no cockpits will influence my descision in buying the game or not (and also, of course, playing the demo and reading the forum here for fan-based oppionions).

And I can easily think that missing cockpits is a reason for someone not to buy the game, why not? It's still a matter of personal taste if someone likes a game or not. ;)

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esd
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Post by esd »

Galaxy613 wrote:Good bye everyone who is leaving Egosoft forums because X3 doesn't have cockpits built-in. If you are shaken off this easily you shouldn't have been here in the first place.
I don't think there was any need for that. Let's keep this thread friendly please.
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