Slashman wrote:Well for strategy games, I'd say that's a good thing to have fine details.Mr. Personal wrote:
Have you ever played R.U.S.E or Total war?
Those small little details helps you to "Feel" that your factory is alive. In R.U.S.E and Total war series, when you zoom in first time you will see nice little details and when you zoom back into bigger scale, each fight you will see you know what your troops are doing. Seeing is believing.
I agree that egosoft did bad design there, because game does not "guide" the player to see these things first. You have to be lucky to see these details in the right order. Conclusion, development time wasted.
But seeing what your troops are doing in Total War (I only own Shogun 2 btw) is a far cry from watching the manufacturing process for a gun. I can understand watching the build process for a station since that's constructed in plain visibility in reachable space. But why for other goods?
And that is something they have yet to actually address. Decent lategame content.Conclusion; SETA would help reach a contentless lategame faster.
It's when they throw around dlc like cheap Halloween candy that it would kill the franchise.
Don't want to see Egosoft turn into Creative Assembly.