Public Beta 1.5 YAY
Moderator: Moderators for English X Forum
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Re: Public Beta 1.5 YAY
Still RIP turrets? Damnit lol
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Re: Public Beta 1.5 YAY
Yeah, what I do is just click on the Add Wares and hit Enter. That way is faster, but still a nuisance.
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Re: Public Beta 1.5 YAY
Teleporting to a different sector seems to get rid of the lag for me.
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Re: Public Beta 1.5 YAY
This seems only to happen, when the player is in the vicinity. I tried to get one of my ships to follow me, and it got stuck. Then I left the system, gave the order again, and this time it worked.bigdan6248 wrote: ↑Sat, 15. Dec 18, 01:38 Did a quick search and didn't see anything so sorry if it's been mentioned:
The NPCs in system seem to get stuck undocking at the force field area of the exit to at least the large docks found at shipyards and equipment docks. They kind of all pile up and clip into each other and just sit there.
*edit: and my captain of the ship I'm in is stuck there and I can't take the pilots seat.
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Re: Public Beta 1.5 YAY
I am finding 20-30 ships sitting idle in some sectors (mainly traders) as well as docking and un-docking issues at stations with the A.I, the whole game is gradually grinding to a halt, FPS is gradually lowering as time goes on.. ironically this is only 8 hours into a 1.50 save.
I hope they don't push 1.5 live, its a train wreck in its current state.. worse than 1.0.
perhaps ego need to hire some more talented programmers to sort this thing out, the A.I is hopeless.
I hope they don't push 1.5 live, its a train wreck in its current state.. worse than 1.0.
perhaps ego need to hire some more talented programmers to sort this thing out, the A.I is hopeless.
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Re: Public Beta 1.5 YAY
Remember is a beta version, is not the final oneJakubCW wrote: ↑Sun, 16. Dec 18, 13:58 I am finding 20-30 ships sitting idle in some sectors (mainly traders) as well as docking and un-docking issues at stations with the A.I, the whole game is gradually grinding to a halt, FPS is gradually lowering as time goes on.. ironically this is only 8 hours into a 1.50 save.
I hope they don't push 1.5 live, its a train wreck in its current state.. worse than 1.0.
perhaps ego need to hire some more talented programmers to sort this thing out, the A.I is hopeless.
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Re: Public Beta 1.5 YAY
Turrets gain is the name of one of the few mods that fix that issue, you can find it in nexus mods websitewilsonlaizo wrote: ↑Sat, 15. Dec 18, 19:45My turrets are finding their targets fine (I usually use bean lasers), the thing is that the damage is negligible, so, it looks like they are not even there.
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Re: Public Beta 1.5 YAY
Thanks for the Tip, I saw that but I'm trying to keep vanilla for now. That way I can report the problems as they come and hope the devs fix the issues (as this is clearly an issue). If they do not, later on I start using them.Zhukov1945 wrote: ↑Sun, 16. Dec 18, 22:55 Turrets gain is the name of one of the few mods that fix that issue, you can find it in nexus mods website
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Re: Public Beta 1.5 YAY
I just noticed beta 1.5.2, gotta go try it.
Also disabled Nvidia sound drivers to see if performance gets better!
Also disabled Nvidia sound drivers to see if performance gets better!