Acquire the Erlking?

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TKz
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Re: Acquire the Erlking?

Post by TKz »

Diroc wrote: Tue, 22. Mar 22, 06:51 No, Top down view is X and Z. Y refers to above and below galactic plane.

Make a dummy station plot and play with the plot size sliders. You will see which axes correspond to which directions.
This will give you an idea which is which.
You don't really need a plot, the axis are represented on your ship radar (and you will need them once you have the coordinates).
You can also see them in the map.
TKz
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Re: Acquire the Erlking?

Post by TKz »

Witzzard wrote: Tue, 22. Mar 22, 01:30 Now comes the seemingly more fiddly bit - where is it position wise in the sector. Which is also something i'm not a 100% on - so if anyone got a better idea, feel free to add to our understanding ;)
When the containing zone is a temporay zone, you seemingly can simply search from the erlking_blueprint_ : upwards for class="zone" and will find three lines "<offset> + position + </offset>", whereas the position line inbetween the offsets should hold the position you might want to look for.

If in the zone line, the zone isn't followed by a macro="tempzone" ,you'll seemingly have to go back down towards the vault/blueprint itself, as the position is set there through their own offset line.
You might want to use macro="landmarks_erlking_vault_. A few lines under that you should again see a <offset> line followed by a position. That position should then be the ones you should be looking at in the sector. Please note, the offset indicator should come before any <connections> indicator, as far as i can tell.

Then again, i'm not 100% clear on everything.
In every case where you cannot find the vault it will be a tempzone. If it's not a tempzone, it means it's close to the sector center so you should already have found it !
But even if it's not a tempzone it will be in a zone with it's own offset if I recall correctly. The offset of the object itself is always kind of small, because zones are small (40, 50, or 60 kilometers on each axis, something like that ?).
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mr.WHO
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Re: Acquire the Erlking?

Post by mr.WHO »

F*ck, I did a full scout sweep of all new sectors and only found two vaults :(


This vault search is really irritating and tedious to the point I'll propably put negative review for the DLC on Steam :P
ChrisF0001
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Re: Acquire the Erlking?

Post by ChrisF0001 »

Well I think I found Data Vault #3 at last (the one with position = "default 1"), and it wasn't pretty.

First I dropped a nav beacon where I thought the middle of the sector should be, renamed it to something I could search for and looked in the save file for it's position. A good 70km away from the actual middle. This gave a bit of extra context to where #3 should have been, so I dropped a new advanced satellite at my new estimated position... nothing.

So, I started carpet bombing the whole area with advanced satellites in an expanding spiral from that point, and it eventually turned up - a similar distance away from my search-start nav beacon but in *completely the opposite direction*. So... I don't know. Mostly pulling coordinates out of the save file worked, but a couple of times I think I only got them by dumb luck even with the answers effectively in front of me.

Points to Egosoft for trying something new, but I can't help but notice that I've seen several threads about how this is horrible and not a single post from anyone who actually liked it. :) Let's learn and move on...
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mr.WHO
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Re: Acquire the Erlking?

Post by mr.WHO »

ChrisF0001 wrote: Tue, 22. Mar 22, 09:53 Points to Egosoft for trying something new, but I can't help but notice that I've seen several threads about how this is horrible and not a single post from anyone who actually liked it. :) Let's learn and move on...
This is the most ****** and lazy way of implementation.
They could make some kind of plot with puzzles and riddles to find the locations when you capture the battleship, or give you some kind of tracking signal to get the general location.

Literally anything, but this crap.
TKz
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Re: Acquire the Erlking?

Post by TKz »

ChrisF0001 wrote: Tue, 22. Mar 22, 09:53 Well I think I found Data Vault #3 at last (the one with position = "default 1"), and it wasn't pretty.

First I dropped a nav beacon where I thought the middle of the sector should be, renamed it to something I could search for and looked in the save file for it's position. A good 70km away from the actual middle. This gave a bit of extra context to where #3 should have been, so I dropped a new advanced satellite at my new estimated position... nothing.

So, I started carpet bombing the whole area with advanced satellites in an expanding spiral from that point, and it eventually turned up - a similar distance away from my search-start nav beacon but in *completely the opposite direction*. So... I don't know. Mostly pulling coordinates out of the save file worked, but a couple of times I think I only got them by dumb luck even with the answers effectively in front of me.

Points to Egosoft for trying something new, but I can't help but notice that I've seen several threads about how this is horrible and not a single post from anyone who actually liked it. :) Let's learn and move on...
With a little bit of mathematics you can remove the need for guess and try :wink:
Let's say you have the position of the zone of a known object (a station for example) : X=50km, Z=20km.
If you have the position of the zone of the vault, for example : X=350km, Z=210km, then you can subtract the position of the known object, it will give you X=300km, Z=190km in this example, and it's the exact distance you need to fly on each axis from the known object to find the vault (well the zone of the vault, but the vault will be close inside) :idea:
Witzzard
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Re: Acquire the Erlking?

Post by Witzzard »

mr.WHO wrote: Tue, 22. Mar 22, 09:59
ChrisF0001 wrote: Tue, 22. Mar 22, 09:53 Points to Egosoft for trying something new, but I can't help but notice that I've seen several threads about how this is horrible and not a single post from anyone who actually liked it. :) Let's learn and move on...
This is the most ****** and lazy way of implementation.
They could make some kind of plot with puzzles and riddles to find the locations when you capture the battleship, or give you some kind of tracking signal to get the general location.

Literally anything, but this crap.
I'm honestly still wondering if we're missing some actual start for some mission. Like having a +20 Rep with VIG and landing at the Keepsafe(or how it was called) station or some such. As this implementation, especially with lacking long range scanner pings, simply feels wrong.

@ChrisF0001 glad you found it. Though strange that there was no position offset in the save file.
Berhg
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Re: Acquire the Erlking?

Post by Berhg »

Still haven't found my 5th for medium turrets. I thought my save file indicated it was in Avarice 5 so I canvased that sector entirely, at least on the standard plane. Nothing. I'm not about to canvass the up and down in the same manner. Not only does it take too long, but the UI would be unwieldly in trying to get full coverage above and below.

This is the pits. Assinine. Absolutely horrible to gate highly desired content behind this tedious boring shite.
Save the bunnies! RTFM

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nemo1887
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Re: Acquire the Erlking?

Post by nemo1887 »

1 : recherche nexus mod DataVaultLogbook, 2 : modifier pour rechercher landmarks_erlking_vault_01_macro changer vault_01par, vault_02,03,04,05 et bingo !
Berhg
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Re: Acquire the Erlking?

Post by Berhg »

nemo1887 wrote: Tue, 22. Mar 22, 15:55 1 : recherche nexus mod DataVaultLogbook, 2 : modifier pour rechercher landmarks_erlking_vault_01_macro changer vault_01par, vault_02,03,04,05 et bingo !
This one? https://www.nexusmods.com/x4foundations ... tab=images by jamesdehunter?
Save the bunnies! RTFM

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ChrisF0001
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Re: Acquire the Erlking?

Post by ChrisF0001 »

TKz wrote: Tue, 22. Mar 22, 10:35 With a little bit of mathematics you can remove the need for guess and try :wink:
Let's say you have the position of the zone of a known object (a station for example) : X=50km, Z=20km.
If you have the position of the zone of the vault, for example : X=350km, Z=210km, then you can subtract the position of the known object, it will give you X=300km, Z=190km in this example, and it's the exact distance you need to fly on each axis from the known object to find the vault (well the zone of the vault, but the vault will be close inside) :idea:
Maths was fine (well, until #3) - the guesswork is because I'm not using any mods that will show me coordinates. So it became 'I know where the origin (0,0,0) is' (or so I thought), *that* station is 60km away, therefore I need to go (holds fingers up to the screen) about *here*...

One of them I just got my estimation wrong, but fortunately my assumption of where (0,0,0) was was also wrong by the same amount. :)
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Pesanur
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Re: Acquire the Erlking?

Post by Pesanur »

After filling the six sectors with advanced satellites, I'm only found three data vaults, I'm missing the two of the turrets. :cry:
TKz
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Re: Acquire the Erlking?

Post by TKz »

ChrisF0001 wrote: Tue, 22. Mar 22, 18:49 Maths was fine (well, until #3) - the guesswork is because I'm not using any mods that will show me coordinates. So it became 'I know where the origin (0,0,0) is' (or so I thought), *that* station is 60km away, therefore I need to go (holds fingers up to the screen) about *here*...

One of them I just got my estimation wrong, but fortunately my assumption of where (0,0,0) was was also wrong by the same amount. :)
You don't need a mod that will show you coordinates. You get the coordinates in the savefile.
Well, it's good that you found it anyway !
nemo1887
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Re: Acquire the Erlking?

Post by nemo1887 »

Berhg wrote: Tue, 22. Mar 22, 17:06
nemo1887 wrote: Tue, 22. Mar 22, 15:55 1 : recherche nexus mod DataVaultLogbook, 2 : modifier pour rechercher landmarks_erlking_vault_01_macro changer vault_01par, vault_02,03,04,05 et bingo !
This one? https://www.nexusmods.com/x4foundations ... tab=images by jamesdehunter?
YES!
Berhg
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Re: Acquire the Erlking?

Post by Berhg »

nemo1887 wrote: Tue, 22. Mar 22, 20:02
Berhg wrote: Tue, 22. Mar 22, 17:06
nemo1887 wrote: Tue, 22. Mar 22, 15:55 1 : recherche nexus mod DataVaultLogbook, 2 : modifier pour rechercher landmarks_erlking_vault_01_macro changer vault_01par, vault_02,03,04,05 et bingo !
This one? https://www.nexusmods.com/x4foundations ... tab=images by jamesdehunter?
YES!
I don't know how to modify it as I think you are suggesting. Could you upload a version of it for us?
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Maebius
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Re: Acquire the Erlking?

Post by Maebius »

This Erlking blueprint/vault business, is easily one of the worst ideas you've ever had.
Imperial Good
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Re: Acquire the Erlking?

Post by Imperial Good »

Part of me is wondering why the research aspect of the Erlking was scrapped for these data vaults. It could have been pretty cool to have a mini storyline for each part.
Tartaros_exe
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Re: Acquire the Erlking?

Post by Tartaros_exe »

Welp, I coudn't find the last Vault.
I tried looking for it, modded satelites and finding it in the save file (should have been in Avaris 5 at around 10k -4k 300k)
I also tried to modify the mod from further up, but i probably made a mistake or it's not compatible to V5.0

So i assume the game bugged and hasn't generated the last vault.
I tried adding the blueprint to my save file manually, which worked, but turned the save to modified. :evil:

Looks like i'm not using that ship for now
Imperial Good
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Re: Acquire the Erlking?

Post by Imperial Good »

Tartaros_exe wrote: Wed, 23. Mar 22, 01:10 I tried looking for it, modded satelites and finding it in the save file (should have been in Avaris 5 at around 10k -4k 300k)
If it is in save file it should have spawned.
d3dx
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Re: Acquire the Erlking?

Post by d3dx »

Imperial Good wrote: Wed, 23. Mar 22, 01:42
Tartaros_exe wrote: Wed, 23. Mar 22, 01:10 I tried looking for it, modded satelites and finding it in the save file (should have been in Avaris 5 at around 10k -4k 300k)
If it is in save file it should have spawned.
I have it in my save but not in the game.
Found 4 in the usual way. And 5 with turrets were nowhere to be found. I put a mod on satellites with coverage of the entire sector, with no result. I found the coordinates in the save, flew in, there is no vault. I installed and edited a mod to search for vault from the topic, satellites of all vaults appeared on the map, except for 5. So the developers didn’t finish something.

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