Just want to chip in my two cents since I did a lot of calculations on capital ship firepower for my XR capital ships guide.Sparky Sparkycorp wrote:As much as I love the Sucellus, I think the idea was that it was meant to underpowered for XL in the sense it is an old ship design and is relatively cheap (28% less hull cost than a Taranis and 56% less after buying weapons). With such a buff, should the hull cost rise?
Price =/= Combat Effectiveness. A good example is the Arawn, which is substantially more expensive than the Taranis, but is not at all more combat-effective (the Taranis actually does a lot more damage IZ because the Arawn has no anti-capital weaponry. A lot of Arawn's DPS output comes from Hailstorm turrets, and those do not come into play in capital-VS-capital combat).
The Arawn was supposed to be powerful due to its drone capacity, but again, the way the game is currently designed, it makes no difference if you are carrying 50 drones or 300 (talking about IZ of course) - the game engine simply won't launch that many. So it's not like the Arawn's 300 drones is an advantage in any way.
What I am trying to say is just because the Sucellus is cheaper, doesn't mean it should be a less effective ship in terms of combat. In fact if it can bring the IHC to bear on a target, it is very much the most destructive ship in the game. A single IHC is more powerful than the broadside from a Fulmekron.
I understand the argument that this seems "unbalanced" in terms of cost VS performance, but few things in XR is balanced IMO.
